1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 /* * include/net/tipc.h: Include file for TIPC message header routines * * Copyright (c) 2017 Ericsson AB * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the names of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * Alternatively, this software may be distributed under the terms of the * GNU General Public License ("GPL") version 2 as published by the Free * Software Foundation. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef _TIPC_HDR_H #define _TIPC_HDR_H #include <linux/random.h> #define KEEPALIVE_MSG_MASK 0x0e080000 /* LINK_PROTOCOL + MSG_IS_KEEPALIVE */ struct tipc_basic_hdr { __be32 w[4]; }; static inline __be32 tipc_hdr_rps_key(struct tipc_basic_hdr *hdr) { u32 w0 = ntohl(hdr->w[0]); bool keepalive_msg = (w0 & KEEPALIVE_MSG_MASK) == KEEPALIVE_MSG_MASK; __be32 key; /* Return source node identity as key */ if (likely(!keepalive_msg)) return hdr->w[3]; /* Spread PROBE/PROBE_REPLY messages across the cores */ get_random_bytes(&key, sizeof(key)); return key; } #endif
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5973 5974 5975 5976 5977 5978 5979 5980 5981 5982 5983 5984 5985 5986 5987 5988 5989 5990 5991 5992 5993 5994 5995 5996 5997 5998 5999 6000 6001 6002 6003 6004 6005 6006 6007 6008 6009 6010 6011 6012 6013 6014 6015 6016 6017 6018 6019 6020 6021 6022 6023 6024 6025 6026 6027 6028 6029 6030 6031 6032 6033 6034 6035 6036 6037 6038 6039 6040 6041 6042 6043 6044 6045 6046 6047 6048 6049 6050 6051 6052 6053 6054 6055 6056 6057 6058 6059 6060 6061 6062 // SPDX-License-Identifier: GPL-2.0-only /* * kernel/workqueue.c - generic async execution with shared worker pool * * Copyright (C) 2002 Ingo Molnar * * Derived from the taskqueue/keventd code by: * David Woodhouse <dwmw2@infradead.org> * Andrew Morton * Kai Petzke <wpp@marie.physik.tu-berlin.de> * Theodore Ts'o <tytso@mit.edu> * * Made to use alloc_percpu by Christoph Lameter. * * Copyright (C) 2010 SUSE Linux Products GmbH * Copyright (C) 2010 Tejun Heo <tj@kernel.org> * * This is the generic async execution mechanism. Work items as are * executed in process context. The worker pool is shared and * automatically managed. There are two worker pools for each CPU (one for * normal work items and the other for high priority ones) and some extra * pools for workqueues which are not bound to any specific CPU - the * number of these backing pools is dynamic. * * Please read Documentation/core-api/workqueue.rst for details. */ #include <linux/export.h> #include <linux/kernel.h> #include <linux/sched.h> #include <linux/init.h> #include <linux/signal.h> #include <linux/completion.h> #include <linux/workqueue.h> #include <linux/slab.h> #include <linux/cpu.h> #include <linux/notifier.h> #include <linux/kthread.h> #include <linux/hardirq.h> #include <linux/mempolicy.h> #include <linux/freezer.h> #include <linux/debug_locks.h> #include <linux/lockdep.h> #include <linux/idr.h> #include <linux/jhash.h> #include <linux/hashtable.h> #include <linux/rculist.h> #include <linux/nodemask.h> #include <linux/moduleparam.h> #include <linux/uaccess.h> #include <linux/sched/isolation.h> #include <linux/nmi.h> #include <linux/kvm_para.h> #include "workqueue_internal.h" enum { /* * worker_pool flags * * A bound pool is either associated or disassociated with its CPU. * While associated (!DISASSOCIATED), all workers are bound to the * CPU and none has %WORKER_UNBOUND set and concurrency management * is in effect. * * While DISASSOCIATED, the cpu may be offline and all workers have * %WORKER_UNBOUND set and concurrency management disabled, and may * be executing on any CPU. The pool behaves as an unbound one. * * Note that DISASSOCIATED should be flipped only while holding * wq_pool_attach_mutex to avoid changing binding state while * worker_attach_to_pool() is in progress. */ POOL_MANAGER_ACTIVE = 1 << 0, /* being managed */ POOL_DISASSOCIATED = 1 << 2, /* cpu can't serve workers */ /* worker flags */ WORKER_DIE = 1 << 1, /* die die die */ WORKER_IDLE = 1 << 2, /* is idle */ WORKER_PREP = 1 << 3, /* preparing to run works */ WORKER_CPU_INTENSIVE = 1 << 6, /* cpu intensive */ WORKER_UNBOUND = 1 << 7, /* worker is unbound */ WORKER_REBOUND = 1 << 8, /* worker was rebound */ WORKER_NOT_RUNNING = WORKER_PREP | WORKER_CPU_INTENSIVE | WORKER_UNBOUND | WORKER_REBOUND, NR_STD_WORKER_POOLS = 2, /* # standard pools per cpu */ UNBOUND_POOL_HASH_ORDER = 6, /* hashed by pool->attrs */ BUSY_WORKER_HASH_ORDER = 6, /* 64 pointers */ MAX_IDLE_WORKERS_RATIO = 4, /* 1/4 of busy can be idle */ IDLE_WORKER_TIMEOUT = 300 * HZ, /* keep idle ones for 5 mins */ MAYDAY_INITIAL_TIMEOUT = HZ / 100 >= 2 ? HZ / 100 : 2, /* call for help after 10ms (min two ticks) */ MAYDAY_INTERVAL = HZ / 10, /* and then every 100ms */ CREATE_COOLDOWN = HZ, /* time to breath after fail */ /* * Rescue workers are used only on emergencies and shared by * all cpus. Give MIN_NICE. */ RESCUER_NICE_LEVEL = MIN_NICE, HIGHPRI_NICE_LEVEL = MIN_NICE, WQ_NAME_LEN = 24, }; /* * Structure fields follow one of the following exclusion rules. * * I: Modifiable by initialization/destruction paths and read-only for * everyone else. * * P: Preemption protected. Disabling preemption is enough and should * only be modified and accessed from the local cpu. * * L: pool->lock protected. Access with pool->lock held. * * X: During normal operation, modification requires pool->lock and should * be done only from local cpu. Either disabling preemption on local * cpu or grabbing pool->lock is enough for read access. If * POOL_DISASSOCIATED is set, it's identical to L. * * A: wq_pool_attach_mutex protected. * * PL: wq_pool_mutex protected. * * PR: wq_pool_mutex protected for writes. RCU protected for reads. * * PW: wq_pool_mutex and wq->mutex protected for writes. Either for reads. * * PWR: wq_pool_mutex and wq->mutex protected for writes. Either or * RCU for reads. * * WQ: wq->mutex protected. * * WR: wq->mutex protected for writes. RCU protected for reads. * * MD: wq_mayday_lock protected. */ /* struct worker is defined in workqueue_internal.h */ struct worker_pool { raw_spinlock_t lock; /* the pool lock */ int cpu; /* I: the associated cpu */ int node; /* I: the associated node ID */ int id; /* I: pool ID */ unsigned int flags; /* X: flags */ unsigned long watchdog_ts; /* L: watchdog timestamp */ struct list_head worklist; /* L: list of pending works */ int nr_workers; /* L: total number of workers */ int nr_idle; /* L: currently idle workers */ struct list_head idle_list; /* X: list of idle workers */ struct timer_list idle_timer; /* L: worker idle timeout */ struct timer_list mayday_timer; /* L: SOS timer for workers */ /* a workers is either on busy_hash or idle_list, or the manager */ DECLARE_HASHTABLE(busy_hash, BUSY_WORKER_HASH_ORDER); /* L: hash of busy workers */ struct worker *manager; /* L: purely informational */ struct list_head workers; /* A: attached workers */ struct completion *detach_completion; /* all workers detached */ struct ida worker_ida; /* worker IDs for task name */ struct workqueue_attrs *attrs; /* I: worker attributes */ struct hlist_node hash_node; /* PL: unbound_pool_hash node */ int refcnt; /* PL: refcnt for unbound pools */ /* * The current concurrency level. As it's likely to be accessed * from other CPUs during try_to_wake_up(), put it in a separate * cacheline. */ atomic_t nr_running ____cacheline_aligned_in_smp; /* * Destruction of pool is RCU protected to allow dereferences * from get_work_pool(). */ struct rcu_head rcu; } ____cacheline_aligned_in_smp; /* * The per-pool workqueue. While queued, the lower WORK_STRUCT_FLAG_BITS * of work_struct->data are used for flags and the remaining high bits * point to the pwq; thus, pwqs need to be aligned at two's power of the * number of flag bits. */ struct pool_workqueue { struct worker_pool *pool; /* I: the associated pool */ struct workqueue_struct *wq; /* I: the owning workqueue */ int work_color; /* L: current color */ int flush_color; /* L: flushing color */ int refcnt; /* L: reference count */ int nr_in_flight[WORK_NR_COLORS]; /* L: nr of in_flight works */ int nr_active; /* L: nr of active works */ int max_active; /* L: max active works */ struct list_head delayed_works; /* L: delayed works */ struct list_head pwqs_node; /* WR: node on wq->pwqs */ struct list_head mayday_node; /* MD: node on wq->maydays */ /* * Release of unbound pwq is punted to system_wq. See put_pwq() * and pwq_unbound_release_workfn() for details. pool_workqueue * itself is also RCU protected so that the first pwq can be * determined without grabbing wq->mutex. */ struct work_struct unbound_release_work; struct rcu_head rcu; } __aligned(1 << WORK_STRUCT_FLAG_BITS); /* * Structure used to wait for workqueue flush. */ struct wq_flusher { struct list_head list; /* WQ: list of flushers */ int flush_color; /* WQ: flush color waiting for */ struct completion done; /* flush completion */ }; struct wq_device; /* * The externally visible workqueue. It relays the issued work items to * the appropriate worker_pool through its pool_workqueues. */ struct workqueue_struct { struct list_head pwqs; /* WR: all pwqs of this wq */ struct list_head list; /* PR: list of all workqueues */ struct mutex mutex; /* protects this wq */ int work_color; /* WQ: current work color */ int flush_color; /* WQ: current flush color */ atomic_t nr_pwqs_to_flush; /* flush in progress */ struct wq_flusher *first_flusher; /* WQ: first flusher */ struct list_head flusher_queue; /* WQ: flush waiters */ struct list_head flusher_overflow; /* WQ: flush overflow list */ struct list_head maydays; /* MD: pwqs requesting rescue */ struct worker *rescuer; /* MD: rescue worker */ int nr_drainers; /* WQ: drain in progress */ int saved_max_active; /* WQ: saved pwq max_active */ struct workqueue_attrs *unbound_attrs; /* PW: only for unbound wqs */ struct pool_workqueue *dfl_pwq; /* PW: only for unbound wqs */ #ifdef CONFIG_SYSFS struct wq_device *wq_dev; /* I: for sysfs interface */ #endif #ifdef CONFIG_LOCKDEP char *lock_name; struct lock_class_key key; struct lockdep_map lockdep_map; #endif char name[WQ_NAME_LEN]; /* I: workqueue name */ /* * Destruction of workqueue_struct is RCU protected to allow walking * the workqueues list without grabbing wq_pool_mutex. * This is used to dump all workqueues from sysrq. */ struct rcu_head rcu; /* hot fields used during command issue, aligned to cacheline */ unsigned int flags ____cacheline_aligned; /* WQ: WQ_* flags */ struct pool_workqueue __percpu *cpu_pwqs; /* I: per-cpu pwqs */ struct pool_workqueue __rcu *numa_pwq_tbl[]; /* PWR: unbound pwqs indexed by node */ }; static struct kmem_cache *pwq_cache; static cpumask_var_t *wq_numa_possible_cpumask; /* possible CPUs of each node */ static bool wq_disable_numa; module_param_named(disable_numa, wq_disable_numa, bool, 0444); /* see the comment above the definition of WQ_POWER_EFFICIENT */ static bool wq_power_efficient = IS_ENABLED(CONFIG_WQ_POWER_EFFICIENT_DEFAULT); module_param_named(power_efficient, wq_power_efficient, bool, 0444); static bool wq_online; /* can kworkers be created yet? */ static bool wq_numa_enabled; /* unbound NUMA affinity enabled */ /* buf for wq_update_unbound_numa_attrs(), protected by CPU hotplug exclusion */ static struct workqueue_attrs *wq_update_unbound_numa_attrs_buf; static DEFINE_MUTEX(wq_pool_mutex); /* protects pools and workqueues list */ static DEFINE_MUTEX(wq_pool_attach_mutex); /* protects worker attach/detach */ static DEFINE_RAW_SPINLOCK(wq_mayday_lock); /* protects wq->maydays list */ /* wait for manager to go away */ static struct rcuwait manager_wait = __RCUWAIT_INITIALIZER(manager_wait); static LIST_HEAD(workqueues); /* PR: list of all workqueues */ static bool workqueue_freezing; /* PL: have wqs started freezing? */ /* PL: allowable cpus for unbound wqs and work items */ static cpumask_var_t wq_unbound_cpumask; /* CPU where unbound work was last round robin scheduled from this CPU */ static DEFINE_PER_CPU(int, wq_rr_cpu_last); /* * Local execution of unbound work items is no longer guaranteed. The * following always forces round-robin CPU selection on unbound work items * to uncover usages which depend on it. */ #ifdef CONFIG_DEBUG_WQ_FORCE_RR_CPU static bool wq_debug_force_rr_cpu = true; #else static bool wq_debug_force_rr_cpu = false; #endif module_param_named(debug_force_rr_cpu, wq_debug_force_rr_cpu, bool, 0644); /* the per-cpu worker pools */ static DEFINE_PER_CPU_SHARED_ALIGNED(struct worker_pool [NR_STD_WORKER_POOLS], cpu_worker_pools); static DEFINE_IDR(worker_pool_idr); /* PR: idr of all pools */ /* PL: hash of all unbound pools keyed by pool->attrs */ static DEFINE_HASHTABLE(unbound_pool_hash, UNBOUND_POOL_HASH_ORDER); /* I: attributes used when instantiating standard unbound pools on demand */ static struct workqueue_attrs *unbound_std_wq_attrs[NR_STD_WORKER_POOLS]; /* I: attributes used when instantiating ordered pools on demand */ static struct workqueue_attrs *ordered_wq_attrs[NR_STD_WORKER_POOLS]; struct workqueue_struct *system_wq __read_mostly; EXPORT_SYMBOL(system_wq); struct workqueue_struct *system_highpri_wq __read_mostly; EXPORT_SYMBOL_GPL(system_highpri_wq); struct workqueue_struct *system_long_wq __read_mostly; EXPORT_SYMBOL_GPL(system_long_wq); struct workqueue_struct *system_unbound_wq __read_mostly; EXPORT_SYMBOL_GPL(system_unbound_wq); struct workqueue_struct *system_freezable_wq __read_mostly; EXPORT_SYMBOL_GPL(system_freezable_wq); struct workqueue_struct *system_power_efficient_wq __read_mostly; EXPORT_SYMBOL_GPL(system_power_efficient_wq); struct workqueue_struct *system_freezable_power_efficient_wq __read_mostly; EXPORT_SYMBOL_GPL(system_freezable_power_efficient_wq); static int worker_thread(void *__worker); static void workqueue_sysfs_unregister(struct workqueue_struct *wq); static void show_pwq(struct pool_workqueue *pwq); #define CREATE_TRACE_POINTS #include <trace/events/workqueue.h> #define assert_rcu_or_pool_mutex() \ RCU_LOCKDEP_WARN(!rcu_read_lock_held() && \ !lockdep_is_held(&wq_pool_mutex), \ "RCU or wq_pool_mutex should be held") #define assert_rcu_or_wq_mutex_or_pool_mutex(wq) \ RCU_LOCKDEP_WARN(!rcu_read_lock_held() && \ !lockdep_is_held(&wq->mutex) && \ !lockdep_is_held(&wq_pool_mutex), \ "RCU, wq->mutex or wq_pool_mutex should be held") #define for_each_cpu_worker_pool(pool, cpu) \ for ((pool) = &per_cpu(cpu_worker_pools, cpu)[0]; \ (pool) < &per_cpu(cpu_worker_pools, cpu)[NR_STD_WORKER_POOLS]; \ (pool)++) /** * for_each_pool - iterate through all worker_pools in the system * @pool: iteration cursor * @pi: integer used for iteration * * This must be called either with wq_pool_mutex held or RCU read * locked. If the pool needs to be used beyond the locking in effect, the * caller is responsible for guaranteeing that the pool stays online. * * The if/else clause exists only for the lockdep assertion and can be * ignored. */ #define for_each_pool(pool, pi) \ idr_for_each_entry(&worker_pool_idr, pool, pi) \ if (({ assert_rcu_or_pool_mutex(); false; })) { } \ else /** * for_each_pool_worker - iterate through all workers of a worker_pool * @worker: iteration cursor * @pool: worker_pool to iterate workers of * * This must be called with wq_pool_attach_mutex. * * The if/else clause exists only for the lockdep assertion and can be * ignored. */ #define for_each_pool_worker(worker, pool) \ list_for_each_entry((worker), &(pool)->workers, node) \ if (({ lockdep_assert_held(&wq_pool_attach_mutex); false; })) { } \ else /** * for_each_pwq - iterate through all pool_workqueues of the specified workqueue * @pwq: iteration cursor * @wq: the target workqueue * * This must be called either with wq->mutex held or RCU read locked. * If the pwq needs to be used beyond the locking in effect, the caller is * responsible for guaranteeing that the pwq stays online. * * The if/else clause exists only for the lockdep assertion and can be * ignored. */ #define for_each_pwq(pwq, wq) \ list_for_each_entry_rcu((pwq), &(wq)->pwqs, pwqs_node, \ lockdep_is_held(&(wq->mutex))) #ifdef CONFIG_DEBUG_OBJECTS_WORK static const struct debug_obj_descr work_debug_descr; static void *work_debug_hint(void *addr) { return ((struct work_struct *) addr)->func; } static bool work_is_static_object(void *addr) { struct work_struct *work = addr; return test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work)); } /* * fixup_init is called when: * - an active object is initialized */ static bool work_fixup_init(void *addr, enum debug_obj_state state) { struct work_struct *work = addr; switch (state) { case ODEBUG_STATE_ACTIVE: cancel_work_sync(work); debug_object_init(work, &work_debug_descr); return true; default: return false; } } /* * fixup_free is called when: * - an active object is freed */ static bool work_fixup_free(void *addr, enum debug_obj_state state) { struct work_struct *work = addr; switch (state) { case ODEBUG_STATE_ACTIVE: cancel_work_sync(work); debug_object_free(work, &work_debug_descr); return true; default: return false; } } static const struct debug_obj_descr work_debug_descr = { .name = "work_struct", .debug_hint = work_debug_hint, .is_static_object = work_is_static_object, .fixup_init = work_fixup_init, .fixup_free = work_fixup_free, }; static inline void debug_work_activate(struct work_struct *work) { debug_object_activate(work, &work_debug_descr); } static inline void debug_work_deactivate(struct work_struct *work) { debug_object_deactivate(work, &work_debug_descr); } void __init_work(struct work_struct *work, int onstack) { if (onstack) debug_object_init_on_stack(work, &work_debug_descr); else debug_object_init(work, &work_debug_descr); } EXPORT_SYMBOL_GPL(__init_work); void destroy_work_on_stack(struct work_struct *work) { debug_object_free(work, &work_debug_descr); } EXPORT_SYMBOL_GPL(destroy_work_on_stack); void destroy_delayed_work_on_stack(struct delayed_work *work) { destroy_timer_on_stack(&work->timer); debug_object_free(&work->work, &work_debug_descr); } EXPORT_SYMBOL_GPL(destroy_delayed_work_on_stack); #else static inline void debug_work_activate(struct work_struct *work) { } static inline void debug_work_deactivate(struct work_struct *work) { } #endif /** * worker_pool_assign_id - allocate ID and assing it to @pool * @pool: the pool pointer of interest * * Returns 0 if ID in [0, WORK_OFFQ_POOL_NONE) is allocated and assigned * successfully, -errno on failure. */ static int worker_pool_assign_id(struct worker_pool *pool) { int ret; lockdep_assert_held(&wq_pool_mutex); ret = idr_alloc(&worker_pool_idr, pool, 0, WORK_OFFQ_POOL_NONE, GFP_KERNEL); if (ret >= 0) { pool->id = ret; return 0; } return ret; } /** * unbound_pwq_by_node - return the unbound pool_workqueue for the given node * @wq: the target workqueue * @node: the node ID * * This must be called with any of wq_pool_mutex, wq->mutex or RCU * read locked. * If the pwq needs to be used beyond the locking in effect, the caller is * responsible for guaranteeing that the pwq stays online. * * Return: The unbound pool_workqueue for @node. */ static struct pool_workqueue *unbound_pwq_by_node(struct workqueue_struct *wq, int node) { assert_rcu_or_wq_mutex_or_pool_mutex(wq); /* * XXX: @node can be NUMA_NO_NODE if CPU goes offline while a * delayed item is pending. The plan is to keep CPU -> NODE * mapping valid and stable across CPU on/offlines. Once that * happens, this workaround can be removed. */ if (unlikely(node == NUMA_NO_NODE)) return wq->dfl_pwq; return rcu_dereference_raw(wq->numa_pwq_tbl[node]); } static unsigned int work_color_to_flags(int color) { return color << WORK_STRUCT_COLOR_SHIFT; } static int get_work_color(struct work_struct *work) { return (*work_data_bits(work) >> WORK_STRUCT_COLOR_SHIFT) & ((1 << WORK_STRUCT_COLOR_BITS) - 1); } static int work_next_color(int color) { return (color + 1) % WORK_NR_COLORS; } /* * While queued, %WORK_STRUCT_PWQ is set and non flag bits of a work's data * contain the pointer to the queued pwq. Once execution starts, the flag * is cleared and the high bits contain OFFQ flags and pool ID. * * set_work_pwq(), set_work_pool_and_clear_pending(), mark_work_canceling() * and clear_work_data() can be used to set the pwq, pool or clear * work->data. These functions should only be called while the work is * owned - ie. while the PENDING bit is set. * * get_work_pool() and get_work_pwq() can be used to obtain the pool or pwq * corresponding to a work. Pool is available once the work has been * queued anywhere after initialization until it is sync canceled. pwq is * available only while the work item is queued. * * %WORK_OFFQ_CANCELING is used to mark a work item which is being * canceled. While being canceled, a work item may have its PENDING set * but stay off timer and worklist for arbitrarily long and nobody should * try to steal the PENDING bit. */ static inline void set_work_data(struct work_struct *work, unsigned long data, unsigned long flags) { WARN_ON_ONCE(!work_pending(work)); atomic_long_set(&work->data, data | flags | work_static(work)); } static void set_work_pwq(struct work_struct *work, struct pool_workqueue *pwq, unsigned long extra_flags) { set_work_data(work, (unsigned long)pwq, WORK_STRUCT_PENDING | WORK_STRUCT_PWQ | extra_flags); } static void set_work_pool_and_keep_pending(struct work_struct *work, int pool_id) { set_work_data(work, (unsigned long)pool_id << WORK_OFFQ_POOL_SHIFT, WORK_STRUCT_PENDING); } static void set_work_pool_and_clear_pending(struct work_struct *work, int pool_id) { /* * The following wmb is paired with the implied mb in * test_and_set_bit(PENDING) and ensures all updates to @work made * here are visible to and precede any updates by the next PENDING * owner. */ smp_wmb(); set_work_data(work, (unsigned long)pool_id << WORK_OFFQ_POOL_SHIFT, 0); /* * The following mb guarantees that previous clear of a PENDING bit * will not be reordered with any speculative LOADS or STORES from * work->current_func, which is executed afterwards. This possible * reordering can lead to a missed execution on attempt to queue * the same @work. E.g. consider this case: * * CPU#0 CPU#1 * ---------------------------- -------------------------------- * * 1 STORE event_indicated * 2 queue_work_on() { * 3 test_and_set_bit(PENDING) * 4 } set_..._and_clear_pending() { * 5 set_work_data() # clear bit * 6 smp_mb() * 7 work->current_func() { * 8 LOAD event_indicated * } * * Without an explicit full barrier speculative LOAD on line 8 can * be executed before CPU#0 does STORE on line 1. If that happens, * CPU#0 observes the PENDING bit is still set and new execution of * a @work is not queued in a hope, that CPU#1 will eventually * finish the queued @work. Meanwhile CPU#1 does not see * event_indicated is set, because speculative LOAD was executed * before actual STORE. */ smp_mb(); } static void clear_work_data(struct work_struct *work) { smp_wmb(); /* see set_work_pool_and_clear_pending() */ set_work_data(work, WORK_STRUCT_NO_POOL, 0); } static struct pool_workqueue *get_work_pwq(struct work_struct *work) { unsigned long data = atomic_long_read(&work->data); if (data & WORK_STRUCT_PWQ) return (void *)(data & WORK_STRUCT_WQ_DATA_MASK); else return NULL; } /** * get_work_pool - return the worker_pool a given work was associated with * @work: the work item of interest * * Pools are created and destroyed under wq_pool_mutex, and allows read * access under RCU read lock. As such, this function should be * called under wq_pool_mutex or inside of a rcu_read_lock() region. * * All fields of the returned pool are accessible as long as the above * mentioned locking is in effect. If the returned pool needs to be used * beyond the critical section, the caller is responsible for ensuring the * returned pool is and stays online. * * Return: The worker_pool @work was last associated with. %NULL if none. */ static struct worker_pool *get_work_pool(struct work_struct *work) { unsigned long data = atomic_long_read(&work->data); int pool_id; assert_rcu_or_pool_mutex(); if (data & WORK_STRUCT_PWQ) return ((struct pool_workqueue *) (data & WORK_STRUCT_WQ_DATA_MASK))->pool; pool_id = data >> WORK_OFFQ_POOL_SHIFT; if (pool_id == WORK_OFFQ_POOL_NONE) return NULL; return idr_find(&worker_pool_idr, pool_id); } /** * get_work_pool_id - return the worker pool ID a given work is associated with * @work: the work item of interest * * Return: The worker_pool ID @work was last associated with. * %WORK_OFFQ_POOL_NONE if none. */ static int get_work_pool_id(struct work_struct *work) { unsigned long data = atomic_long_read(&work->data); if (data & WORK_STRUCT_PWQ) return ((struct pool_workqueue *) (data & WORK_STRUCT_WQ_DATA_MASK))->pool->id; return data >> WORK_OFFQ_POOL_SHIFT; } static void mark_work_canceling(struct work_struct *work) { unsigned long pool_id = get_work_pool_id(work); pool_id <<= WORK_OFFQ_POOL_SHIFT; set_work_data(work, pool_id | WORK_OFFQ_CANCELING, WORK_STRUCT_PENDING); } static bool work_is_canceling(struct work_struct *work) { unsigned long data = atomic_long_read(&work->data); return !(data & WORK_STRUCT_PWQ) && (data & WORK_OFFQ_CANCELING); } /* * Policy functions. These define the policies on how the global worker * pools are managed. Unless noted otherwise, these functions assume that * they're being called with pool->lock held. */ static bool __need_more_worker(struct worker_pool *pool) { return !atomic_read(&pool->nr_running); } /* * Need to wake up a worker? Called from anything but currently * running workers. * * Note that, because unbound workers never contribute to nr_running, this * function will always return %true for unbound pools as long as the * worklist isn't empty. */ static bool need_more_worker(struct worker_pool *pool) { return !list_empty(&pool->worklist) && __need_more_worker(pool); } /* Can I start working? Called from busy but !running workers. */ static bool may_start_working(struct worker_pool *pool) { return pool->nr_idle; } /* Do I need to keep working? Called from currently running workers. */ static bool keep_working(struct worker_pool *pool) { return !list_empty(&pool->worklist) && atomic_read(&pool->nr_running) <= 1; } /* Do we need a new worker? Called from manager. */ static bool need_to_create_worker(struct worker_pool *pool) { return need_more_worker(pool) && !may_start_working(pool); } /* Do we have too many workers and should some go away? */ static bool too_many_workers(struct worker_pool *pool) { bool managing = pool->flags & POOL_MANAGER_ACTIVE; int nr_idle = pool->nr_idle + managing; /* manager is considered idle */ int nr_busy = pool->nr_workers - nr_idle; return nr_idle > 2 && (nr_idle - 2) * MAX_IDLE_WORKERS_RATIO >= nr_busy; } /* * Wake up functions. */ /* Return the first idle worker. Safe with preemption disabled */ static struct worker *first_idle_worker(struct worker_pool *pool) { if (unlikely(list_empty(&pool->idle_list))) return NULL; return list_first_entry(&pool->idle_list, struct worker, entry); } /** * wake_up_worker - wake up an idle worker * @pool: worker pool to wake worker from * * Wake up the first idle worker of @pool. * * CONTEXT: * raw_spin_lock_irq(pool->lock). */ static void wake_up_worker(struct worker_pool *pool) { struct worker *worker = first_idle_worker(pool); if (likely(worker)) wake_up_process(worker->task); } /** * wq_worker_running - a worker is running again * @task: task waking up * * This function is called when a worker returns from schedule() */ void wq_worker_running(struct task_struct *task) { struct worker *worker = kthread_data(task); if (!worker->sleeping) return; if (!(worker->flags & WORKER_NOT_RUNNING)) atomic_inc(&worker->pool->nr_running); worker->sleeping = 0; } /** * wq_worker_sleeping - a worker is going to sleep * @task: task going to sleep * * This function is called from schedule() when a busy worker is * going to sleep. Preemption needs to be disabled to protect ->sleeping * assignment. */ void wq_worker_sleeping(struct task_struct *task) { struct worker *next, *worker = kthread_data(task); struct worker_pool *pool; /* * Rescuers, which may not have all the fields set up like normal * workers, also reach here, let's not access anything before * checking NOT_RUNNING. */ if (worker->flags & WORKER_NOT_RUNNING) return; pool = worker->pool; /* Return if preempted before wq_worker_running() was reached */ if (worker->sleeping) return; worker->sleeping = 1; raw_spin_lock_irq(&pool->lock); /* * The counterpart of the following dec_and_test, implied mb, * worklist not empty test sequence is in insert_work(). * Please read comment there. * * NOT_RUNNING is clear. This means that we're bound to and * running on the local cpu w/ rq lock held and preemption * disabled, which in turn means that none else could be * manipulating idle_list, so dereferencing idle_list without pool * lock is safe. */ if (atomic_dec_and_test(&pool->nr_running) && !list_empty(&pool->worklist)) { next = first_idle_worker(pool); if (next) wake_up_process(next->task); } raw_spin_unlock_irq(&pool->lock); } /** * wq_worker_last_func - retrieve worker's last work function * @task: Task to retrieve last work function of. * * Determine the last function a worker executed. This is called from * the scheduler to get a worker's last known identity. * * CONTEXT: * raw_spin_lock_irq(rq->lock) * * This function is called during schedule() when a kworker is going * to sleep. It's used by psi to identify aggregation workers during * dequeuing, to allow periodic aggregation to shut-off when that * worker is the last task in the system or cgroup to go to sleep. * * As this function doesn't involve any workqueue-related locking, it * only returns stable values when called from inside the scheduler's * queuing and dequeuing paths, when @task, which must be a kworker, * is guaranteed to not be processing any works. * * Return: * The last work function %current executed as a worker, NULL if it * hasn't executed any work yet. */ work_func_t wq_worker_last_func(struct task_struct *task) { struct worker *worker = kthread_data(task); return worker->last_func; } /** * worker_set_flags - set worker flags and adjust nr_running accordingly * @worker: self * @flags: flags to set * * Set @flags in @worker->flags and adjust nr_running accordingly. * * CONTEXT: * raw_spin_lock_irq(pool->lock) */ static inline void worker_set_flags(struct worker *worker, unsigned int flags) { struct worker_pool *pool = worker->pool; WARN_ON_ONCE(worker->task != current); /* If transitioning into NOT_RUNNING, adjust nr_running. */ if ((flags & WORKER_NOT_RUNNING) && !(worker->flags & WORKER_NOT_RUNNING)) { atomic_dec(&pool->nr_running); } worker->flags |= flags; } /** * worker_clr_flags - clear worker flags and adjust nr_running accordingly * @worker: self * @flags: flags to clear * * Clear @flags in @worker->flags and adjust nr_running accordingly. * * CONTEXT: * raw_spin_lock_irq(pool->lock) */ static inline void worker_clr_flags(struct worker *worker, unsigned int flags) { struct worker_pool *pool = worker->pool; unsigned int oflags = worker->flags; WARN_ON_ONCE(worker->task != current); worker->flags &= ~flags; /* * If transitioning out of NOT_RUNNING, increment nr_running. Note * that the nested NOT_RUNNING is not a noop. NOT_RUNNING is mask * of multiple flags, not a single flag. */ if ((flags & WORKER_NOT_RUNNING) && (oflags & WORKER_NOT_RUNNING)) if (!(worker->flags & WORKER_NOT_RUNNING)) atomic_inc(&pool->nr_running); } /** * find_worker_executing_work - find worker which is executing a work * @pool: pool of interest * @work: work to find worker for * * Find a worker which is executing @work on @pool by searching * @pool->busy_hash which is keyed by the address of @work. For a worker * to match, its current execution should match the address of @work and * its work function. This is to avoid unwanted dependency between * unrelated work executions through a work item being recycled while still * being executed. * * This is a bit tricky. A work item may be freed once its execution * starts and nothing prevents the freed area from being recycled for * another work item. If the same work item address ends up being reused * before the original execution finishes, workqueue will identify the * recycled work item as currently executing and make it wait until the * current execution finishes, introducing an unwanted dependency. * * This function checks the work item address and work function to avoid * false positives. Note that this isn't complete as one may construct a * work function which can introduce dependency onto itself through a * recycled work item. Well, if somebody wants to shoot oneself in the * foot that badly, there's only so much we can do, and if such deadlock * actually occurs, it should be easy to locate the culprit work function. * * CONTEXT: * raw_spin_lock_irq(pool->lock). * * Return: * Pointer to worker which is executing @work if found, %NULL * otherwise. */ static struct worker *find_worker_executing_work(struct worker_pool *pool, struct work_struct *work) { struct worker *worker; hash_for_each_possible(pool->busy_hash, worker, hentry, (unsigned long)work) if (worker->current_work == work && worker->current_func == work->func) return worker; return NULL; } /** * move_linked_works - move linked works to a list * @work: start of series of works to be scheduled * @head: target list to append @work to * @nextp: out parameter for nested worklist walking * * Schedule linked works starting from @work to @head. Work series to * be scheduled starts at @work and includes any consecutive work with * WORK_STRUCT_LINKED set in its predecessor. * * If @nextp is not NULL, it's updated to point to the next work of * the last scheduled work. This allows move_linked_works() to be * nested inside outer list_for_each_entry_safe(). * * CONTEXT: * raw_spin_lock_irq(pool->lock). */ static void move_linked_works(struct work_struct *work, struct list_head *head, struct work_struct **nextp) { struct work_struct *n; /* * Linked worklist will always end before the end of the list, * use NULL for list head. */ list_for_each_entry_safe_from(work, n, NULL, entry) { list_move_tail(&work->entry, head); if (!(*work_data_bits(work) & WORK_STRUCT_LINKED)) break; } /* * If we're already inside safe list traversal and have moved * multiple works to the scheduled queue, the next position * needs to be updated. */ if (nextp) *nextp = n; } /** * get_pwq - get an extra reference on the specified pool_workqueue * @pwq: pool_workqueue to get * * Obtain an extra reference on @pwq. The caller should guarantee that * @pwq has positive refcnt and be holding the matching pool->lock. */ static void get_pwq(struct pool_workqueue *pwq) { lockdep_assert_held(&pwq->pool->lock); WARN_ON_ONCE(pwq->refcnt <= 0); pwq->refcnt++; } /** * put_pwq - put a pool_workqueue reference * @pwq: pool_workqueue to put * * Drop a reference of @pwq. If its refcnt reaches zero, schedule its * destruction. The caller should be holding the matching pool->lock. */ static void put_pwq(struct pool_workqueue *pwq) { lockdep_assert_held(&pwq->pool->lock); if (likely(--pwq->refcnt)) return; if (WARN_ON_ONCE(!(pwq->wq->flags & WQ_UNBOUND))) return; /* * @pwq can't be released under pool->lock, bounce to * pwq_unbound_release_workfn(). This never recurses on the same * pool->lock as this path is taken only for unbound workqueues and * the release work item is scheduled on a per-cpu workqueue. To * avoid lockdep warning, unbound pool->locks are given lockdep * subclass of 1 in get_unbound_pool(). */ schedule_work(&pwq->unbound_release_work); } /** * put_pwq_unlocked - put_pwq() with surrounding pool lock/unlock * @pwq: pool_workqueue to put (can be %NULL) * * put_pwq() with locking. This function also allows %NULL @pwq. */ static void put_pwq_unlocked(struct pool_workqueue *pwq) { if (pwq) { /* * As both pwqs and pools are RCU protected, the * following lock operations are safe. */ raw_spin_lock_irq(&pwq->pool->lock); put_pwq(pwq); raw_spin_unlock_irq(&pwq->pool->lock); } } static void pwq_activate_delayed_work(struct work_struct *work) { struct pool_workqueue *pwq = get_work_pwq(work); trace_workqueue_activate_work(work); if (list_empty(&pwq->pool->worklist)) pwq->pool->watchdog_ts = jiffies; move_linked_works(work, &pwq->pool->worklist, NULL); __clear_bit(WORK_STRUCT_DELAYED_BIT, work_data_bits(work)); pwq->nr_active++; } static void pwq_activate_first_delayed(struct pool_workqueue *pwq) { struct work_struct *work = list_first_entry(&pwq->delayed_works, struct work_struct, entry); pwq_activate_delayed_work(work); } /** * pwq_dec_nr_in_flight - decrement pwq's nr_in_flight * @pwq: pwq of interest * @color: color of work which left the queue * * A work either has completed or is removed from pending queue, * decrement nr_in_flight of its pwq and handle workqueue flushing. * * CONTEXT: * raw_spin_lock_irq(pool->lock). */ static void pwq_dec_nr_in_flight(struct pool_workqueue *pwq, int color) { /* uncolored work items don't participate in flushing or nr_active */ if (color == WORK_NO_COLOR) goto out_put; pwq->nr_in_flight[color]--; pwq->nr_active--; if (!list_empty(&pwq->delayed_works)) { /* one down, submit a delayed one */ if (pwq->nr_active < pwq->max_active) pwq_activate_first_delayed(pwq); } /* is flush in progress and are we at the flushing tip? */ if (likely(pwq->flush_color != color)) goto out_put; /* are there still in-flight works? */ if (pwq->nr_in_flight[color]) goto out_put; /* this pwq is done, clear flush_color */ pwq->flush_color = -1; /* * If this was the last pwq, wake up the first flusher. It * will handle the rest. */ if (atomic_dec_and_test(&pwq->wq->nr_pwqs_to_flush)) complete(&pwq->wq->first_flusher->done); out_put: put_pwq(pwq); } /** * try_to_grab_pending - steal work item from worklist and disable irq * @work: work item to steal * @is_dwork: @work is a delayed_work * @flags: place to store irq state * * Try to grab PENDING bit of @work. This function can handle @work in any * stable state - idle, on timer or on worklist. * * Return: * * ======== ================================================================ * 1 if @work was pending and we successfully stole PENDING * 0 if @work was idle and we claimed PENDING * -EAGAIN if PENDING couldn't be grabbed at the moment, safe to busy-retry * -ENOENT if someone else is canceling @work, this state may persist * for arbitrarily long * ======== ================================================================ * * Note: * On >= 0 return, the caller owns @work's PENDING bit. To avoid getting * interrupted while holding PENDING and @work off queue, irq must be * disabled on entry. This, combined with delayed_work->timer being * irqsafe, ensures that we return -EAGAIN for finite short period of time. * * On successful return, >= 0, irq is disabled and the caller is * responsible for releasing it using local_irq_restore(*@flags). * * This function is safe to call from any context including IRQ handler. */ static int try_to_grab_pending(struct work_struct *work, bool is_dwork, unsigned long *flags) { struct worker_pool *pool; struct pool_workqueue *pwq; local_irq_save(*flags); /* try to steal the timer if it exists */ if (is_dwork) { struct delayed_work *dwork = to_delayed_work(work); /* * dwork->timer is irqsafe. If del_timer() fails, it's * guaranteed that the timer is not queued anywhere and not * running on the local CPU. */ if (likely(del_timer(&dwork->timer))) return 1; } /* try to claim PENDING the normal way */ if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) return 0; rcu_read_lock(); /* * The queueing is in progress, or it is already queued. Try to * steal it from ->worklist without clearing WORK_STRUCT_PENDING. */ pool = get_work_pool(work); if (!pool) goto fail; raw_spin_lock(&pool->lock); /* * work->data is guaranteed to point to pwq only while the work * item is queued on pwq->wq, and both updating work->data to point * to pwq on queueing and to pool on dequeueing are done under * pwq->pool->lock. This in turn guarantees that, if work->data * points to pwq which is associated with a locked pool, the work * item is currently queued on that pool. */ pwq = get_work_pwq(work); if (pwq && pwq->pool == pool) { debug_work_deactivate(work); /* * A delayed work item cannot be grabbed directly because * it might have linked NO_COLOR work items which, if left * on the delayed_list, will confuse pwq->nr_active * management later on and cause stall. Make sure the work * item is activated before grabbing. */ if (*work_data_bits(work) & WORK_STRUCT_DELAYED) pwq_activate_delayed_work(work); list_del_init(&work->entry); pwq_dec_nr_in_flight(pwq, get_work_color(work)); /* work->data points to pwq iff queued, point to pool */ set_work_pool_and_keep_pending(work, pool->id); raw_spin_unlock(&pool->lock); rcu_read_unlock(); return 1; } raw_spin_unlock(&pool->lock); fail: rcu_read_unlock(); local_irq_restore(*flags); if (work_is_canceling(work)) return -ENOENT; cpu_relax(); return -EAGAIN; } /** * insert_work - insert a work into a pool * @pwq: pwq @work belongs to * @work: work to insert * @head: insertion point * @extra_flags: extra WORK_STRUCT_* flags to set * * Insert @work which belongs to @pwq after @head. @extra_flags is or'd to * work_struct flags. * * CONTEXT: * raw_spin_lock_irq(pool->lock). */ static void insert_work(struct pool_workqueue *pwq, struct work_struct *work, struct list_head *head, unsigned int extra_flags) { struct worker_pool *pool = pwq->pool; /* we own @work, set data and link */ set_work_pwq(work, pwq, extra_flags); list_add_tail(&work->entry, head); get_pwq(pwq); /* * Ensure either wq_worker_sleeping() sees the above * list_add_tail() or we see zero nr_running to avoid workers lying * around lazily while there are works to be processed. */ smp_mb(); if (__need_more_worker(pool)) wake_up_worker(pool); } /* * Test whether @work is being queued from another work executing on the * same workqueue. */ static bool is_chained_work(struct workqueue_struct *wq) { struct worker *worker; worker = current_wq_worker(); /* * Return %true iff I'm a worker executing a work item on @wq. If * I'm @worker, it's safe to dereference it without locking. */ return worker && worker->current_pwq->wq == wq; } /* * When queueing an unbound work item to a wq, prefer local CPU if allowed * by wq_unbound_cpumask. Otherwise, round robin among the allowed ones to * avoid perturbing sensitive tasks. */ static int wq_select_unbound_cpu(int cpu) { static bool printed_dbg_warning; int new_cpu; if (likely(!wq_debug_force_rr_cpu)) { if (cpumask_test_cpu(cpu, wq_unbound_cpumask)) return cpu; } else if (!printed_dbg_warning) { pr_warn("workqueue: round-robin CPU selection forced, expect performance impact\n"); printed_dbg_warning = true; } if (cpumask_empty(wq_unbound_cpumask)) return cpu; new_cpu = __this_cpu_read(wq_rr_cpu_last); new_cpu = cpumask_next_and(new_cpu, wq_unbound_cpumask, cpu_online_mask); if (unlikely(new_cpu >= nr_cpu_ids)) { new_cpu = cpumask_first_and(wq_unbound_cpumask, cpu_online_mask); if (unlikely(new_cpu >= nr_cpu_ids)) return cpu; } __this_cpu_write(wq_rr_cpu_last, new_cpu); return new_cpu; } static void __queue_work(int cpu, struct workqueue_struct *wq, struct work_struct *work) { struct pool_workqueue *pwq; struct worker_pool *last_pool; struct list_head *worklist; unsigned int work_flags; unsigned int req_cpu = cpu; /* * While a work item is PENDING && off queue, a task trying to * steal the PENDING will busy-loop waiting for it to either get * queued or lose PENDING. Grabbing PENDING and queueing should * happen with IRQ disabled. */ lockdep_assert_irqs_disabled(); /* if draining, only works from the same workqueue are allowed */ if (unlikely(wq->flags & __WQ_DRAINING) && WARN_ON_ONCE(!is_chained_work(wq))) return; rcu_read_lock(); retry: /* pwq which will be used unless @work is executing elsewhere */ if (wq->flags & WQ_UNBOUND) { if (req_cpu == WORK_CPU_UNBOUND) cpu = wq_select_unbound_cpu(raw_smp_processor_id()); pwq = unbound_pwq_by_node(wq, cpu_to_node(cpu)); } else { if (req_cpu == WORK_CPU_UNBOUND) cpu = raw_smp_processor_id(); pwq = per_cpu_ptr(wq->cpu_pwqs, cpu); } /* * If @work was previously on a different pool, it might still be * running there, in which case the work needs to be queued on that * pool to guarantee non-reentrancy. */ last_pool = get_work_pool(work); if (last_pool && last_pool != pwq->pool) { struct worker *worker; raw_spin_lock(&last_pool->lock); worker = find_worker_executing_work(last_pool, work); if (worker && worker->current_pwq->wq == wq) { pwq = worker->current_pwq; } else { /* meh... not running there, queue here */ raw_spin_unlock(&last_pool->lock); raw_spin_lock(&pwq->pool->lock); } } else { raw_spin_lock(&pwq->pool->lock); } /* * pwq is determined and locked. For unbound pools, we could have * raced with pwq release and it could already be dead. If its * refcnt is zero, repeat pwq selection. Note that pwqs never die * without another pwq replacing it in the numa_pwq_tbl or while * work items are executing on it, so the retrying is guaranteed to * make forward-progress. */ if (unlikely(!pwq->refcnt)) { if (wq->flags & WQ_UNBOUND) { raw_spin_unlock(&pwq->pool->lock); cpu_relax(); goto retry; } /* oops */ WARN_ONCE(true, "workqueue: per-cpu pwq for %s on cpu%d has 0 refcnt", wq->name, cpu); } /* pwq determined, queue */ trace_workqueue_queue_work(req_cpu, pwq, work); if (WARN_ON(!list_empty(&work->entry))) goto out; pwq->nr_in_flight[pwq->work_color]++; work_flags = work_color_to_flags(pwq->work_color); if (likely(pwq->nr_active < pwq->max_active)) { trace_workqueue_activate_work(work); pwq->nr_active++; worklist = &pwq->pool->worklist; if (list_empty(worklist)) pwq->pool->watchdog_ts = jiffies; } else { work_flags |= WORK_STRUCT_DELAYED; worklist = &pwq->delayed_works; } debug_work_activate(work); insert_work(pwq, work, worklist, work_flags); out: raw_spin_unlock(&pwq->pool->lock); rcu_read_unlock(); } /** * queue_work_on - queue work on specific cpu * @cpu: CPU number to execute work on * @wq: workqueue to use * @work: work to queue * * We queue the work to a specific CPU, the caller must ensure it * can't go away. * * Return: %false if @work was already on a queue, %true otherwise. */ bool queue_work_on(int cpu, struct workqueue_struct *wq, struct work_struct *work) { bool ret = false; unsigned long flags; local_irq_save(flags); if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) { __queue_work(cpu, wq, work); ret = true; } local_irq_restore(flags); return ret; } EXPORT_SYMBOL(queue_work_on); /** * workqueue_select_cpu_near - Select a CPU based on NUMA node * @node: NUMA node ID that we want to select a CPU from * * This function will attempt to find a "random" cpu available on a given * node. If there are no CPUs available on the given node it will return * WORK_CPU_UNBOUND indicating that we should just schedule to any * available CPU if we need to schedule this work. */ static int workqueue_select_cpu_near(int node) { int cpu; /* No point in doing this if NUMA isn't enabled for workqueues */ if (!wq_numa_enabled) return WORK_CPU_UNBOUND; /* Delay binding to CPU if node is not valid or online */ if (node < 0 || node >= MAX_NUMNODES || !node_online(node)) return WORK_CPU_UNBOUND; /* Use local node/cpu if we are already there */ cpu = raw_smp_processor_id(); if (node == cpu_to_node(cpu)) return cpu; /* Use "random" otherwise know as "first" online CPU of node */ cpu = cpumask_any_and(cpumask_of_node(node), cpu_online_mask); /* If CPU is valid return that, otherwise just defer */ return cpu < nr_cpu_ids ? cpu : WORK_CPU_UNBOUND; } /** * queue_work_node - queue work on a "random" cpu for a given NUMA node * @node: NUMA node that we are targeting the work for * @wq: workqueue to use * @work: work to queue * * We queue the work to a "random" CPU within a given NUMA node. The basic * idea here is to provide a way to somehow associate work with a given * NUMA node. * * This function will only make a best effort attempt at getting this onto * the right NUMA node. If no node is requested or the requested node is * offline then we just fall back to standard queue_work behavior. * * Currently the "random" CPU ends up being the first available CPU in the * intersection of cpu_online_mask and the cpumask of the node, unless we * are running on the node. In that case we just use the current CPU. * * Return: %false if @work was already on a queue, %true otherwise. */ bool queue_work_node(int node, struct workqueue_struct *wq, struct work_struct *work) { unsigned long flags; bool ret = false; /* * This current implementation is specific to unbound workqueues. * Specifically we only return the first available CPU for a given * node instead of cycling through individual CPUs within the node. * * If this is used with a per-cpu workqueue then the logic in * workqueue_select_cpu_near would need to be updated to allow for * some round robin type logic. */ WARN_ON_ONCE(!(wq->flags & WQ_UNBOUND)); local_irq_save(flags); if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) { int cpu = workqueue_select_cpu_near(node); __queue_work(cpu, wq, work); ret = true; } local_irq_restore(flags); return ret; } EXPORT_SYMBOL_GPL(queue_work_node); void delayed_work_timer_fn(struct timer_list *t) { struct delayed_work *dwork = from_timer(dwork, t, timer); /* should have been called from irqsafe timer with irq already off */ __queue_work(dwork->cpu, dwork->wq, &dwork->work); } EXPORT_SYMBOL(delayed_work_timer_fn); static void __queue_delayed_work(int cpu, struct workqueue_struct *wq, struct delayed_work *dwork, unsigned long delay) { struct timer_list *timer = &dwork->timer; struct work_struct *work = &dwork->work; WARN_ON_ONCE(!wq); WARN_ON_ONCE(timer->function != delayed_work_timer_fn); WARN_ON_ONCE(timer_pending(timer)); WARN_ON_ONCE(!list_empty(&work->entry)); /* * If @delay is 0, queue @dwork->work immediately. This is for * both optimization and correctness. The earliest @timer can * expire is on the closest next tick and delayed_work users depend * on that there's no such delay when @delay is 0. */ if (!delay) { __queue_work(cpu, wq, &dwork->work); return; } dwork->wq = wq; dwork->cpu = cpu; timer->expires = jiffies + delay; if (unlikely(cpu != WORK_CPU_UNBOUND)) add_timer_on(timer, cpu); else add_timer(timer); } /** * queue_delayed_work_on - queue work on specific CPU after delay * @cpu: CPU number to execute work on * @wq: workqueue to use * @dwork: work to queue * @delay: number of jiffies to wait before queueing * * Return: %false if @work was already on a queue, %true otherwise. If * @delay is zero and @dwork is idle, it will be scheduled for immediate * execution. */ bool queue_delayed_work_on(int cpu, struct workqueue_struct *wq, struct delayed_work *dwork, unsigned long delay) { struct work_struct *work = &dwork->work; bool ret = false; unsigned long flags; /* read the comment in __queue_work() */ local_irq_save(flags); if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) { __queue_delayed_work(cpu, wq, dwork, delay); ret = true; } local_irq_restore(flags); return ret; } EXPORT_SYMBOL(queue_delayed_work_on); /** * mod_delayed_work_on - modify delay of or queue a delayed work on specific CPU * @cpu: CPU number to execute work on * @wq: workqueue to use * @dwork: work to queue * @delay: number of jiffies to wait before queueing * * If @dwork is idle, equivalent to queue_delayed_work_on(); otherwise, * modify @dwork's timer so that it expires after @delay. If @delay is * zero, @work is guaranteed to be scheduled immediately regardless of its * current state. * * Return: %false if @dwork was idle and queued, %true if @dwork was * pending and its timer was modified. * * This function is safe to call from any context including IRQ handler. * See try_to_grab_pending() for details. */ bool mod_delayed_work_on(int cpu, struct workqueue_struct *wq, struct delayed_work *dwork, unsigned long delay) { unsigned long flags; int ret; do { ret = try_to_grab_pending(&dwork->work, true, &flags); } while (unlikely(ret == -EAGAIN)); if (likely(ret >= 0)) { __queue_delayed_work(cpu, wq, dwork, delay); local_irq_restore(flags); } /* -ENOENT from try_to_grab_pending() becomes %true */ return ret; } EXPORT_SYMBOL_GPL(mod_delayed_work_on); static void rcu_work_rcufn(struct rcu_head *rcu) { struct rcu_work *rwork = container_of(rcu, struct rcu_work, rcu); /* read the comment in __queue_work() */ local_irq_disable(); __queue_work(WORK_CPU_UNBOUND, rwork->wq, &rwork->work); local_irq_enable(); } /** * queue_rcu_work - queue work after a RCU grace period * @wq: workqueue to use * @rwork: work to queue * * Return: %false if @rwork was already pending, %true otherwise. Note * that a full RCU grace period is guaranteed only after a %true return. * While @rwork is guaranteed to be executed after a %false return, the * execution may happen before a full RCU grace period has passed. */ bool queue_rcu_work(struct workqueue_struct *wq, struct rcu_work *rwork) { struct work_struct *work = &rwork->work; if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) { rwork->wq = wq; call_rcu(&rwork->rcu, rcu_work_rcufn); return true; } return false; } EXPORT_SYMBOL(queue_rcu_work); /** * worker_enter_idle - enter idle state * @worker: worker which is entering idle state * * @worker is entering idle state. Update stats and idle timer if * necessary. * * LOCKING: * raw_spin_lock_irq(pool->lock). */ static void worker_enter_idle(struct worker *worker) { struct worker_pool *pool = worker->pool; if (WARN_ON_ONCE(worker->flags & WORKER_IDLE) || WARN_ON_ONCE(!list_empty(&worker->entry) && (worker->hentry.next || worker->hentry.pprev))) return; /* can't use worker_set_flags(), also called from create_worker() */ worker->flags |= WORKER_IDLE; pool->nr_idle++; worker->last_active = jiffies; /* idle_list is LIFO */ list_add(&worker->entry, &pool->idle_list); if (too_many_workers(pool) && !timer_pending(&pool->idle_timer)) mod_timer(&pool->idle_timer, jiffies + IDLE_WORKER_TIMEOUT); /* * Sanity check nr_running. Because unbind_workers() releases * pool->lock between setting %WORKER_UNBOUND and zapping * nr_running, the warning may trigger spuriously. Check iff * unbind is not in progress. */ WARN_ON_ONCE(!(pool->flags & POOL_DISASSOCIATED) && pool->nr_workers == pool->nr_idle && atomic_read(&pool->nr_running)); } /** * worker_leave_idle - leave idle state * @worker: worker which is leaving idle state * * @worker is leaving idle state. Update stats. * * LOCKING: * raw_spin_lock_irq(pool->lock). */ static void worker_leave_idle(struct worker *worker) { struct worker_pool *pool = worker->pool; if (WARN_ON_ONCE(!(worker->flags & WORKER_IDLE))) return; worker_clr_flags(worker, WORKER_IDLE); pool->nr_idle--; list_del_init(&worker->entry); } static struct worker *alloc_worker(int node) { struct worker *worker; worker = kzalloc_node(sizeof(*worker), GFP_KERNEL, node); if (worker) { INIT_LIST_HEAD(&worker->entry); INIT_LIST_HEAD(&worker->scheduled); INIT_LIST_HEAD(&worker->node); /* on creation a worker is in !idle && prep state */ worker->flags = WORKER_PREP; } return worker; } /** * worker_attach_to_pool() - attach a worker to a pool * @worker: worker to be attached * @pool: the target pool * * Attach @worker to @pool. Once attached, the %WORKER_UNBOUND flag and * cpu-binding of @worker are kept coordinated with the pool across * cpu-[un]hotplugs. */ static void worker_attach_to_pool(struct worker *worker, struct worker_pool *pool) { mutex_lock(&wq_pool_attach_mutex); /* * The wq_pool_attach_mutex ensures %POOL_DISASSOCIATED remains * stable across this function. See the comments above the flag * definition for details. */ if (pool->flags & POOL_DISASSOCIATED) worker->flags |= WORKER_UNBOUND; if (worker->rescue_wq) set_cpus_allowed_ptr(worker->task, pool->attrs->cpumask); list_add_tail(&worker->node, &pool->workers); worker->pool = pool; mutex_unlock(&wq_pool_attach_mutex); } /** * worker_detach_from_pool() - detach a worker from its pool * @worker: worker which is attached to its pool * * Undo the attaching which had been done in worker_attach_to_pool(). The * caller worker shouldn't access to the pool after detached except it has * other reference to the pool. */ static void worker_detach_from_pool(struct worker *worker) { struct worker_pool *pool = worker->pool; struct completion *detach_completion = NULL; mutex_lock(&wq_pool_attach_mutex); list_del(&worker->node); worker->pool = NULL; if (list_empty(&pool->workers)) detach_completion = pool->detach_completion; mutex_unlock(&wq_pool_attach_mutex); /* clear leftover flags without pool->lock after it is detached */ worker->flags &= ~(WORKER_UNBOUND | WORKER_REBOUND); if (detach_completion) complete(detach_completion); } /** * create_worker - create a new workqueue worker * @pool: pool the new worker will belong to * * Create and start a new worker which is attached to @pool. * * CONTEXT: * Might sleep. Does GFP_KERNEL allocations. * * Return: * Pointer to the newly created worker. */ static struct worker *create_worker(struct worker_pool *pool) { struct worker *worker = NULL; int id = -1; char id_buf[16]; /* ID is needed to determine kthread name */ id = ida_simple_get(&pool->worker_ida, 0, 0, GFP_KERNEL); if (id < 0) goto fail; worker = alloc_worker(pool->node); if (!worker) goto fail; worker->id = id; if (pool->cpu >= 0) snprintf(id_buf, sizeof(id_buf), "%d:%d%s", pool->cpu, id, pool->attrs->nice < 0 ? "H" : ""); else snprintf(id_buf, sizeof(id_buf), "u%d:%d", pool->id, id); worker->task = kthread_create_on_node(worker_thread, worker, pool->node, "kworker/%s", id_buf); if (IS_ERR(worker->task)) goto fail; set_user_nice(worker->task, pool->attrs->nice); kthread_bind_mask(worker->task, pool->attrs->cpumask); /* successful, attach the worker to the pool */ worker_attach_to_pool(worker, pool); /* start the newly created worker */ raw_spin_lock_irq(&pool->lock); worker->pool->nr_workers++; worker_enter_idle(worker); wake_up_process(worker->task); raw_spin_unlock_irq(&pool->lock); return worker; fail: if (id >= 0) ida_simple_remove(&pool->worker_ida, id); kfree(worker); return NULL; } /** * destroy_worker - destroy a workqueue worker * @worker: worker to be destroyed * * Destroy @worker and adjust @pool stats accordingly. The worker should * be idle. * * CONTEXT: * raw_spin_lock_irq(pool->lock). */ static void destroy_worker(struct worker *worker) { struct worker_pool *pool = worker->pool; lockdep_assert_held(&pool->lock); /* sanity check frenzy */ if (WARN_ON(worker->current_work) || WARN_ON(!list_empty(&worker->scheduled)) || WARN_ON(!(worker->flags & WORKER_IDLE))) return; pool->nr_workers--; pool->nr_idle--; list_del_init(&worker->entry); worker->flags |= WORKER_DIE; wake_up_process(worker->task); } static void idle_worker_timeout(struct timer_list *t) { struct worker_pool *pool = from_timer(pool, t, idle_timer); raw_spin_lock_irq(&pool->lock); while (too_many_workers(pool)) { struct worker *worker; unsigned long expires; /* idle_list is kept in LIFO order, check the last one */ worker = list_entry(pool->idle_list.prev, struct worker, entry); expires = worker->last_active + IDLE_WORKER_TIMEOUT; if (time_before(jiffies, expires)) { mod_timer(&pool->idle_timer, expires); break; } destroy_worker(worker); } raw_spin_unlock_irq(&pool->lock); } static void send_mayday(struct work_struct *work) { struct pool_workqueue *pwq = get_work_pwq(work); struct workqueue_struct *wq = pwq->wq; lockdep_assert_held(&wq_mayday_lock); if (!wq->rescuer) return; /* mayday mayday mayday */ if (list_empty(&pwq->mayday_node)) { /* * If @pwq is for an unbound wq, its base ref may be put at * any time due to an attribute change. Pin @pwq until the * rescuer is done with it. */ get_pwq(pwq); list_add_tail(&pwq->mayday_node, &wq->maydays); wake_up_process(wq->rescuer->task); } } static void pool_mayday_timeout(struct timer_list *t) { struct worker_pool *pool = from_timer(pool, t, mayday_timer); struct work_struct *work; raw_spin_lock_irq(&pool->lock); raw_spin_lock(&wq_mayday_lock); /* for wq->maydays */ if (need_to_create_worker(pool)) { /* * We've been trying to create a new worker but * haven't been successful. We might be hitting an * allocation deadlock. Send distress signals to * rescuers. */ list_for_each_entry(work, &pool->worklist, entry) send_mayday(work); } raw_spin_unlock(&wq_mayday_lock); raw_spin_unlock_irq(&pool->lock); mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INTERVAL); } /** * maybe_create_worker - create a new worker if necessary * @pool: pool to create a new worker for * * Create a new worker for @pool if necessary. @pool is guaranteed to * have at least one idle worker on return from this function. If * creating a new worker takes longer than MAYDAY_INTERVAL, mayday is * sent to all rescuers with works scheduled on @pool to resolve * possible allocation deadlock. * * On return, need_to_create_worker() is guaranteed to be %false and * may_start_working() %true. * * LOCKING: * raw_spin_lock_irq(pool->lock) which may be released and regrabbed * multiple times. Does GFP_KERNEL allocations. Called only from * manager. */ static void maybe_create_worker(struct worker_pool *pool) __releases(&pool->lock) __acquires(&pool->lock) { restart: raw_spin_unlock_irq(&pool->lock); /* if we don't make progress in MAYDAY_INITIAL_TIMEOUT, call for help */ mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INITIAL_TIMEOUT); while (true) { if (create_worker(pool) || !need_to_create_worker(pool)) break; schedule_timeout_interruptible(CREATE_COOLDOWN); if (!need_to_create_worker(pool)) break; } del_timer_sync(&pool->mayday_timer); raw_spin_lock_irq(&pool->lock); /* * This is necessary even after a new worker was just successfully * created as @pool->lock was dropped and the new worker might have * already become busy. */ if (need_to_create_worker(pool)) goto restart; } /** * manage_workers - manage worker pool * @worker: self * * Assume the manager role and manage the worker pool @worker belongs * to. At any given time, there can be only zero or one manager per * pool. The exclusion is handled automatically by this function. * * The caller can safely start processing works on false return. On * true return, it's guaranteed that need_to_create_worker() is false * and may_start_working() is true. * * CONTEXT: * raw_spin_lock_irq(pool->lock) which may be released and regrabbed * multiple times. Does GFP_KERNEL allocations. * * Return: * %false if the pool doesn't need management and the caller can safely * start processing works, %true if management function was performed and * the conditions that the caller verified before calling the function may * no longer be true. */ static bool manage_workers(struct worker *worker) { struct worker_pool *pool = worker->pool; if (pool->flags & POOL_MANAGER_ACTIVE) return false; pool->flags |= POOL_MANAGER_ACTIVE; pool->manager = worker; maybe_create_worker(pool); pool->manager = NULL; pool->flags &= ~POOL_MANAGER_ACTIVE; rcuwait_wake_up(&manager_wait); return true; } /** * process_one_work - process single work * @worker: self * @work: work to process * * Process @work. This function contains all the logics necessary to * process a single work including synchronization against and * interaction with other workers on the same cpu, queueing and * flushing. As long as context requirement is met, any worker can * call this function to process a work. * * CONTEXT: * raw_spin_lock_irq(pool->lock) which is released and regrabbed. */ static void process_one_work(struct worker *worker, struct work_struct *work) __releases(&pool->lock) __acquires(&pool->lock) { struct pool_workqueue *pwq = get_work_pwq(work); struct worker_pool *pool = worker->pool; bool cpu_intensive = pwq->wq->flags & WQ_CPU_INTENSIVE; int work_color; struct worker *collision; #ifdef CONFIG_LOCKDEP /* * It is permissible to free the struct work_struct from * inside the function that is called from it, this we need to * take into account for lockdep too. To avoid bogus "held * lock freed" warnings as well as problems when looking into * work->lockdep_map, make a copy and use that here. */ struct lockdep_map lockdep_map; lockdep_copy_map(&lockdep_map, &work->lockdep_map); #endif /* ensure we're on the correct CPU */ WARN_ON_ONCE(!(pool->flags & POOL_DISASSOCIATED) && raw_smp_processor_id() != pool->cpu); /* * A single work shouldn't be executed concurrently by * multiple workers on a single cpu. Check whether anyone is * already processing the work. If so, defer the work to the * currently executing one. */ collision = find_worker_executing_work(pool, work); if (unlikely(collision)) { move_linked_works(work, &collision->scheduled, NULL); return; } /* claim and dequeue */ debug_work_deactivate(work); hash_add(pool->busy_hash, &worker->hentry, (unsigned long)work); worker->current_work = work; worker->current_func = work->func; worker->current_pwq = pwq; work_color = get_work_color(work); /* * Record wq name for cmdline and debug reporting, may get * overridden through set_worker_desc(). */ strscpy(worker->desc, pwq->wq->name, WORKER_DESC_LEN); list_del_init(&work->entry); /* * CPU intensive works don't participate in concurrency management. * They're the scheduler's responsibility. This takes @worker out * of concurrency management and the next code block will chain * execution of the pending work items. */ if (unlikely(cpu_intensive)) worker_set_flags(worker, WORKER_CPU_INTENSIVE); /* * Wake up another worker if necessary. The condition is always * false for normal per-cpu workers since nr_running would always * be >= 1 at this point. This is used to chain execution of the * pending work items for WORKER_NOT_RUNNING workers such as the * UNBOUND and CPU_INTENSIVE ones. */ if (need_more_worker(pool)) wake_up_worker(pool); /* * Record the last pool and clear PENDING which should be the last * update to @work. Also, do this inside @pool->lock so that * PENDING and queued state changes happen together while IRQ is * disabled. */ set_work_pool_and_clear_pending(work, pool->id); raw_spin_unlock_irq(&pool->lock); lock_map_acquire(&pwq->wq->lockdep_map); lock_map_acquire(&lockdep_map); /* * Strictly speaking we should mark the invariant state without holding * any locks, that is, before these two lock_map_acquire()'s. * * However, that would result in: * * A(W1) * WFC(C) * A(W1) * C(C) * * Which would create W1->C->W1 dependencies, even though there is no * actual deadlock possible. There are two solutions, using a * read-recursive acquire on the work(queue) 'locks', but this will then * hit the lockdep limitation on recursive locks, or simply discard * these locks. * * AFAICT there is no possible deadlock scenario between the * flush_work() and complete() primitives (except for single-threaded * workqueues), so hiding them isn't a problem. */ lockdep_invariant_state(true); trace_workqueue_execute_start(work); worker->current_func(work); /* * While we must be careful to not use "work" after this, the trace * point will only record its address. */ trace_workqueue_execute_end(work, worker->current_func); lock_map_release(&lockdep_map); lock_map_release(&pwq->wq->lockdep_map); if (unlikely(in_atomic() || lockdep_depth(current) > 0)) { pr_err("BUG: workqueue leaked lock or atomic: %s/0x%08x/%d\n" " last function: %ps\n", current->comm, preempt_count(), task_pid_nr(current), worker->current_func); debug_show_held_locks(current); dump_stack(); } /* * The following prevents a kworker from hogging CPU on !PREEMPTION * kernels, where a requeueing work item waiting for something to * happen could deadlock with stop_machine as such work item could * indefinitely requeue itself while all other CPUs are trapped in * stop_machine. At the same time, report a quiescent RCU state so * the same condition doesn't freeze RCU. */ cond_resched(); raw_spin_lock_irq(&pool->lock); /* clear cpu intensive status */ if (unlikely(cpu_intensive)) worker_clr_flags(worker, WORKER_CPU_INTENSIVE); /* tag the worker for identification in schedule() */ worker->last_func = worker->current_func; /* we're done with it, release */ hash_del(&worker->hentry); worker->current_work = NULL; worker->current_func = NULL; worker->current_pwq = NULL; pwq_dec_nr_in_flight(pwq, work_color); } /** * process_scheduled_works - process scheduled works * @worker: self * * Process all scheduled works. Please note that the scheduled list * may change while processing a work, so this function repeatedly * fetches a work from the top and executes it. * * CONTEXT: * raw_spin_lock_irq(pool->lock) which may be released and regrabbed * multiple times. */ static void process_scheduled_works(struct worker *worker) { while (!list_empty(&worker->scheduled)) { struct work_struct *work = list_first_entry(&worker->scheduled, struct work_struct, entry); process_one_work(worker, work); } } static void set_pf_worker(bool val) { mutex_lock(&wq_pool_attach_mutex); if (val) current->flags |= PF_WQ_WORKER; else current->flags &= ~PF_WQ_WORKER; mutex_unlock(&wq_pool_attach_mutex); } /** * worker_thread - the worker thread function * @__worker: self * * The worker thread function. All workers belong to a worker_pool - * either a per-cpu one or dynamic unbound one. These workers process all * work items regardless of their specific target workqueue. The only * exception is work items which belong to workqueues with a rescuer which * will be explained in rescuer_thread(). * * Return: 0 */ static int worker_thread(void *__worker) { struct worker *worker = __worker; struct worker_pool *pool = worker->pool; /* tell the scheduler that this is a workqueue worker */ set_pf_worker(true); woke_up: raw_spin_lock_irq(&pool->lock); /* am I supposed to die? */ if (unlikely(worker->flags & WORKER_DIE)) { raw_spin_unlock_irq(&pool->lock); WARN_ON_ONCE(!list_empty(&worker->entry)); set_pf_worker(false); set_task_comm(worker->task, "kworker/dying"); ida_simple_remove(&pool->worker_ida, worker->id); worker_detach_from_pool(worker); kfree(worker); return 0; } worker_leave_idle(worker); recheck: /* no more worker necessary? */ if (!need_more_worker(pool)) goto sleep; /* do we need to manage? */ if (unlikely(!may_start_working(pool)) && manage_workers(worker)) goto recheck; /* * ->scheduled list can only be filled while a worker is * preparing to process a work or actually processing it. * Make sure nobody diddled with it while I was sleeping. */ WARN_ON_ONCE(!list_empty(&worker->scheduled)); /* * Finish PREP stage. We're guaranteed to have at least one idle * worker or that someone else has already assumed the manager * role. This is where @worker starts participating in concurrency * management if applicable and concurrency management is restored * after being rebound. See rebind_workers() for details. */ worker_clr_flags(worker, WORKER_PREP | WORKER_REBOUND); do { struct work_struct *work = list_first_entry(&pool->worklist, struct work_struct, entry); pool->watchdog_ts = jiffies; if (likely(!(*work_data_bits(work) & WORK_STRUCT_LINKED))) { /* optimization path, not strictly necessary */ process_one_work(worker, work); if (unlikely(!list_empty(&worker->scheduled))) process_scheduled_works(worker); } else { move_linked_works(work, &worker->scheduled, NULL); process_scheduled_works(worker); } } while (keep_working(pool)); worker_set_flags(worker, WORKER_PREP); sleep: /* * pool->lock is held and there's no work to process and no need to * manage, sleep. Workers are woken up only while holding * pool->lock or from local cpu, so setting the current state * before releasing pool->lock is enough to prevent losing any * event. */ worker_enter_idle(worker); __set_current_state(TASK_IDLE); raw_spin_unlock_irq(&pool->lock); schedule(); goto woke_up; } /** * rescuer_thread - the rescuer thread function * @__rescuer: self * * Workqueue rescuer thread function. There's one rescuer for each * workqueue which has WQ_MEM_RECLAIM set. * * Regular work processing on a pool may block trying to create a new * worker which uses GFP_KERNEL allocation which has slight chance of * developing into deadlock if some works currently on the same queue * need to be processed to satisfy the GFP_KERNEL allocation. This is * the problem rescuer solves. * * When such condition is possible, the pool summons rescuers of all * workqueues which have works queued on the pool and let them process * those works so that forward progress can be guaranteed. * * This should happen rarely. * * Return: 0 */ static int rescuer_thread(void *__rescuer) { struct worker *rescuer = __rescuer; struct workqueue_struct *wq = rescuer->rescue_wq; struct list_head *scheduled = &rescuer->scheduled; bool should_stop; set_user_nice(current, RESCUER_NICE_LEVEL); /* * Mark rescuer as worker too. As WORKER_PREP is never cleared, it * doesn't participate in concurrency management. */ set_pf_worker(true); repeat: set_current_state(TASK_IDLE); /* * By the time the rescuer is requested to stop, the workqueue * shouldn't have any work pending, but @wq->maydays may still have * pwq(s) queued. This can happen by non-rescuer workers consuming * all the work items before the rescuer got to them. Go through * @wq->maydays processing before acting on should_stop so that the * list is always empty on exit. */ should_stop = kthread_should_stop(); /* see whether any pwq is asking for help */ raw_spin_lock_irq(&wq_mayday_lock); while (!list_empty(&wq->maydays)) { struct pool_workqueue *pwq = list_first_entry(&wq->maydays, struct pool_workqueue, mayday_node); struct worker_pool *pool = pwq->pool; struct work_struct *work, *n; bool first = true; __set_current_state(TASK_RUNNING); list_del_init(&pwq->mayday_node); raw_spin_unlock_irq(&wq_mayday_lock); worker_attach_to_pool(rescuer, pool); raw_spin_lock_irq(&pool->lock); /* * Slurp in all works issued via this workqueue and * process'em. */ WARN_ON_ONCE(!list_empty(scheduled)); list_for_each_entry_safe(work, n, &pool->worklist, entry) { if (get_work_pwq(work) == pwq) { if (first) pool->watchdog_ts = jiffies; move_linked_works(work, scheduled, &n); } first = false; } if (!list_empty(scheduled)) { process_scheduled_works(rescuer); /* * The above execution of rescued work items could * have created more to rescue through * pwq_activate_first_delayed() or chained * queueing. Let's put @pwq back on mayday list so * that such back-to-back work items, which may be * being used to relieve memory pressure, don't * incur MAYDAY_INTERVAL delay inbetween. */ if (pwq->nr_active && need_to_create_worker(pool)) { raw_spin_lock(&wq_mayday_lock); /* * Queue iff we aren't racing destruction * and somebody else hasn't queued it already. */ if (wq->rescuer && list_empty(&pwq->mayday_node)) { get_pwq(pwq); list_add_tail(&pwq->mayday_node, &wq->maydays); } raw_spin_unlock(&wq_mayday_lock); } } /* * Put the reference grabbed by send_mayday(). @pool won't * go away while we're still attached to it. */ put_pwq(pwq); /* * Leave this pool. If need_more_worker() is %true, notify a * regular worker; otherwise, we end up with 0 concurrency * and stalling the execution. */ if (need_more_worker(pool)) wake_up_worker(pool); raw_spin_unlock_irq(&pool->lock); worker_detach_from_pool(rescuer); raw_spin_lock_irq(&wq_mayday_lock); } raw_spin_unlock_irq(&wq_mayday_lock); if (should_stop) { __set_current_state(TASK_RUNNING); set_pf_worker(false); return 0; } /* rescuers should never participate in concurrency management */ WARN_ON_ONCE(!(rescuer->flags & WORKER_NOT_RUNNING)); schedule(); goto repeat; } /** * check_flush_dependency - check for flush dependency sanity * @target_wq: workqueue being flushed * @target_work: work item being flushed (NULL for workqueue flushes) * * %current is trying to flush the whole @target_wq or @target_work on it. * If @target_wq doesn't have %WQ_MEM_RECLAIM, verify that %current is not * reclaiming memory or running on a workqueue which doesn't have * %WQ_MEM_RECLAIM as that can break forward-progress guarantee leading to * a deadlock. */ static void check_flush_dependency(struct workqueue_struct *target_wq, struct work_struct *target_work) { work_func_t target_func = target_work ? target_work->func : NULL; struct worker *worker; if (target_wq->flags & WQ_MEM_RECLAIM) return; worker = current_wq_worker(); WARN_ONCE(current->flags & PF_MEMALLOC, "workqueue: PF_MEMALLOC task %d(%s) is flushing !WQ_MEM_RECLAIM %s:%ps", current->pid, current->comm, target_wq->name, target_func); WARN_ONCE(worker && ((worker->current_pwq->wq->flags & (WQ_MEM_RECLAIM | __WQ_LEGACY)) == WQ_MEM_RECLAIM), "workqueue: WQ_MEM_RECLAIM %s:%ps is flushing !WQ_MEM_RECLAIM %s:%ps", worker->current_pwq->wq->name, worker->current_func, target_wq->name, target_func); } struct wq_barrier { struct work_struct work; struct completion done; struct task_struct *task; /* purely informational */ }; static void wq_barrier_func(struct work_struct *work) { struct wq_barrier *barr = container_of(work, struct wq_barrier, work); complete(&barr->done); } /** * insert_wq_barrier - insert a barrier work * @pwq: pwq to insert barrier into * @barr: wq_barrier to insert * @target: target work to attach @barr to * @worker: worker currently executing @target, NULL if @target is not executing * * @barr is linked to @target such that @barr is completed only after * @target finishes execution. Please note that the ordering * guarantee is observed only with respect to @target and on the local * cpu. * * Currently, a queued barrier can't be canceled. This is because * try_to_grab_pending() can't determine whether the work to be * grabbed is at the head of the queue and thus can't clear LINKED * flag of the previous work while there must be a valid next work * after a work with LINKED flag set. * * Note that when @worker is non-NULL, @target may be modified * underneath us, so we can't reliably determine pwq from @target. * * CONTEXT: * raw_spin_lock_irq(pool->lock). */ static void insert_wq_barrier(struct pool_workqueue *pwq, struct wq_barrier *barr, struct work_struct *target, struct worker *worker) { struct list_head *head; unsigned int linked = 0; /* * debugobject calls are safe here even with pool->lock locked * as we know for sure that this will not trigger any of the * checks and call back into the fixup functions where we * might deadlock. */ INIT_WORK_ONSTACK(&barr->work, wq_barrier_func); __set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work)); init_completion_map(&barr->done, &target->lockdep_map); barr->task = current; /* * If @target is currently being executed, schedule the * barrier to the worker; otherwise, put it after @target. */ if (worker) head = worker->scheduled.next; else { unsigned long *bits = work_data_bits(target); head = target->entry.next; /* there can already be other linked works, inherit and set */ linked = *bits & WORK_STRUCT_LINKED; __set_bit(WORK_STRUCT_LINKED_BIT, bits); } debug_work_activate(&barr->work); insert_work(pwq, &barr->work, head, work_color_to_flags(WORK_NO_COLOR) | linked); } /** * flush_workqueue_prep_pwqs - prepare pwqs for workqueue flushing * @wq: workqueue being flushed * @flush_color: new flush color, < 0 for no-op * @work_color: new work color, < 0 for no-op * * Prepare pwqs for workqueue flushing. * * If @flush_color is non-negative, flush_color on all pwqs should be * -1. If no pwq has in-flight commands at the specified color, all * pwq->flush_color's stay at -1 and %false is returned. If any pwq * has in flight commands, its pwq->flush_color is set to * @flush_color, @wq->nr_pwqs_to_flush is updated accordingly, pwq * wakeup logic is armed and %true is returned. * * The caller should have initialized @wq->first_flusher prior to * calling this function with non-negative @flush_color. If * @flush_color is negative, no flush color update is done and %false * is returned. * * If @work_color is non-negative, all pwqs should have the same * work_color which is previous to @work_color and all will be * advanced to @work_color. * * CONTEXT: * mutex_lock(wq->mutex). * * Return: * %true if @flush_color >= 0 and there's something to flush. %false * otherwise. */ static bool flush_workqueue_prep_pwqs(struct workqueue_struct *wq, int flush_color, int work_color) { bool wait = false; struct pool_workqueue *pwq; if (flush_color >= 0) { WARN_ON_ONCE(atomic_read(&wq->nr_pwqs_to_flush)); atomic_set(&wq->nr_pwqs_to_flush, 1); } for_each_pwq(pwq, wq) { struct worker_pool *pool = pwq->pool; raw_spin_lock_irq(&pool->lock); if (flush_color >= 0) { WARN_ON_ONCE(pwq->flush_color != -1); if (pwq->nr_in_flight[flush_color]) { pwq->flush_color = flush_color; atomic_inc(&wq->nr_pwqs_to_flush); wait = true; } } if (work_color >= 0) { WARN_ON_ONCE(work_color != work_next_color(pwq->work_color)); pwq->work_color = work_color; } raw_spin_unlock_irq(&pool->lock); } if (flush_color >= 0 && atomic_dec_and_test(&wq->nr_pwqs_to_flush)) complete(&wq->first_flusher->done); return wait; } /** * flush_workqueue - ensure that any scheduled work has run to completion. * @wq: workqueue to flush * * This function sleeps until all work items which were queued on entry * have finished execution, but it is not livelocked by new incoming ones. */ void flush_workqueue(struct workqueue_struct *wq) { struct wq_flusher this_flusher = { .list = LIST_HEAD_INIT(this_flusher.list), .flush_color = -1, .done = COMPLETION_INITIALIZER_ONSTACK_MAP(this_flusher.done, wq->lockdep_map), }; int next_color; if (WARN_ON(!wq_online)) return; lock_map_acquire(&wq->lockdep_map); lock_map_release(&wq->lockdep_map); mutex_lock(&wq->mutex); /* * Start-to-wait phase */ next_color = work_next_color(wq->work_color); if (next_color != wq->flush_color) { /* * Color space is not full. The current work_color * becomes our flush_color and work_color is advanced * by one. */ WARN_ON_ONCE(!list_empty(&wq->flusher_overflow)); this_flusher.flush_color = wq->work_color; wq->work_color = next_color; if (!wq->first_flusher) { /* no flush in progress, become the first flusher */ WARN_ON_ONCE(wq->flush_color != this_flusher.flush_color); wq->first_flusher = &this_flusher; if (!flush_workqueue_prep_pwqs(wq, wq->flush_color, wq->work_color)) { /* nothing to flush, done */ wq->flush_color = next_color; wq->first_flusher = NULL; goto out_unlock; } } else { /* wait in queue */ WARN_ON_ONCE(wq->flush_color == this_flusher.flush_color); list_add_tail(&this_flusher.list, &wq->flusher_queue); flush_workqueue_prep_pwqs(wq, -1, wq->work_color); } } else { /* * Oops, color space is full, wait on overflow queue. * The next flush completion will assign us * flush_color and transfer to flusher_queue. */ list_add_tail(&this_flusher.list, &wq->flusher_overflow); } check_flush_dependency(wq, NULL); mutex_unlock(&wq->mutex); wait_for_completion(&this_flusher.done); /* * Wake-up-and-cascade phase * * First flushers are responsible for cascading flushes and * handling overflow. Non-first flushers can simply return. */ if (READ_ONCE(wq->first_flusher) != &this_flusher) return; mutex_lock(&wq->mutex); /* we might have raced, check again with mutex held */ if (wq->first_flusher != &this_flusher) goto out_unlock; WRITE_ONCE(wq->first_flusher, NULL); WARN_ON_ONCE(!list_empty(&this_flusher.list)); WARN_ON_ONCE(wq->flush_color != this_flusher.flush_color); while (true) { struct wq_flusher *next, *tmp; /* complete all the flushers sharing the current flush color */ list_for_each_entry_safe(next, tmp, &wq->flusher_queue, list) { if (next->flush_color != wq->flush_color) break; list_del_init(&next->list); complete(&next->done); } WARN_ON_ONCE(!list_empty(&wq->flusher_overflow) && wq->flush_color != work_next_color(wq->work_color)); /* this flush_color is finished, advance by one */ wq->flush_color = work_next_color(wq->flush_color); /* one color has been freed, handle overflow queue */ if (!list_empty(&wq->flusher_overflow)) { /* * Assign the same color to all overflowed * flushers, advance work_color and append to * flusher_queue. This is the start-to-wait * phase for these overflowed flushers. */ list_for_each_entry(tmp, &wq->flusher_overflow, list) tmp->flush_color = wq->work_color; wq->work_color = work_next_color(wq->work_color); list_splice_tail_init(&wq->flusher_overflow, &wq->flusher_queue); flush_workqueue_prep_pwqs(wq, -1, wq->work_color); } if (list_empty(&wq->flusher_queue)) { WARN_ON_ONCE(wq->flush_color != wq->work_color); break; } /* * Need to flush more colors. Make the next flusher * the new first flusher and arm pwqs. */ WARN_ON_ONCE(wq->flush_color == wq->work_color); WARN_ON_ONCE(wq->flush_color != next->flush_color); list_del_init(&next->list); wq->first_flusher = next; if (flush_workqueue_prep_pwqs(wq, wq->flush_color, -1)) break; /* * Meh... this color is already done, clear first * flusher and repeat cascading. */ wq->first_flusher = NULL; } out_unlock: mutex_unlock(&wq->mutex); } EXPORT_SYMBOL(flush_workqueue); /** * drain_workqueue - drain a workqueue * @wq: workqueue to drain * * Wait until the workqueue becomes empty. While draining is in progress, * only chain queueing is allowed. IOW, only currently pending or running * work items on @wq can queue further work items on it. @wq is flushed * repeatedly until it becomes empty. The number of flushing is determined * by the depth of chaining and should be relatively short. Whine if it * takes too long. */ void drain_workqueue(struct workqueue_struct *wq) { unsigned int flush_cnt = 0; struct pool_workqueue *pwq; /* * __queue_work() needs to test whether there are drainers, is much * hotter than drain_workqueue() and already looks at @wq->flags. * Use __WQ_DRAINING so that queue doesn't have to check nr_drainers. */ mutex_lock(&wq->mutex); if (!wq->nr_drainers++) wq->flags |= __WQ_DRAINING; mutex_unlock(&wq->mutex); reflush: flush_workqueue(wq); mutex_lock(&wq->mutex); for_each_pwq(pwq, wq) { bool drained; raw_spin_lock_irq(&pwq->pool->lock); drained = !pwq->nr_active && list_empty(&pwq->delayed_works); raw_spin_unlock_irq(&pwq->pool->lock); if (drained) continue; if (++flush_cnt == 10 || (flush_cnt % 100 == 0 && flush_cnt <= 1000)) pr_warn("workqueue %s: drain_workqueue() isn't complete after %u tries\n", wq->name, flush_cnt); mutex_unlock(&wq->mutex); goto reflush; } if (!--wq->nr_drainers) wq->flags &= ~__WQ_DRAINING; mutex_unlock(&wq->mutex); } EXPORT_SYMBOL_GPL(drain_workqueue); static bool start_flush_work(struct work_struct *work, struct wq_barrier *barr, bool from_cancel) { struct worker *worker = NULL; struct worker_pool *pool; struct pool_workqueue *pwq; might_sleep(); rcu_read_lock(); pool = get_work_pool(work); if (!pool) { rcu_read_unlock(); return false; } raw_spin_lock_irq(&pool->lock); /* see the comment in try_to_grab_pending() with the same code */ pwq = get_work_pwq(work); if (pwq) { if (unlikely(pwq->pool != pool)) goto already_gone; } else { worker = find_worker_executing_work(pool, work); if (!worker) goto already_gone; pwq = worker->current_pwq; } check_flush_dependency(pwq->wq, work); insert_wq_barrier(pwq, barr, work, worker); raw_spin_unlock_irq(&pool->lock); /* * Force a lock recursion deadlock when using flush_work() inside a * single-threaded or rescuer equipped workqueue. * * For single threaded workqueues the deadlock happens when the work * is after the work issuing the flush_work(). For rescuer equipped * workqueues the deadlock happens when the rescuer stalls, blocking * forward progress. */ if (!from_cancel && (pwq->wq->saved_max_active == 1 || pwq->wq->rescuer)) { lock_map_acquire(&pwq->wq->lockdep_map); lock_map_release(&pwq->wq->lockdep_map); } rcu_read_unlock(); return true; already_gone: raw_spin_unlock_irq(&pool->lock); rcu_read_unlock(); return false; } static bool __flush_work(struct work_struct *work, bool from_cancel) { struct wq_barrier barr; if (WARN_ON(!wq_online)) return false; if (WARN_ON(!work->func)) return false; if (!from_cancel) { lock_map_acquire(&work->lockdep_map); lock_map_release(&work->lockdep_map); } if (start_flush_work(work, &barr, from_cancel)) { wait_for_completion(&barr.done); destroy_work_on_stack(&barr.work); return true; } else { return false; } } /** * flush_work - wait for a work to finish executing the last queueing instance * @work: the work to flush * * Wait until @work has finished execution. @work is guaranteed to be idle * on return if it hasn't been requeued since flush started. * * Return: * %true if flush_work() waited for the work to finish execution, * %false if it was already idle. */ bool flush_work(struct work_struct *work) { return __flush_work(work, false); } EXPORT_SYMBOL_GPL(flush_work); struct cwt_wait { wait_queue_entry_t wait; struct work_struct *work; }; static int cwt_wakefn(wait_queue_entry_t *wait, unsigned mode, int sync, void *key) { struct cwt_wait *cwait = container_of(wait, struct cwt_wait, wait); if (cwait->work != key) return 0; return autoremove_wake_function(wait, mode, sync, key); } static bool __cancel_work_timer(struct work_struct *work, bool is_dwork) { static DECLARE_WAIT_QUEUE_HEAD(cancel_waitq); unsigned long flags; int ret; do { ret = try_to_grab_pending(work, is_dwork, &flags); /* * If someone else is already canceling, wait for it to * finish. flush_work() doesn't work for PREEMPT_NONE * because we may get scheduled between @work's completion * and the other canceling task resuming and clearing * CANCELING - flush_work() will return false immediately * as @work is no longer busy, try_to_grab_pending() will * return -ENOENT as @work is still being canceled and the * other canceling task won't be able to clear CANCELING as * we're hogging the CPU. * * Let's wait for completion using a waitqueue. As this * may lead to the thundering herd problem, use a custom * wake function which matches @work along with exclusive * wait and wakeup. */ if (unlikely(ret == -ENOENT)) { struct cwt_wait cwait; init_wait(&cwait.wait); cwait.wait.func = cwt_wakefn; cwait.work = work; prepare_to_wait_exclusive(&cancel_waitq, &cwait.wait, TASK_UNINTERRUPTIBLE); if (work_is_canceling(work)) schedule(); finish_wait(&cancel_waitq, &cwait.wait); } } while (unlikely(ret < 0)); /* tell other tasks trying to grab @work to back off */ mark_work_canceling(work); local_irq_restore(flags); /* * This allows canceling during early boot. We know that @work * isn't executing. */ if (wq_online) __flush_work(work, true); clear_work_data(work); /* * Paired with prepare_to_wait() above so that either * waitqueue_active() is visible here or !work_is_canceling() is * visible there. */ smp_mb(); if (waitqueue_active(&cancel_waitq)) __wake_up(&cancel_waitq, TASK_NORMAL, 1, work); return ret; } /** * cancel_work_sync - cancel a work and wait for it to finish * @work: the work to cancel * * Cancel @work and wait for its execution to finish. This function * can be used even if the work re-queues itself or migrates to * another workqueue. On return from this function, @work is * guaranteed to be not pending or executing on any CPU. * * cancel_work_sync(&delayed_work->work) must not be used for * delayed_work's. Use cancel_delayed_work_sync() instead. * * The caller must ensure that the workqueue on which @work was last * queued can't be destroyed before this function returns. * * Return: * %true if @work was pending, %false otherwise. */ bool cancel_work_sync(struct work_struct *work) { return __cancel_work_timer(work, false); } EXPORT_SYMBOL_GPL(cancel_work_sync); /** * flush_delayed_work - wait for a dwork to finish executing the last queueing * @dwork: the delayed work to flush * * Delayed timer is cancelled and the pending work is queued for * immediate execution. Like flush_work(), this function only * considers the last queueing instance of @dwork. * * Return: * %true if flush_work() waited for the work to finish execution, * %false if it was already idle. */ bool flush_delayed_work(struct delayed_work *dwork) { local_irq_disable(); if (del_timer_sync(&dwork->timer)) __queue_work(dwork->cpu, dwork->wq, &dwork->work); local_irq_enable(); return flush_work(&dwork->work); } EXPORT_SYMBOL(flush_delayed_work); /** * flush_rcu_work - wait for a rwork to finish executing the last queueing * @rwork: the rcu work to flush * * Return: * %true if flush_rcu_work() waited for the work to finish execution, * %false if it was already idle. */ bool flush_rcu_work(struct rcu_work *rwork) { if (test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&rwork->work))) { rcu_barrier(); flush_work(&rwork->work); return true; } else { return flush_work(&rwork->work); } } EXPORT_SYMBOL(flush_rcu_work); static bool __cancel_work(struct work_struct *work, bool is_dwork) { unsigned long flags; int ret; do { ret = try_to_grab_pending(work, is_dwork, &flags); } while (unlikely(ret == -EAGAIN)); if (unlikely(ret < 0)) return false; set_work_pool_and_clear_pending(work, get_work_pool_id(work)); local_irq_restore(flags); return ret; } /** * cancel_delayed_work - cancel a delayed work * @dwork: delayed_work to cancel * * Kill off a pending delayed_work. * * Return: %true if @dwork was pending and canceled; %false if it wasn't * pending. * * Note: * The work callback function may still be running on return, unless * it returns %true and the work doesn't re-arm itself. Explicitly flush or * use cancel_delayed_work_sync() to wait on it. * * This function is safe to call from any context including IRQ handler. */ bool cancel_delayed_work(struct delayed_work *dwork) { return __cancel_work(&dwork->work, true); } EXPORT_SYMBOL(cancel_delayed_work); /** * cancel_delayed_work_sync - cancel a delayed work and wait for it to finish * @dwork: the delayed work cancel * * This is cancel_work_sync() for delayed works. * * Return: * %true if @dwork was pending, %false otherwise. */ bool cancel_delayed_work_sync(struct delayed_work *dwork) { return __cancel_work_timer(&dwork->work, true); } EXPORT_SYMBOL(cancel_delayed_work_sync); /** * schedule_on_each_cpu - execute a function synchronously on each online CPU * @func: the function to call * * schedule_on_each_cpu() executes @func on each online CPU using the * system workqueue and blocks until all CPUs have completed. * schedule_on_each_cpu() is very slow. * * Return: * 0 on success, -errno on failure. */ int schedule_on_each_cpu(work_func_t func) { int cpu; struct work_struct __percpu *works; works = alloc_percpu(struct work_struct); if (!works) return -ENOMEM; get_online_cpus(); for_each_online_cpu(cpu) { struct work_struct *work = per_cpu_ptr(works, cpu); INIT_WORK(work, func); schedule_work_on(cpu, work); } for_each_online_cpu(cpu) flush_work(per_cpu_ptr(works, cpu)); put_online_cpus(); free_percpu(works); return 0; } /** * execute_in_process_context - reliably execute the routine with user context * @fn: the function to execute * @ew: guaranteed storage for the execute work structure (must * be available when the work executes) * * Executes the function immediately if process context is available, * otherwise schedules the function for delayed execution. * * Return: 0 - function was executed * 1 - function was scheduled for execution */ int execute_in_process_context(work_func_t fn, struct execute_work *ew) { if (!in_interrupt()) { fn(&ew->work); return 0; } INIT_WORK(&ew->work, fn); schedule_work(&ew->work); return 1; } EXPORT_SYMBOL_GPL(execute_in_process_context); /** * free_workqueue_attrs - free a workqueue_attrs * @attrs: workqueue_attrs to free * * Undo alloc_workqueue_attrs(). */ void free_workqueue_attrs(struct workqueue_attrs *attrs) { if (attrs) { free_cpumask_var(attrs->cpumask); kfree(attrs); } } /** * alloc_workqueue_attrs - allocate a workqueue_attrs * * Allocate a new workqueue_attrs, initialize with default settings and * return it. * * Return: The allocated new workqueue_attr on success. %NULL on failure. */ struct workqueue_attrs *alloc_workqueue_attrs(void) { struct workqueue_attrs *attrs; attrs = kzalloc(sizeof(*attrs), GFP_KERNEL); if (!attrs) goto fail; if (!alloc_cpumask_var(&attrs->cpumask, GFP_KERNEL)) goto fail; cpumask_copy(attrs->cpumask, cpu_possible_mask); return attrs; fail: free_workqueue_attrs(attrs); return NULL; } static void copy_workqueue_attrs(struct workqueue_attrs *to, const struct workqueue_attrs *from) { to->nice = from->nice; cpumask_copy(to->cpumask, from->cpumask); /* * Unlike hash and equality test, this function doesn't ignore * ->no_numa as it is used for both pool and wq attrs. Instead, * get_unbound_pool() explicitly clears ->no_numa after copying. */ to->no_numa = from->no_numa; } /* hash value of the content of @attr */ static u32 wqattrs_hash(const struct workqueue_attrs *attrs) { u32 hash = 0; hash = jhash_1word(attrs->nice, hash); hash = jhash(cpumask_bits(attrs->cpumask), BITS_TO_LONGS(nr_cpumask_bits) * sizeof(long), hash); return hash; } /* content equality test */ static bool wqattrs_equal(const struct workqueue_attrs *a, const struct workqueue_attrs *b) { if (a->nice != b->nice) return false; if (!cpumask_equal(a->cpumask, b->cpumask)) return false; return true; } /** * init_worker_pool - initialize a newly zalloc'd worker_pool * @pool: worker_pool to initialize * * Initialize a newly zalloc'd @pool. It also allocates @pool->attrs. * * Return: 0 on success, -errno on failure. Even on failure, all fields * inside @pool proper are initialized and put_unbound_pool() can be called * on @pool safely to release it. */ static int init_worker_pool(struct worker_pool *pool) { raw_spin_lock_init(&pool->lock); pool->id = -1; pool->cpu = -1; pool->node = NUMA_NO_NODE; pool->flags |= POOL_DISASSOCIATED; pool->watchdog_ts = jiffies; INIT_LIST_HEAD(&pool->worklist); INIT_LIST_HEAD(&pool->idle_list); hash_init(pool->busy_hash); timer_setup(&pool->idle_timer, idle_worker_timeout, TIMER_DEFERRABLE); timer_setup(&pool->mayday_timer, pool_mayday_timeout, 0); INIT_LIST_HEAD(&pool->workers); ida_init(&pool->worker_ida); INIT_HLIST_NODE(&pool->hash_node); pool->refcnt = 1; /* shouldn't fail above this point */ pool->attrs = alloc_workqueue_attrs(); if (!pool->attrs) return -ENOMEM; return 0; } #ifdef CONFIG_LOCKDEP static void wq_init_lockdep(struct workqueue_struct *wq) { char *lock_name; lockdep_register_key(&wq->key); lock_name = kasprintf(GFP_KERNEL, "%s%s", "(wq_completion)", wq->name); if (!lock_name) lock_name = wq->name; wq->lock_name = lock_name; lockdep_init_map(&wq->lockdep_map, lock_name, &wq->key, 0); } static void wq_unregister_lockdep(struct workqueue_struct *wq) { lockdep_unregister_key(&wq->key); } static void wq_free_lockdep(struct workqueue_struct *wq) { if (wq->lock_name != wq->name) kfree(wq->lock_name); } #else static void wq_init_lockdep(struct workqueue_struct *wq) { } static void wq_unregister_lockdep(struct workqueue_struct *wq) { } static void wq_free_lockdep(struct workqueue_struct *wq) { } #endif static void rcu_free_wq(struct rcu_head *rcu) { struct workqueue_struct *wq = container_of(rcu, struct workqueue_struct, rcu); wq_free_lockdep(wq); if (!(wq->flags & WQ_UNBOUND)) free_percpu(wq->cpu_pwqs); else free_workqueue_attrs(wq->unbound_attrs); kfree(wq); } static void rcu_free_pool(struct rcu_head *rcu) { struct worker_pool *pool = container_of(rcu, struct worker_pool, rcu); ida_destroy(&pool->worker_ida); free_workqueue_attrs(pool->attrs); kfree(pool); } /* This returns with the lock held on success (pool manager is inactive). */ static bool wq_manager_inactive(struct worker_pool *pool) { raw_spin_lock_irq(&pool->lock); if (pool->flags & POOL_MANAGER_ACTIVE) { raw_spin_unlock_irq(&pool->lock); return false; } return true; } /** * put_unbound_pool - put a worker_pool * @pool: worker_pool to put * * Put @pool. If its refcnt reaches zero, it gets destroyed in RCU * safe manner. get_unbound_pool() calls this function on its failure path * and this function should be able to release pools which went through, * successfully or not, init_worker_pool(). * * Should be called with wq_pool_mutex held. */ static void put_unbound_pool(struct worker_pool *pool) { DECLARE_COMPLETION_ONSTACK(detach_completion); struct worker *worker; lockdep_assert_held(&wq_pool_mutex); if (--pool->refcnt) return; /* sanity checks */ if (WARN_ON(!(pool->cpu < 0)) || WARN_ON(!list_empty(&pool->worklist))) return; /* release id and unhash */ if (pool->id >= 0) idr_remove(&worker_pool_idr, pool->id); hash_del(&pool->hash_node); /* * Become the manager and destroy all workers. This prevents * @pool's workers from blocking on attach_mutex. We're the last * manager and @pool gets freed with the flag set. * Because of how wq_manager_inactive() works, we will hold the * spinlock after a successful wait. */ rcuwait_wait_event(&manager_wait, wq_manager_inactive(pool), TASK_UNINTERRUPTIBLE); pool->flags |= POOL_MANAGER_ACTIVE; while ((worker = first_idle_worker(pool))) destroy_worker(worker); WARN_ON(pool->nr_workers || pool->nr_idle); raw_spin_unlock_irq(&pool->lock); mutex_lock(&wq_pool_attach_mutex); if (!list_empty(&pool->workers)) pool->detach_completion = &detach_completion; mutex_unlock(&wq_pool_attach_mutex); if (pool->detach_completion) wait_for_completion(pool->detach_completion); /* shut down the timers */ del_timer_sync(&pool->idle_timer); del_timer_sync(&pool->mayday_timer); /* RCU protected to allow dereferences from get_work_pool() */ call_rcu(&pool->rcu, rcu_free_pool); } /** * get_unbound_pool - get a worker_pool with the specified attributes * @attrs: the attributes of the worker_pool to get * * Obtain a worker_pool which has the same attributes as @attrs, bump the * reference count and return it. If there already is a matching * worker_pool, it will be used; otherwise, this function attempts to * create a new one. * * Should be called with wq_pool_mutex held. * * Return: On success, a worker_pool with the same attributes as @attrs. * On failure, %NULL. */ static struct worker_pool *get_unbound_pool(const struct workqueue_attrs *attrs) { u32 hash = wqattrs_hash(attrs); struct worker_pool *pool; int node; int target_node = NUMA_NO_NODE; lockdep_assert_held(&wq_pool_mutex); /* do we already have a matching pool? */ hash_for_each_possible(unbound_pool_hash, pool, hash_node, hash) { if (wqattrs_equal(pool->attrs, attrs)) { pool->refcnt++; return pool; } } /* if cpumask is contained inside a NUMA node, we belong to that node */ if (wq_numa_enabled) { for_each_node(node) { if (cpumask_subset(attrs->cpumask, wq_numa_possible_cpumask[node])) { target_node = node; break; } } } /* nope, create a new one */ pool = kzalloc_node(sizeof(*pool), GFP_KERNEL, target_node); if (!pool || init_worker_pool(pool) < 0) goto fail; lockdep_set_subclass(&pool->lock, 1); /* see put_pwq() */ copy_workqueue_attrs(pool->attrs, attrs); pool->node = target_node; /* * no_numa isn't a worker_pool attribute, always clear it. See * 'struct workqueue_attrs' comments for detail. */ pool->attrs->no_numa = false; if (worker_pool_assign_id(pool) < 0) goto fail; /* create and start the initial worker */ if (wq_online && !create_worker(pool)) goto fail; /* install */ hash_add(unbound_pool_hash, &pool->hash_node, hash); return pool; fail: if (pool) put_unbound_pool(pool); return NULL; } static void rcu_free_pwq(struct rcu_head *rcu) { kmem_cache_free(pwq_cache, container_of(rcu, struct pool_workqueue, rcu)); } /* * Scheduled on system_wq by put_pwq() when an unbound pwq hits zero refcnt * and needs to be destroyed. */ static void pwq_unbound_release_workfn(struct work_struct *work) { struct pool_workqueue *pwq = container_of(work, struct pool_workqueue, unbound_release_work); struct workqueue_struct *wq = pwq->wq; struct worker_pool *pool = pwq->pool; bool is_last = false; /* * when @pwq is not linked, it doesn't hold any reference to the * @wq, and @wq is invalid to access. */ if (!list_empty(&pwq->pwqs_node)) { if (WARN_ON_ONCE(!(wq->flags & WQ_UNBOUND))) return; mutex_lock(&wq->mutex); list_del_rcu(&pwq->pwqs_node); is_last = list_empty(&wq->pwqs); mutex_unlock(&wq->mutex); } mutex_lock(&wq_pool_mutex); put_unbound_pool(pool); mutex_unlock(&wq_pool_mutex); call_rcu(&pwq->rcu, rcu_free_pwq); /* * If we're the last pwq going away, @wq is already dead and no one * is gonna access it anymore. Schedule RCU free. */ if (is_last) { wq_unregister_lockdep(wq); call_rcu(&wq->rcu, rcu_free_wq); } } /** * pwq_adjust_max_active - update a pwq's max_active to the current setting * @pwq: target pool_workqueue * * If @pwq isn't freezing, set @pwq->max_active to the associated * workqueue's saved_max_active and activate delayed work items * accordingly. If @pwq is freezing, clear @pwq->max_active to zero. */ static void pwq_adjust_max_active(struct pool_workqueue *pwq) { struct workqueue_struct *wq = pwq->wq; bool freezable = wq->flags & WQ_FREEZABLE; unsigned long flags; /* for @wq->saved_max_active */ lockdep_assert_held(&wq->mutex); /* fast exit for non-freezable wqs */ if (!freezable && pwq->max_active == wq->saved_max_active) return; /* this function can be called during early boot w/ irq disabled */ raw_spin_lock_irqsave(&pwq->pool->lock, flags); /* * During [un]freezing, the caller is responsible for ensuring that * this function is called at least once after @workqueue_freezing * is updated and visible. */ if (!freezable || !workqueue_freezing) { bool kick = false; pwq->max_active = wq->saved_max_active; while (!list_empty(&pwq->delayed_works) && pwq->nr_active < pwq->max_active) { pwq_activate_first_delayed(pwq); kick = true; } /* * Need to kick a worker after thawed or an unbound wq's * max_active is bumped. In realtime scenarios, always kicking a * worker will cause interference on the isolated cpu cores, so * let's kick iff work items were activated. */ if (kick) wake_up_worker(pwq->pool); } else { pwq->max_active = 0; } raw_spin_unlock_irqrestore(&pwq->pool->lock, flags); } /* initialize newly alloced @pwq which is associated with @wq and @pool */ static void init_pwq(struct pool_workqueue *pwq, struct workqueue_struct *wq, struct worker_pool *pool) { BUG_ON((unsigned long)pwq & WORK_STRUCT_FLAG_MASK); memset(pwq, 0, sizeof(*pwq)); pwq->pool = pool; pwq->wq = wq; pwq->flush_color = -1; pwq->refcnt = 1; INIT_LIST_HEAD(&pwq->delayed_works); INIT_LIST_HEAD(&pwq->pwqs_node); INIT_LIST_HEAD(&pwq->mayday_node); INIT_WORK(&pwq->unbound_release_work, pwq_unbound_release_workfn); } /* sync @pwq with the current state of its associated wq and link it */ static void link_pwq(struct pool_workqueue *pwq) { struct workqueue_struct *wq = pwq->wq; lockdep_assert_held(&wq->mutex); /* may be called multiple times, ignore if already linked */ if (!list_empty(&pwq->pwqs_node)) return; /* set the matching work_color */ pwq->work_color = wq->work_color; /* sync max_active to the current setting */ pwq_adjust_max_active(pwq); /* link in @pwq */ list_add_rcu(&pwq->pwqs_node, &wq->pwqs); } /* obtain a pool matching @attr and create a pwq associating the pool and @wq */ static struct pool_workqueue *alloc_unbound_pwq(struct workqueue_struct *wq, const struct workqueue_attrs *attrs) { struct worker_pool *pool; struct pool_workqueue *pwq; lockdep_assert_held(&wq_pool_mutex); pool = get_unbound_pool(attrs); if (!pool) return NULL; pwq = kmem_cache_alloc_node(pwq_cache, GFP_KERNEL, pool->node); if (!pwq) { put_unbound_pool(pool); return NULL; } init_pwq(pwq, wq, pool); return pwq; } /** * wq_calc_node_cpumask - calculate a wq_attrs' cpumask for the specified node * @attrs: the wq_attrs of the default pwq of the target workqueue * @node: the target NUMA node * @cpu_going_down: if >= 0, the CPU to consider as offline * @cpumask: outarg, the resulting cpumask * * Calculate the cpumask a workqueue with @attrs should use on @node. If * @cpu_going_down is >= 0, that cpu is considered offline during * calculation. The result is stored in @cpumask. * * If NUMA affinity is not enabled, @attrs->cpumask is always used. If * enabled and @node has online CPUs requested by @attrs, the returned * cpumask is the intersection of the possible CPUs of @node and * @attrs->cpumask. * * The caller is responsible for ensuring that the cpumask of @node stays * stable. * * Return: %true if the resulting @cpumask is different from @attrs->cpumask, * %false if equal. */ static bool wq_calc_node_cpumask(const struct workqueue_attrs *attrs, int node, int cpu_going_down, cpumask_t *cpumask) { if (!wq_numa_enabled || attrs->no_numa) goto use_dfl; /* does @node have any online CPUs @attrs wants? */ cpumask_and(cpumask, cpumask_of_node(node), attrs->cpumask); if (cpu_going_down >= 0) cpumask_clear_cpu(cpu_going_down, cpumask); if (cpumask_empty(cpumask)) goto use_dfl; /* yeap, return possible CPUs in @node that @attrs wants */ cpumask_and(cpumask, attrs->cpumask, wq_numa_possible_cpumask[node]); if (cpumask_empty(cpumask)) { pr_warn_once("WARNING: workqueue cpumask: online intersect > " "possible intersect\n"); return false; } return !cpumask_equal(cpumask, attrs->cpumask); use_dfl: cpumask_copy(cpumask, attrs->cpumask); return false; } /* install @pwq into @wq's numa_pwq_tbl[] for @node and return the old pwq */ static struct pool_workqueue *numa_pwq_tbl_install(struct workqueue_struct *wq, int node, struct pool_workqueue *pwq) { struct pool_workqueue *old_pwq; lockdep_assert_held(&wq_pool_mutex); lockdep_assert_held(&wq->mutex); /* link_pwq() can handle duplicate calls */ link_pwq(pwq); old_pwq = rcu_access_pointer(wq->numa_pwq_tbl[node]); rcu_assign_pointer(wq->numa_pwq_tbl[node], pwq); return old_pwq; } /* context to store the prepared attrs & pwqs before applying */ struct apply_wqattrs_ctx { struct workqueue_struct *wq; /* target workqueue */ struct workqueue_attrs *attrs; /* attrs to apply */ struct list_head list; /* queued for batching commit */ struct pool_workqueue *dfl_pwq; struct pool_workqueue *pwq_tbl[]; }; /* free the resources after success or abort */ static void apply_wqattrs_cleanup(struct apply_wqattrs_ctx *ctx) { if (ctx) { int node; for_each_node(node) put_pwq_unlocked(ctx->pwq_tbl[node]); put_pwq_unlocked(ctx->dfl_pwq); free_workqueue_attrs(ctx->attrs); kfree(ctx); } } /* allocate the attrs and pwqs for later installation */ static struct apply_wqattrs_ctx * apply_wqattrs_prepare(struct workqueue_struct *wq, const struct workqueue_attrs *attrs) { struct apply_wqattrs_ctx *ctx; struct workqueue_attrs *new_attrs, *tmp_attrs; int node; lockdep_assert_held(&wq_pool_mutex); ctx = kzalloc(struct_size(ctx, pwq_tbl, nr_node_ids), GFP_KERNEL); new_attrs = alloc_workqueue_attrs(); tmp_attrs = alloc_workqueue_attrs(); if (!ctx || !new_attrs || !tmp_attrs) goto out_free; /* * Calculate the attrs of the default pwq. * If the user configured cpumask doesn't overlap with the * wq_unbound_cpumask, we fallback to the wq_unbound_cpumask. */ copy_workqueue_attrs(new_attrs, attrs); cpumask_and(new_attrs->cpumask, new_attrs->cpumask, wq_unbound_cpumask); if (unlikely(cpumask_empty(new_attrs->cpumask))) cpumask_copy(new_attrs->cpumask, wq_unbound_cpumask); /* * We may create multiple pwqs with differing cpumasks. Make a * copy of @new_attrs which will be modified and used to obtain * pools. */ copy_workqueue_attrs(tmp_attrs, new_attrs); /* * If something goes wrong during CPU up/down, we'll fall back to * the default pwq covering whole @attrs->cpumask. Always create * it even if we don't use it immediately. */ ctx->dfl_pwq = alloc_unbound_pwq(wq, new_attrs); if (!ctx->dfl_pwq) goto out_free; for_each_node(node) { if (wq_calc_node_cpumask(new_attrs, node, -1, tmp_attrs->cpumask)) { ctx->pwq_tbl[node] = alloc_unbound_pwq(wq, tmp_attrs); if (!ctx->pwq_tbl[node]) goto out_free; } else { ctx->dfl_pwq->refcnt++; ctx->pwq_tbl[node] = ctx->dfl_pwq; } } /* save the user configured attrs and sanitize it. */ copy_workqueue_attrs(new_attrs, attrs); cpumask_and(new_attrs->cpumask, new_attrs->cpumask, cpu_possible_mask); ctx->attrs = new_attrs; ctx->wq = wq; free_workqueue_attrs(tmp_attrs); return ctx; out_free: free_workqueue_attrs(tmp_attrs); free_workqueue_attrs(new_attrs); apply_wqattrs_cleanup(ctx); return NULL; } /* set attrs and install prepared pwqs, @ctx points to old pwqs on return */ static void apply_wqattrs_commit(struct apply_wqattrs_ctx *ctx) { int node; /* all pwqs have been created successfully, let's install'em */ mutex_lock(&ctx->wq->mutex); copy_workqueue_attrs(ctx->wq->unbound_attrs, ctx->attrs); /* save the previous pwq and install the new one */ for_each_node(node) ctx->pwq_tbl[node] = numa_pwq_tbl_install(ctx->wq, node, ctx->pwq_tbl[node]); /* @dfl_pwq might not have been used, ensure it's linked */ link_pwq(ctx->dfl_pwq); swap(ctx->wq->dfl_pwq, ctx->dfl_pwq); mutex_unlock(&ctx->wq->mutex); } static void apply_wqattrs_lock(void) { /* CPUs should stay stable across pwq creations and installations */ get_online_cpus(); mutex_lock(&wq_pool_mutex); } static void apply_wqattrs_unlock(void) { mutex_unlock(&wq_pool_mutex); put_online_cpus(); } static int apply_workqueue_attrs_locked(struct workqueue_struct *wq, const struct workqueue_attrs *attrs) { struct apply_wqattrs_ctx *ctx; /* only unbound workqueues can change attributes */ if (WARN_ON(!(wq->flags & WQ_UNBOUND))) return -EINVAL; /* creating multiple pwqs breaks ordering guarantee */ if (!list_empty(&wq->pwqs)) { if (WARN_ON(wq->flags & __WQ_ORDERED_EXPLICIT)) return -EINVAL; wq->flags &= ~__WQ_ORDERED; } ctx = apply_wqattrs_prepare(wq, attrs); if (!ctx) return -ENOMEM; /* the ctx has been prepared successfully, let's commit it */ apply_wqattrs_commit(ctx); apply_wqattrs_cleanup(ctx); return 0; } /** * apply_workqueue_attrs - apply new workqueue_attrs to an unbound workqueue * @wq: the target workqueue * @attrs: the workqueue_attrs to apply, allocated with alloc_workqueue_attrs() * * Apply @attrs to an unbound workqueue @wq. Unless disabled, on NUMA * machines, this function maps a separate pwq to each NUMA node with * possibles CPUs in @attrs->cpumask so that work items are affine to the * NUMA node it was issued on. Older pwqs are released as in-flight work * items finish. Note that a work item which repeatedly requeues itself * back-to-back will stay on its current pwq. * * Performs GFP_KERNEL allocations. * * Assumes caller has CPU hotplug read exclusion, i.e. get_online_cpus(). * * Return: 0 on success and -errno on failure. */ int apply_workqueue_attrs(struct workqueue_struct *wq, const struct workqueue_attrs *attrs) { int ret; lockdep_assert_cpus_held(); mutex_lock(&wq_pool_mutex); ret = apply_workqueue_attrs_locked(wq, attrs); mutex_unlock(&wq_pool_mutex); return ret; } /** * wq_update_unbound_numa - update NUMA affinity of a wq for CPU hot[un]plug * @wq: the target workqueue * @cpu: the CPU coming up or going down * @online: whether @cpu is coming up or going down * * This function is to be called from %CPU_DOWN_PREPARE, %CPU_ONLINE and * %CPU_DOWN_FAILED. @cpu is being hot[un]plugged, update NUMA affinity of * @wq accordingly. * * If NUMA affinity can't be adjusted due to memory allocation failure, it * falls back to @wq->dfl_pwq which may not be optimal but is always * correct. * * Note that when the last allowed CPU of a NUMA node goes offline for a * workqueue with a cpumask spanning multiple nodes, the workers which were * already executing the work items for the workqueue will lose their CPU * affinity and may execute on any CPU. This is similar to how per-cpu * workqueues behave on CPU_DOWN. If a workqueue user wants strict * affinity, it's the user's responsibility to flush the work item from * CPU_DOWN_PREPARE. */ static void wq_update_unbound_numa(struct workqueue_struct *wq, int cpu, bool online) { int node = cpu_to_node(cpu); int cpu_off = online ? -1 : cpu; struct pool_workqueue *old_pwq = NULL, *pwq; struct workqueue_attrs *target_attrs; cpumask_t *cpumask; lockdep_assert_held(&wq_pool_mutex); if (!wq_numa_enabled || !(wq->flags & WQ_UNBOUND) || wq->unbound_attrs->no_numa) return; /* * We don't wanna alloc/free wq_attrs for each wq for each CPU. * Let's use a preallocated one. The following buf is protected by * CPU hotplug exclusion. */ target_attrs = wq_update_unbound_numa_attrs_buf; cpumask = target_attrs->cpumask; copy_workqueue_attrs(target_attrs, wq->unbound_attrs); pwq = unbound_pwq_by_node(wq, node); /* * Let's determine what needs to be done. If the target cpumask is * different from the default pwq's, we need to compare it to @pwq's * and create a new one if they don't match. If the target cpumask * equals the default pwq's, the default pwq should be used. */ if (wq_calc_node_cpumask(wq->dfl_pwq->pool->attrs, node, cpu_off, cpumask)) { if (cpumask_equal(cpumask, pwq->pool->attrs->cpumask)) return; } else { goto use_dfl_pwq; } /* create a new pwq */ pwq = alloc_unbound_pwq(wq, target_attrs); if (!pwq) { pr_warn("workqueue: allocation failed while updating NUMA affinity of \"%s\"\n", wq->name); goto use_dfl_pwq; } /* Install the new pwq. */ mutex_lock(&wq->mutex); old_pwq = numa_pwq_tbl_install(wq, node, pwq); goto out_unlock; use_dfl_pwq: mutex_lock(&wq->mutex); raw_spin_lock_irq(&wq->dfl_pwq->pool->lock); get_pwq(wq->dfl_pwq); raw_spin_unlock_irq(&wq->dfl_pwq->pool->lock); old_pwq = numa_pwq_tbl_install(wq, node, wq->dfl_pwq); out_unlock: mutex_unlock(&wq->mutex); put_pwq_unlocked(old_pwq); } static int alloc_and_link_pwqs(struct workqueue_struct *wq) { bool highpri = wq->flags & WQ_HIGHPRI; int cpu, ret; if (!(wq->flags & WQ_UNBOUND)) { wq->cpu_pwqs = alloc_percpu(struct pool_workqueue); if (!wq->cpu_pwqs) return -ENOMEM; for_each_possible_cpu(cpu) { struct pool_workqueue *pwq = per_cpu_ptr(wq->cpu_pwqs, cpu); struct worker_pool *cpu_pools = per_cpu(cpu_worker_pools, cpu); init_pwq(pwq, wq, &cpu_pools[highpri]); mutex_lock(&wq->mutex); link_pwq(pwq); mutex_unlock(&wq->mutex); } return 0; } get_online_cpus(); if (wq->flags & __WQ_ORDERED) { ret = apply_workqueue_attrs(wq, ordered_wq_attrs[highpri]); /* there should only be single pwq for ordering guarantee */ WARN(!ret && (wq->pwqs.next != &wq->dfl_pwq->pwqs_node || wq->pwqs.prev != &wq->dfl_pwq->pwqs_node), "ordering guarantee broken for workqueue %s\n", wq->name); } else { ret = apply_workqueue_attrs(wq, unbound_std_wq_attrs[highpri]); } put_online_cpus(); return ret; } static int wq_clamp_max_active(int max_active, unsigned int flags, const char *name) { int lim = flags & WQ_UNBOUND ? WQ_UNBOUND_MAX_ACTIVE : WQ_MAX_ACTIVE; if (max_active < 1 || max_active > lim) pr_warn("workqueue: max_active %d requested for %s is out of range, clamping between %d and %d\n", max_active, name, 1, lim); return clamp_val(max_active, 1, lim); } /* * Workqueues which may be used during memory reclaim should have a rescuer * to guarantee forward progress. */ static int init_rescuer(struct workqueue_struct *wq) { struct worker *rescuer; int ret; if (!(wq->flags & WQ_MEM_RECLAIM)) return 0; rescuer = alloc_worker(NUMA_NO_NODE); if (!rescuer) return -ENOMEM; rescuer->rescue_wq = wq; rescuer->task = kthread_create(rescuer_thread, rescuer, "%s", wq->name); if (IS_ERR(rescuer->task)) { ret = PTR_ERR(rescuer->task); kfree(rescuer); return ret; } wq->rescuer = rescuer; kthread_bind_mask(rescuer->task, cpu_possible_mask); wake_up_process(rescuer->task); return 0; } __printf(1, 4) struct workqueue_struct *alloc_workqueue(const char *fmt, unsigned int flags, int max_active, ...) { size_t tbl_size = 0; va_list args; struct workqueue_struct *wq; struct pool_workqueue *pwq; /* * Unbound && max_active == 1 used to imply ordered, which is no * longer the case on NUMA machines due to per-node pools. While * alloc_ordered_workqueue() is the right way to create an ordered * workqueue, keep the previous behavior to avoid subtle breakages * on NUMA. */ if ((flags & WQ_UNBOUND) && max_active == 1) flags |= __WQ_ORDERED; /* see the comment above the definition of WQ_POWER_EFFICIENT */ if ((flags & WQ_POWER_EFFICIENT) && wq_power_efficient) flags |= WQ_UNBOUND; /* allocate wq and format name */ if (flags & WQ_UNBOUND) tbl_size = nr_node_ids * sizeof(wq->numa_pwq_tbl[0]); wq = kzalloc(sizeof(*wq) + tbl_size, GFP_KERNEL); if (!wq) return NULL; if (flags & WQ_UNBOUND) { wq->unbound_attrs = alloc_workqueue_attrs(); if (!wq->unbound_attrs) goto err_free_wq; } va_start(args, max_active); vsnprintf(wq->name, sizeof(wq->name), fmt, args); va_end(args); max_active = max_active ?: WQ_DFL_ACTIVE; max_active = wq_clamp_max_active(max_active, flags, wq->name); /* init wq */ wq->flags = flags; wq->saved_max_active = max_active; mutex_init(&wq->mutex); atomic_set(&wq->nr_pwqs_to_flush, 0); INIT_LIST_HEAD(&wq->pwqs); INIT_LIST_HEAD(&wq->flusher_queue); INIT_LIST_HEAD(&wq->flusher_overflow); INIT_LIST_HEAD(&wq->maydays); wq_init_lockdep(wq); INIT_LIST_HEAD(&wq->list); if (alloc_and_link_pwqs(wq) < 0) goto err_unreg_lockdep; if (wq_online && init_rescuer(wq) < 0) goto err_destroy; if ((wq->flags & WQ_SYSFS) && workqueue_sysfs_register(wq)) goto err_destroy; /* * wq_pool_mutex protects global freeze state and workqueues list. * Grab it, adjust max_active and add the new @wq to workqueues * list. */ mutex_lock(&wq_pool_mutex); mutex_lock(&wq->mutex); for_each_pwq(pwq, wq) pwq_adjust_max_active(pwq); mutex_unlock(&wq->mutex); list_add_tail_rcu(&wq->list, &workqueues); mutex_unlock(&wq_pool_mutex); return wq; err_unreg_lockdep: wq_unregister_lockdep(wq); wq_free_lockdep(wq); err_free_wq: free_workqueue_attrs(wq->unbound_attrs); kfree(wq); return NULL; err_destroy: destroy_workqueue(wq); return NULL; } EXPORT_SYMBOL_GPL(alloc_workqueue); static bool pwq_busy(struct pool_workqueue *pwq) { int i; for (i = 0; i < WORK_NR_COLORS; i++) if (pwq->nr_in_flight[i]) return true; if ((pwq != pwq->wq->dfl_pwq) && (pwq->refcnt > 1)) return true; if (pwq->nr_active || !list_empty(&pwq->delayed_works)) return true; return false; } /** * destroy_workqueue - safely terminate a workqueue * @wq: target workqueue * * Safely destroy a workqueue. All work currently pending will be done first. */ void destroy_workqueue(struct workqueue_struct *wq) { struct pool_workqueue *pwq; int node; /* * Remove it from sysfs first so that sanity check failure doesn't * lead to sysfs name conflicts. */ workqueue_sysfs_unregister(wq); /* drain it before proceeding with destruction */ drain_workqueue(wq); /* kill rescuer, if sanity checks fail, leave it w/o rescuer */ if (wq->rescuer) { struct worker *rescuer = wq->rescuer; /* this prevents new queueing */ raw_spin_lock_irq(&wq_mayday_lock); wq->rescuer = NULL; raw_spin_unlock_irq(&wq_mayday_lock); /* rescuer will empty maydays list before exiting */ kthread_stop(rescuer->task); kfree(rescuer); } /* * Sanity checks - grab all the locks so that we wait for all * in-flight operations which may do put_pwq(). */ mutex_lock(&wq_pool_mutex); mutex_lock(&wq->mutex); for_each_pwq(pwq, wq) { raw_spin_lock_irq(&pwq->pool->lock); if (WARN_ON(pwq_busy(pwq))) { pr_warn("%s: %s has the following busy pwq\n", __func__, wq->name); show_pwq(pwq); raw_spin_unlock_irq(&pwq->pool->lock); mutex_unlock(&wq->mutex); mutex_unlock(&wq_pool_mutex); show_workqueue_state(); return; } raw_spin_unlock_irq(&pwq->pool->lock); } mutex_unlock(&wq->mutex); /* * wq list is used to freeze wq, remove from list after * flushing is complete in case freeze races us. */ list_del_rcu(&wq->list); mutex_unlock(&wq_pool_mutex); if (!(wq->flags & WQ_UNBOUND)) { wq_unregister_lockdep(wq); /* * The base ref is never dropped on per-cpu pwqs. Directly * schedule RCU free. */ call_rcu(&wq->rcu, rcu_free_wq); } else { /* * We're the sole accessor of @wq at this point. Directly * access numa_pwq_tbl[] and dfl_pwq to put the base refs. * @wq will be freed when the last pwq is released. */ for_each_node(node) { pwq = rcu_access_pointer(wq->numa_pwq_tbl[node]); RCU_INIT_POINTER(wq->numa_pwq_tbl[node], NULL); put_pwq_unlocked(pwq); } /* * Put dfl_pwq. @wq may be freed any time after dfl_pwq is * put. Don't access it afterwards. */ pwq = wq->dfl_pwq; wq->dfl_pwq = NULL; put_pwq_unlocked(pwq); } } EXPORT_SYMBOL_GPL(destroy_workqueue); /** * workqueue_set_max_active - adjust max_active of a workqueue * @wq: target workqueue * @max_active: new max_active value. * * Set max_active of @wq to @max_active. * * CONTEXT: * Don't call from IRQ context. */ void workqueue_set_max_active(struct workqueue_struct *wq, int max_active) { struct pool_workqueue *pwq; /* disallow meddling with max_active for ordered workqueues */ if (WARN_ON(wq->flags & __WQ_ORDERED_EXPLICIT)) return; max_active = wq_clamp_max_active(max_active, wq->flags, wq->name); mutex_lock(&wq->mutex); wq->flags &= ~__WQ_ORDERED; wq->saved_max_active = max_active; for_each_pwq(pwq, wq) pwq_adjust_max_active(pwq); mutex_unlock(&wq->mutex); } EXPORT_SYMBOL_GPL(workqueue_set_max_active); /** * current_work - retrieve %current task's work struct * * Determine if %current task is a workqueue worker and what it's working on. * Useful to find out the context that the %current task is running in. * * Return: work struct if %current task is a workqueue worker, %NULL otherwise. */ struct work_struct *current_work(void) { struct worker *worker = current_wq_worker(); return worker ? worker->current_work : NULL; } EXPORT_SYMBOL(current_work); /** * current_is_workqueue_rescuer - is %current workqueue rescuer? * * Determine whether %current is a workqueue rescuer. Can be used from * work functions to determine whether it's being run off the rescuer task. * * Return: %true if %current is a workqueue rescuer. %false otherwise. */ bool current_is_workqueue_rescuer(void) { struct worker *worker = current_wq_worker(); return worker && worker->rescue_wq; } /** * workqueue_congested - test whether a workqueue is congested * @cpu: CPU in question * @wq: target workqueue * * Test whether @wq's cpu workqueue for @cpu is congested. There is * no synchronization around this function and the test result is * unreliable and only useful as advisory hints or for debugging. * * If @cpu is WORK_CPU_UNBOUND, the test is performed on the local CPU. * Note that both per-cpu and unbound workqueues may be associated with * multiple pool_workqueues which have separate congested states. A * workqueue being congested on one CPU doesn't mean the workqueue is also * contested on other CPUs / NUMA nodes. * * Return: * %true if congested, %false otherwise. */ bool workqueue_congested(int cpu, struct workqueue_struct *wq) { struct pool_workqueue *pwq; bool ret; rcu_read_lock(); preempt_disable(); if (cpu == WORK_CPU_UNBOUND) cpu = smp_processor_id(); if (!(wq->flags & WQ_UNBOUND)) pwq = per_cpu_ptr(wq->cpu_pwqs, cpu); else pwq = unbound_pwq_by_node(wq, cpu_to_node(cpu)); ret = !list_empty(&pwq->delayed_works); preempt_enable(); rcu_read_unlock(); return ret; } EXPORT_SYMBOL_GPL(workqueue_congested); /** * work_busy - test whether a work is currently pending or running * @work: the work to be tested * * Test whether @work is currently pending or running. There is no * synchronization around this function and the test result is * unreliable and only useful as advisory hints or for debugging. * * Return: * OR'd bitmask of WORK_BUSY_* bits. */ unsigned int work_busy(struct work_struct *work) { struct worker_pool *pool; unsigned long flags; unsigned int ret = 0; if (work_pending(work)) ret |= WORK_BUSY_PENDING; rcu_read_lock(); pool = get_work_pool(work); if (pool) { raw_spin_lock_irqsave(&pool->lock, flags); if (find_worker_executing_work(pool, work)) ret |= WORK_BUSY_RUNNING; raw_spin_unlock_irqrestore(&pool->lock, flags); } rcu_read_unlock(); return ret; } EXPORT_SYMBOL_GPL(work_busy); /** * set_worker_desc - set description for the current work item * @fmt: printf-style format string * @...: arguments for the format string * * This function can be called by a running work function to describe what * the work item is about. If the worker task gets dumped, this * information will be printed out together to help debugging. The * description can be at most WORKER_DESC_LEN including the trailing '\0'. */ void set_worker_desc(const char *fmt, ...) { struct worker *worker = current_wq_worker(); va_list args; if (worker) { va_start(args, fmt); vsnprintf(worker->desc, sizeof(worker->desc), fmt, args); va_end(args); } } EXPORT_SYMBOL_GPL(set_worker_desc); /** * print_worker_info - print out worker information and description * @log_lvl: the log level to use when printing * @task: target task * * If @task is a worker and currently executing a work item, print out the * name of the workqueue being serviced and worker description set with * set_worker_desc() by the currently executing work item. * * This function can be safely called on any task as long as the * task_struct itself is accessible. While safe, this function isn't * synchronized and may print out mixups or garbages of limited length. */ void print_worker_info(const char *log_lvl, struct task_struct *task) { work_func_t *fn = NULL; char name[WQ_NAME_LEN] = { }; char desc[WORKER_DESC_LEN] = { }; struct pool_workqueue *pwq = NULL; struct workqueue_struct *wq = NULL; struct worker *worker; if (!(task->flags & PF_WQ_WORKER)) return; /* * This function is called without any synchronization and @task * could be in any state. Be careful with dereferences. */ worker = kthread_probe_data(task); /* * Carefully copy the associated workqueue's workfn, name and desc. * Keep the original last '\0' in case the original is garbage. */ copy_from_kernel_nofault(&fn, &worker->current_func, sizeof(fn)); copy_from_kernel_nofault(&pwq, &worker->current_pwq, sizeof(pwq)); copy_from_kernel_nofault(&wq, &pwq->wq, sizeof(wq)); copy_from_kernel_nofault(name, wq->name, sizeof(name) - 1); copy_from_kernel_nofault(desc, worker->desc, sizeof(desc) - 1); if (fn || name[0] || desc[0]) { printk("%sWorkqueue: %s %ps", log_lvl, name, fn); if (strcmp(name, desc)) pr_cont(" (%s)", desc); pr_cont("\n"); } } static void pr_cont_pool_info(struct worker_pool *pool) { pr_cont(" cpus=%*pbl", nr_cpumask_bits, pool->attrs->cpumask); if (pool->node != NUMA_NO_NODE) pr_cont(" node=%d", pool->node); pr_cont(" flags=0x%x nice=%d", pool->flags, pool->attrs->nice); } static void pr_cont_work(bool comma, struct work_struct *work) { if (work->func == wq_barrier_func) { struct wq_barrier *barr; barr = container_of(work, struct wq_barrier, work); pr_cont("%s BAR(%d)", comma ? "," : "", task_pid_nr(barr->task)); } else { pr_cont("%s %ps", comma ? "," : "", work->func); } } static void show_pwq(struct pool_workqueue *pwq) { struct worker_pool *pool = pwq->pool; struct work_struct *work; struct worker *worker; bool has_in_flight = false, has_pending = false; int bkt; pr_info(" pwq %d:", pool->id); pr_cont_pool_info(pool); pr_cont(" active=%d/%d refcnt=%d%s\n", pwq->nr_active, pwq->max_active, pwq->refcnt, !list_empty(&pwq->mayday_node) ? " MAYDAY" : ""); hash_for_each(pool->busy_hash, bkt, worker, hentry) { if (worker->current_pwq == pwq) { has_in_flight = true; break; } } if (has_in_flight) { bool comma = false; pr_info(" in-flight:"); hash_for_each(pool->busy_hash, bkt, worker, hentry) { if (worker->current_pwq != pwq) continue; pr_cont("%s %d%s:%ps", comma ? "," : "", task_pid_nr(worker->task), worker->rescue_wq ? "(RESCUER)" : "", worker->current_func); list_for_each_entry(work, &worker->scheduled, entry) pr_cont_work(false, work); comma = true; } pr_cont("\n"); } list_for_each_entry(work, &pool->worklist, entry) { if (get_work_pwq(work) == pwq) { has_pending = true; break; } } if (has_pending) { bool comma = false; pr_info(" pending:"); list_for_each_entry(work, &pool->worklist, entry) { if (get_work_pwq(work) != pwq) continue; pr_cont_work(comma, work); comma = !(*work_data_bits(work) & WORK_STRUCT_LINKED); } pr_cont("\n"); } if (!list_empty(&pwq->delayed_works)) { bool comma = false; pr_info(" delayed:"); list_for_each_entry(work, &pwq->delayed_works, entry) { pr_cont_work(comma, work); comma = !(*work_data_bits(work) & WORK_STRUCT_LINKED); } pr_cont("\n"); } } /** * show_workqueue_state - dump workqueue state * * Called from a sysrq handler or try_to_freeze_tasks() and prints out * all busy workqueues and pools. */ void show_workqueue_state(void) { struct workqueue_struct *wq; struct worker_pool *pool; unsigned long flags; int pi; rcu_read_lock(); pr_info("Showing busy workqueues and worker pools:\n"); list_for_each_entry_rcu(wq, &workqueues, list) { struct pool_workqueue *pwq; bool idle = true; for_each_pwq(pwq, wq) { if (pwq->nr_active || !list_empty(&pwq->delayed_works)) { idle = false; break; } } if (idle) continue; pr_info("workqueue %s: flags=0x%x\n", wq->name, wq->flags); for_each_pwq(pwq, wq) { raw_spin_lock_irqsave(&pwq->pool->lock, flags); if (pwq->nr_active || !list_empty(&pwq->delayed_works)) show_pwq(pwq); raw_spin_unlock_irqrestore(&pwq->pool->lock, flags); /* * We could be printing a lot from atomic context, e.g. * sysrq-t -> show_workqueue_state(). Avoid triggering * hard lockup. */ touch_nmi_watchdog(); } } for_each_pool(pool, pi) { struct worker *worker; bool first = true; raw_spin_lock_irqsave(&pool->lock, flags); if (pool->nr_workers == pool->nr_idle) goto next_pool; pr_info("pool %d:", pool->id); pr_cont_pool_info(pool); pr_cont(" hung=%us workers=%d", jiffies_to_msecs(jiffies - pool->watchdog_ts) / 1000, pool->nr_workers); if (pool->manager) pr_cont(" manager: %d", task_pid_nr(pool->manager->task)); list_for_each_entry(worker, &pool->idle_list, entry) { pr_cont(" %s%d", first ? "idle: " : "", task_pid_nr(worker->task)); first = false; } pr_cont("\n"); next_pool: raw_spin_unlock_irqrestore(&pool->lock, flags); /* * We could be printing a lot from atomic context, e.g. * sysrq-t -> show_workqueue_state(). Avoid triggering * hard lockup. */ touch_nmi_watchdog(); } rcu_read_unlock(); } /* used to show worker information through /proc/PID/{comm,stat,status} */ void wq_worker_comm(char *buf, size_t size, struct task_struct *task) { int off; /* always show the actual comm */ off = strscpy(buf, task->comm, size); if (off < 0) return; /* stabilize PF_WQ_WORKER and worker pool association */ mutex_lock(&wq_pool_attach_mutex); if (task->flags & PF_WQ_WORKER) { struct worker *worker = kthread_data(task); struct worker_pool *pool = worker->pool; if (pool) { raw_spin_lock_irq(&pool->lock); /* * ->desc tracks information (wq name or * set_worker_desc()) for the latest execution. If * current, prepend '+', otherwise '-'. */ if (worker->desc[0] != '\0') { if (worker->current_work) scnprintf(buf + off, size - off, "+%s", worker->desc); else scnprintf(buf + off, size - off, "-%s", worker->desc); } raw_spin_unlock_irq(&pool->lock); } } mutex_unlock(&wq_pool_attach_mutex); } #ifdef CONFIG_SMP /* * CPU hotplug. * * There are two challenges in supporting CPU hotplug. Firstly, there * are a lot of assumptions on strong associations among work, pwq and * pool which make migrating pending and scheduled works very * difficult to implement without impacting hot paths. Secondly, * worker pools serve mix of short, long and very long running works making * blocked draining impractical. * * This is solved by allowing the pools to be disassociated from the CPU * running as an unbound one and allowing it to be reattached later if the * cpu comes back online. */ static void unbind_workers(int cpu) { struct worker_pool *pool; struct worker *worker; for_each_cpu_worker_pool(pool, cpu) { mutex_lock(&wq_pool_attach_mutex); raw_spin_lock_irq(&pool->lock); /* * We've blocked all attach/detach operations. Make all workers * unbound and set DISASSOCIATED. Before this, all workers * except for the ones which are still executing works from * before the last CPU down must be on the cpu. After * this, they may become diasporas. */ for_each_pool_worker(worker, pool) worker->flags |= WORKER_UNBOUND; pool->flags |= POOL_DISASSOCIATED; raw_spin_unlock_irq(&pool->lock); mutex_unlock(&wq_pool_attach_mutex); /* * Call schedule() so that we cross rq->lock and thus can * guarantee sched callbacks see the %WORKER_UNBOUND flag. * This is necessary as scheduler callbacks may be invoked * from other cpus. */ schedule(); /* * Sched callbacks are disabled now. Zap nr_running. * After this, nr_running stays zero and need_more_worker() * and keep_working() are always true as long as the * worklist is not empty. This pool now behaves as an * unbound (in terms of concurrency management) pool which * are served by workers tied to the pool. */ atomic_set(&pool->nr_running, 0); /* * With concurrency management just turned off, a busy * worker blocking could lead to lengthy stalls. Kick off * unbound chain execution of currently pending work items. */ raw_spin_lock_irq(&pool->lock); wake_up_worker(pool); raw_spin_unlock_irq(&pool->lock); } } /** * rebind_workers - rebind all workers of a pool to the associated CPU * @pool: pool of interest * * @pool->cpu is coming online. Rebind all workers to the CPU. */ static void rebind_workers(struct worker_pool *pool) { struct worker *worker; lockdep_assert_held(&wq_pool_attach_mutex); /* * Restore CPU affinity of all workers. As all idle workers should * be on the run-queue of the associated CPU before any local * wake-ups for concurrency management happen, restore CPU affinity * of all workers first and then clear UNBOUND. As we're called * from CPU_ONLINE, the following shouldn't fail. */ for_each_pool_worker(worker, pool) WARN_ON_ONCE(set_cpus_allowed_ptr(worker->task, pool->attrs->cpumask) < 0); raw_spin_lock_irq(&pool->lock); pool->flags &= ~POOL_DISASSOCIATED; for_each_pool_worker(worker, pool) { unsigned int worker_flags = worker->flags; /* * A bound idle worker should actually be on the runqueue * of the associated CPU for local wake-ups targeting it to * work. Kick all idle workers so that they migrate to the * associated CPU. Doing this in the same loop as * replacing UNBOUND with REBOUND is safe as no worker will * be bound before @pool->lock is released. */ if (worker_flags & WORKER_IDLE) wake_up_process(worker->task); /* * We want to clear UNBOUND but can't directly call * worker_clr_flags() or adjust nr_running. Atomically * replace UNBOUND with another NOT_RUNNING flag REBOUND. * @worker will clear REBOUND using worker_clr_flags() when * it initiates the next execution cycle thus restoring * concurrency management. Note that when or whether * @worker clears REBOUND doesn't affect correctness. * * WRITE_ONCE() is necessary because @worker->flags may be * tested without holding any lock in * wq_worker_running(). Without it, NOT_RUNNING test may * fail incorrectly leading to premature concurrency * management operations. */ WARN_ON_ONCE(!(worker_flags & WORKER_UNBOUND)); worker_flags |= WORKER_REBOUND; worker_flags &= ~WORKER_UNBOUND; WRITE_ONCE(worker->flags, worker_flags); } raw_spin_unlock_irq(&pool->lock); } /** * restore_unbound_workers_cpumask - restore cpumask of unbound workers * @pool: unbound pool of interest * @cpu: the CPU which is coming up * * An unbound pool may end up with a cpumask which doesn't have any online * CPUs. When a worker of such pool get scheduled, the scheduler resets * its cpus_allowed. If @cpu is in @pool's cpumask which didn't have any * online CPU before, cpus_allowed of all its workers should be restored. */ static void restore_unbound_workers_cpumask(struct worker_pool *pool, int cpu) { static cpumask_t cpumask; struct worker *worker; lockdep_assert_held(&wq_pool_attach_mutex); /* is @cpu allowed for @pool? */ if (!cpumask_test_cpu(cpu, pool->attrs->cpumask)) return; cpumask_and(&cpumask, pool->attrs->cpumask, cpu_online_mask); /* as we're called from CPU_ONLINE, the following shouldn't fail */ for_each_pool_worker(worker, pool) WARN_ON_ONCE(set_cpus_allowed_ptr(worker->task, &cpumask) < 0); } int workqueue_prepare_cpu(unsigned int cpu) { struct worker_pool *pool; for_each_cpu_worker_pool(pool, cpu) { if (pool->nr_workers) continue; if (!create_worker(pool)) return -ENOMEM; } return 0; } int workqueue_online_cpu(unsigned int cpu) { struct worker_pool *pool; struct workqueue_struct *wq; int pi; mutex_lock(&wq_pool_mutex); for_each_pool(pool, pi) { mutex_lock(&wq_pool_attach_mutex); if (pool->cpu == cpu) rebind_workers(pool); else if (pool->cpu < 0) restore_unbound_workers_cpumask(pool, cpu); mutex_unlock(&wq_pool_attach_mutex); } /* update NUMA affinity of unbound workqueues */ list_for_each_entry(wq, &workqueues, list) wq_update_unbound_numa(wq, cpu, true); mutex_unlock(&wq_pool_mutex); return 0; } int workqueue_offline_cpu(unsigned int cpu) { struct workqueue_struct *wq; /* unbinding per-cpu workers should happen on the local CPU */ if (WARN_ON(cpu != smp_processor_id())) return -1; unbind_workers(cpu); /* update NUMA affinity of unbound workqueues */ mutex_lock(&wq_pool_mutex); list_for_each_entry(wq, &workqueues, list) wq_update_unbound_numa(wq, cpu, false); mutex_unlock(&wq_pool_mutex); return 0; } struct work_for_cpu { struct work_struct work; long (*fn)(void *); void *arg; long ret; }; static void work_for_cpu_fn(struct work_struct *work) { struct work_for_cpu *wfc = container_of(work, struct work_for_cpu, work); wfc->ret = wfc->fn(wfc->arg); } /** * work_on_cpu - run a function in thread context on a particular cpu * @cpu: the cpu to run on * @fn: the function to run * @arg: the function arg * * It is up to the caller to ensure that the cpu doesn't go offline. * The caller must not hold any locks which would prevent @fn from completing. * * Return: The value @fn returns. */ long work_on_cpu(int cpu, long (*fn)(void *), void *arg) { struct work_for_cpu wfc = { .fn = fn, .arg = arg }; INIT_WORK_ONSTACK(&wfc.work, work_for_cpu_fn); schedule_work_on(cpu, &wfc.work); flush_work(&wfc.work); destroy_work_on_stack(&wfc.work); return wfc.ret; } EXPORT_SYMBOL_GPL(work_on_cpu); /** * work_on_cpu_safe - run a function in thread context on a particular cpu * @cpu: the cpu to run on * @fn: the function to run * @arg: the function argument * * Disables CPU hotplug and calls work_on_cpu(). The caller must not hold * any locks which would prevent @fn from completing. * * Return: The value @fn returns. */ long work_on_cpu_safe(int cpu, long (*fn)(void *), void *arg) { long ret = -ENODEV; get_online_cpus(); if (cpu_online(cpu)) ret = work_on_cpu(cpu, fn, arg); put_online_cpus(); return ret; } EXPORT_SYMBOL_GPL(work_on_cpu_safe); #endif /* CONFIG_SMP */ #ifdef CONFIG_FREEZER /** * freeze_workqueues_begin - begin freezing workqueues * * Start freezing workqueues. After this function returns, all freezable * workqueues will queue new works to their delayed_works list instead of * pool->worklist. * * CONTEXT: * Grabs and releases wq_pool_mutex, wq->mutex and pool->lock's. */ void freeze_workqueues_begin(void) { struct workqueue_struct *wq; struct pool_workqueue *pwq; mutex_lock(&wq_pool_mutex); WARN_ON_ONCE(workqueue_freezing); workqueue_freezing = true; list_for_each_entry(wq, &workqueues, list) { mutex_lock(&wq->mutex); for_each_pwq(pwq, wq) pwq_adjust_max_active(pwq); mutex_unlock(&wq->mutex); } mutex_unlock(&wq_pool_mutex); } /** * freeze_workqueues_busy - are freezable workqueues still busy? * * Check whether freezing is complete. This function must be called * between freeze_workqueues_begin() and thaw_workqueues(). * * CONTEXT: * Grabs and releases wq_pool_mutex. * * Return: * %true if some freezable workqueues are still busy. %false if freezing * is complete. */ bool freeze_workqueues_busy(void) { bool busy = false; struct workqueue_struct *wq; struct pool_workqueue *pwq; mutex_lock(&wq_pool_mutex); WARN_ON_ONCE(!workqueue_freezing); list_for_each_entry(wq, &workqueues, list) { if (!(wq->flags & WQ_FREEZABLE)) continue; /* * nr_active is monotonically decreasing. It's safe * to peek without lock. */ rcu_read_lock(); for_each_pwq(pwq, wq) { WARN_ON_ONCE(pwq->nr_active < 0); if (pwq->nr_active) { busy = true; rcu_read_unlock(); goto out_unlock; } } rcu_read_unlock(); } out_unlock: mutex_unlock(&wq_pool_mutex); return busy; } /** * thaw_workqueues - thaw workqueues * * Thaw workqueues. Normal queueing is restored and all collected * frozen works are transferred to their respective pool worklists. * * CONTEXT: * Grabs and releases wq_pool_mutex, wq->mutex and pool->lock's. */ void thaw_workqueues(void) { struct workqueue_struct *wq; struct pool_workqueue *pwq; mutex_lock(&wq_pool_mutex); if (!workqueue_freezing) goto out_unlock; workqueue_freezing = false; /* restore max_active and repopulate worklist */ list_for_each_entry(wq, &workqueues, list) { mutex_lock(&wq->mutex); for_each_pwq(pwq, wq) pwq_adjust_max_active(pwq); mutex_unlock(&wq->mutex); } out_unlock: mutex_unlock(&wq_pool_mutex); } #endif /* CONFIG_FREEZER */ static int workqueue_apply_unbound_cpumask(void) { LIST_HEAD(ctxs); int ret = 0; struct workqueue_struct *wq; struct apply_wqattrs_ctx *ctx, *n; lockdep_assert_held(&wq_pool_mutex); list_for_each_entry(wq, &workqueues, list) { if (!(wq->flags & WQ_UNBOUND)) continue; /* creating multiple pwqs breaks ordering guarantee */ if (wq->flags & __WQ_ORDERED) continue; ctx = apply_wqattrs_prepare(wq, wq->unbound_attrs); if (!ctx) { ret = -ENOMEM; break; } list_add_tail(&ctx->list, &ctxs); } list_for_each_entry_safe(ctx, n, &ctxs, list) { if (!ret) apply_wqattrs_commit(ctx); apply_wqattrs_cleanup(ctx); } return ret; } /** * workqueue_set_unbound_cpumask - Set the low-level unbound cpumask * @cpumask: the cpumask to set * * The low-level workqueues cpumask is a global cpumask that limits * the affinity of all unbound workqueues. This function check the @cpumask * and apply it to all unbound workqueues and updates all pwqs of them. * * Retun: 0 - Success * -EINVAL - Invalid @cpumask * -ENOMEM - Failed to allocate memory for attrs or pwqs. */ int workqueue_set_unbound_cpumask(cpumask_var_t cpumask) { int ret = -EINVAL; cpumask_var_t saved_cpumask; if (!zalloc_cpumask_var(&saved_cpumask, GFP_KERNEL)) return -ENOMEM; /* * Not excluding isolated cpus on purpose. * If the user wishes to include them, we allow that. */ cpumask_and(cpumask, cpumask, cpu_possible_mask); if (!cpumask_empty(cpumask)) { apply_wqattrs_lock(); /* save the old wq_unbound_cpumask. */ cpumask_copy(saved_cpumask, wq_unbound_cpumask); /* update wq_unbound_cpumask at first and apply it to wqs. */ cpumask_copy(wq_unbound_cpumask, cpumask); ret = workqueue_apply_unbound_cpumask(); /* restore the wq_unbound_cpumask when failed. */ if (ret < 0) cpumask_copy(wq_unbound_cpumask, saved_cpumask); apply_wqattrs_unlock(); } free_cpumask_var(saved_cpumask); return ret; } #ifdef CONFIG_SYSFS /* * Workqueues with WQ_SYSFS flag set is visible to userland via * /sys/bus/workqueue/devices/WQ_NAME. All visible workqueues have the * following attributes. * * per_cpu RO bool : whether the workqueue is per-cpu or unbound * max_active RW int : maximum number of in-flight work items * * Unbound workqueues have the following extra attributes. * * pool_ids RO int : the associated pool IDs for each node * nice RW int : nice value of the workers * cpumask RW mask : bitmask of allowed CPUs for the workers * numa RW bool : whether enable NUMA affinity */ struct wq_device { struct workqueue_struct *wq; struct device dev; }; static struct workqueue_struct *dev_to_wq(struct device *dev) { struct wq_device *wq_dev = container_of(dev, struct wq_device, dev); return wq_dev->wq; } static ssize_t per_cpu_show(struct device *dev, struct device_attribute *attr, char *buf) { struct workqueue_struct *wq = dev_to_wq(dev); return scnprintf(buf, PAGE_SIZE, "%d\n", (bool)!(wq->flags & WQ_UNBOUND)); } static DEVICE_ATTR_RO(per_cpu); static ssize_t max_active_show(struct device *dev, struct device_attribute *attr, char *buf) { struct workqueue_struct *wq = dev_to_wq(dev); return scnprintf(buf, PAGE_SIZE, "%d\n", wq->saved_max_active); } static ssize_t max_active_store(struct device *dev, struct device_attribute *attr, const char *buf, size_t count) { struct workqueue_struct *wq = dev_to_wq(dev); int val; if (sscanf(buf, "%d", &val) != 1 || val <= 0) return -EINVAL; workqueue_set_max_active(wq, val); return count; } static DEVICE_ATTR_RW(max_active); static struct attribute *wq_sysfs_attrs[] = { &dev_attr_per_cpu.attr, &dev_attr_max_active.attr, NULL, }; ATTRIBUTE_GROUPS(wq_sysfs); static ssize_t wq_pool_ids_show(struct device *dev, struct device_attribute *attr, char *buf) { struct workqueue_struct *wq = dev_to_wq(dev); const char *delim = ""; int node, written = 0; get_online_cpus(); rcu_read_lock(); for_each_node(node) { written += scnprintf(buf + written, PAGE_SIZE - written, "%s%d:%d", delim, node, unbound_pwq_by_node(wq, node)->pool->id); delim = " "; } written += scnprintf(buf + written, PAGE_SIZE - written, "\n"); rcu_read_unlock(); put_online_cpus(); return written; } static ssize_t wq_nice_show(struct device *dev, struct device_attribute *attr, char *buf) { struct workqueue_struct *wq = dev_to_wq(dev); int written; mutex_lock(&wq->mutex); written = scnprintf(buf, PAGE_SIZE, "%d\n", wq->unbound_attrs->nice); mutex_unlock(&wq->mutex); return written; } /* prepare workqueue_attrs for sysfs store operations */ static struct workqueue_attrs *wq_sysfs_prep_attrs(struct workqueue_struct *wq) { struct workqueue_attrs *attrs; lockdep_assert_held(&wq_pool_mutex); attrs = alloc_workqueue_attrs(); if (!attrs) return NULL; copy_workqueue_attrs(attrs, wq->unbound_attrs); return attrs; } static ssize_t wq_nice_store(struct device *dev, struct device_attribute *attr, const char *buf, size_t count) { struct workqueue_struct *wq = dev_to_wq(dev); struct workqueue_attrs *attrs; int ret = -ENOMEM; apply_wqattrs_lock(); attrs = wq_sysfs_prep_attrs(wq); if (!attrs) goto out_unlock; if (sscanf(buf, "%d", &attrs->nice) == 1 && attrs->nice >= MIN_NICE && attrs->nice <= MAX_NICE) ret = apply_workqueue_attrs_locked(wq, attrs); else ret = -EINVAL; out_unlock: apply_wqattrs_unlock(); free_workqueue_attrs(attrs); return ret ?: count; } static ssize_t wq_cpumask_show(struct device *dev, struct device_attribute *attr, char *buf) { struct workqueue_struct *wq = dev_to_wq(dev); int written; mutex_lock(&wq->mutex); written = scnprintf(buf, PAGE_SIZE, "%*pb\n", cpumask_pr_args(wq->unbound_attrs->cpumask)); mutex_unlock(&wq->mutex); return written; } static ssize_t wq_cpumask_store(struct device *dev, struct device_attribute *attr, const char *buf, size_t count) { struct workqueue_struct *wq = dev_to_wq(dev); struct workqueue_attrs *attrs; int ret = -ENOMEM; apply_wqattrs_lock(); attrs = wq_sysfs_prep_attrs(wq); if (!attrs) goto out_unlock; ret = cpumask_parse(buf, attrs->cpumask); if (!ret) ret = apply_workqueue_attrs_locked(wq, attrs); out_unlock: apply_wqattrs_unlock(); free_workqueue_attrs(attrs); return ret ?: count; } static ssize_t wq_numa_show(struct device *dev, struct device_attribute *attr, char *buf) { struct workqueue_struct *wq = dev_to_wq(dev); int written; mutex_lock(&wq->mutex); written = scnprintf(buf, PAGE_SIZE, "%d\n", !wq->unbound_attrs->no_numa); mutex_unlock(&wq->mutex); return written; } static ssize_t wq_numa_store(struct device *dev, struct device_attribute *attr, const char *buf, size_t count) { struct workqueue_struct *wq = dev_to_wq(dev); struct workqueue_attrs *attrs; int v, ret = -ENOMEM; apply_wqattrs_lock(); attrs = wq_sysfs_prep_attrs(wq); if (!attrs) goto out_unlock; ret = -EINVAL; if (sscanf(buf, "%d", &v) == 1) { attrs->no_numa = !v; ret = apply_workqueue_attrs_locked(wq, attrs); } out_unlock: apply_wqattrs_unlock(); free_workqueue_attrs(attrs); return ret ?: count; } static struct device_attribute wq_sysfs_unbound_attrs[] = { __ATTR(pool_ids, 0444, wq_pool_ids_show, NULL), __ATTR(nice, 0644, wq_nice_show, wq_nice_store), __ATTR(cpumask, 0644, wq_cpumask_show, wq_cpumask_store), __ATTR(numa, 0644, wq_numa_show, wq_numa_store), __ATTR_NULL, }; static struct bus_type wq_subsys = { .name = "workqueue", .dev_groups = wq_sysfs_groups, }; static ssize_t wq_unbound_cpumask_show(struct device *dev, struct device_attribute *attr, char *buf) { int written; mutex_lock(&wq_pool_mutex); written = scnprintf(buf, PAGE_SIZE, "%*pb\n", cpumask_pr_args(wq_unbound_cpumask)); mutex_unlock(&wq_pool_mutex); return written; } static ssize_t wq_unbound_cpumask_store(struct device *dev, struct device_attribute *attr, const char *buf, size_t count) { cpumask_var_t cpumask; int ret; if (!zalloc_cpumask_var(&cpumask, GFP_KERNEL)) return -ENOMEM; ret = cpumask_parse(buf, cpumask); if (!ret) ret = workqueue_set_unbound_cpumask(cpumask); free_cpumask_var(cpumask); return ret ? ret : count; } static struct device_attribute wq_sysfs_cpumask_attr = __ATTR(cpumask, 0644, wq_unbound_cpumask_show, wq_unbound_cpumask_store); static int __init wq_sysfs_init(void) { int err; err = subsys_virtual_register(&wq_subsys, NULL); if (err) return err; return device_create_file(wq_subsys.dev_root, &wq_sysfs_cpumask_attr); } core_initcall(wq_sysfs_init); static void wq_device_release(struct device *dev) { struct wq_device *wq_dev = container_of(dev, struct wq_device, dev); kfree(wq_dev); } /** * workqueue_sysfs_register - make a workqueue visible in sysfs * @wq: the workqueue to register * * Expose @wq in sysfs under /sys/bus/workqueue/devices. * alloc_workqueue*() automatically calls this function if WQ_SYSFS is set * which is the preferred method. * * Workqueue user should use this function directly iff it wants to apply * workqueue_attrs before making the workqueue visible in sysfs; otherwise, * apply_workqueue_attrs() may race against userland updating the * attributes. * * Return: 0 on success, -errno on failure. */ int workqueue_sysfs_register(struct workqueue_struct *wq) { struct wq_device *wq_dev; int ret; /* * Adjusting max_active or creating new pwqs by applying * attributes breaks ordering guarantee. Disallow exposing ordered * workqueues. */ if (WARN_ON(wq->flags & __WQ_ORDERED_EXPLICIT)) return -EINVAL; wq->wq_dev = wq_dev = kzalloc(sizeof(*wq_dev), GFP_KERNEL); if (!wq_dev) return -ENOMEM; wq_dev->wq = wq; wq_dev->dev.bus = &wq_subsys; wq_dev->dev.release = wq_device_release; dev_set_name(&wq_dev->dev, "%s", wq->name); /* * unbound_attrs are created separately. Suppress uevent until * everything is ready. */ dev_set_uevent_suppress(&wq_dev->dev, true); ret = device_register(&wq_dev->dev); if (ret) { put_device(&wq_dev->dev); wq->wq_dev = NULL; return ret; } if (wq->flags & WQ_UNBOUND) { struct device_attribute *attr; for (attr = wq_sysfs_unbound_attrs; attr->attr.name; attr++) { ret = device_create_file(&wq_dev->dev, attr); if (ret) { device_unregister(&wq_dev->dev); wq->wq_dev = NULL; return ret; } } } dev_set_uevent_suppress(&wq_dev->dev, false); kobject_uevent(&wq_dev->dev.kobj, KOBJ_ADD); return 0; } /** * workqueue_sysfs_unregister - undo workqueue_sysfs_register() * @wq: the workqueue to unregister * * If @wq is registered to sysfs by workqueue_sysfs_register(), unregister. */ static void workqueue_sysfs_unregister(struct workqueue_struct *wq) { struct wq_device *wq_dev = wq->wq_dev; if (!wq->wq_dev) return; wq->wq_dev = NULL; device_unregister(&wq_dev->dev); } #else /* CONFIG_SYSFS */ static void workqueue_sysfs_unregister(struct workqueue_struct *wq) { } #endif /* CONFIG_SYSFS */ /* * Workqueue watchdog. * * Stall may be caused by various bugs - missing WQ_MEM_RECLAIM, illegal * flush dependency, a concurrency managed work item which stays RUNNING * indefinitely. Workqueue stalls can be very difficult to debug as the * usual warning mechanisms don't trigger and internal workqueue state is * largely opaque. * * Workqueue watchdog monitors all worker pools periodically and dumps * state if some pools failed to make forward progress for a while where * forward progress is defined as the first item on ->worklist changing. * * This mechanism is controlled through the kernel parameter * "workqueue.watchdog_thresh" which can be updated at runtime through the * corresponding sysfs parameter file. */ #ifdef CONFIG_WQ_WATCHDOG static unsigned long wq_watchdog_thresh = 30; static struct timer_list wq_watchdog_timer; static unsigned long wq_watchdog_touched = INITIAL_JIFFIES; static DEFINE_PER_CPU(unsigned long, wq_watchdog_touched_cpu) = INITIAL_JIFFIES; static void wq_watchdog_reset_touched(void) { int cpu; wq_watchdog_touched = jiffies; for_each_possible_cpu(cpu) per_cpu(wq_watchdog_touched_cpu, cpu) = jiffies; } static void wq_watchdog_timer_fn(struct timer_list *unused) { unsigned long thresh = READ_ONCE(wq_watchdog_thresh) * HZ; bool lockup_detected = false; unsigned long now = jiffies; struct worker_pool *pool; int pi; if (!thresh) return; rcu_read_lock(); for_each_pool(pool, pi) { unsigned long pool_ts, touched, ts; if (list_empty(&pool->worklist)) continue; /* * If a virtual machine is stopped by the host it can look to * the watchdog like a stall. */ kvm_check_and_clear_guest_paused(); /* get the latest of pool and touched timestamps */ pool_ts = READ_ONCE(pool->watchdog_ts); touched = READ_ONCE(wq_watchdog_touched); if (time_after(pool_ts, touched)) ts = pool_ts; else ts = touched; if (pool->cpu >= 0) { unsigned long cpu_touched = READ_ONCE(per_cpu(wq_watchdog_touched_cpu, pool->cpu)); if (time_after(cpu_touched, ts)) ts = cpu_touched; } /* did we stall? */ if (time_after(now, ts + thresh)) { lockup_detected = true; pr_emerg("BUG: workqueue lockup - pool"); pr_cont_pool_info(pool); pr_cont(" stuck for %us!\n", jiffies_to_msecs(now - pool_ts) / 1000); } } rcu_read_unlock(); if (lockup_detected) show_workqueue_state(); wq_watchdog_reset_touched(); mod_timer(&wq_watchdog_timer, jiffies + thresh); } notrace void wq_watchdog_touch(int cpu) { if (cpu >= 0) per_cpu(wq_watchdog_touched_cpu, cpu) = jiffies; else wq_watchdog_touched = jiffies; } static void wq_watchdog_set_thresh(unsigned long thresh) { wq_watchdog_thresh = 0; del_timer_sync(&wq_watchdog_timer); if (thresh) { wq_watchdog_thresh = thresh; wq_watchdog_reset_touched(); mod_timer(&wq_watchdog_timer, jiffies + thresh * HZ); } } static int wq_watchdog_param_set_thresh(const char *val, const struct kernel_param *kp) { unsigned long thresh; int ret; ret = kstrtoul(val, 0, &thresh); if (ret) return ret; if (system_wq) wq_watchdog_set_thresh(thresh); else wq_watchdog_thresh = thresh; return 0; } static const struct kernel_param_ops wq_watchdog_thresh_ops = { .set = wq_watchdog_param_set_thresh, .get = param_get_ulong, }; module_param_cb(watchdog_thresh, &wq_watchdog_thresh_ops, &wq_watchdog_thresh, 0644); static void wq_watchdog_init(void) { timer_setup(&wq_watchdog_timer, wq_watchdog_timer_fn, TIMER_DEFERRABLE); wq_watchdog_set_thresh(wq_watchdog_thresh); } #else /* CONFIG_WQ_WATCHDOG */ static inline void wq_watchdog_init(void) { } #endif /* CONFIG_WQ_WATCHDOG */ static void __init wq_numa_init(void) { cpumask_var_t *tbl; int node, cpu; if (num_possible_nodes() <= 1) return; if (wq_disable_numa) { pr_info("workqueue: NUMA affinity support disabled\n"); return; } for_each_possible_cpu(cpu) { if (WARN_ON(cpu_to_node(cpu) == NUMA_NO_NODE)) { pr_warn("workqueue: NUMA node mapping not available for cpu%d, disabling NUMA support\n", cpu); return; } } wq_update_unbound_numa_attrs_buf = alloc_workqueue_attrs(); BUG_ON(!wq_update_unbound_numa_attrs_buf); /* * We want masks of possible CPUs of each node which isn't readily * available. Build one from cpu_to_node() which should have been * fully initialized by now. */ tbl = kcalloc(nr_node_ids, sizeof(tbl[0]), GFP_KERNEL); BUG_ON(!tbl); for_each_node(node) BUG_ON(!zalloc_cpumask_var_node(&tbl[node], GFP_KERNEL, node_online(node) ? node : NUMA_NO_NODE)); for_each_possible_cpu(cpu) { node = cpu_to_node(cpu); cpumask_set_cpu(cpu, tbl[node]); } wq_numa_possible_cpumask = tbl; wq_numa_enabled = true; } /** * workqueue_init_early - early init for workqueue subsystem * * This is the first half of two-staged workqueue subsystem initialization * and invoked as soon as the bare basics - memory allocation, cpumasks and * idr are up. It sets up all the data structures and system workqueues * and allows early boot code to create workqueues and queue/cancel work * items. Actual work item execution starts only after kthreads can be * created and scheduled right before early initcalls. */ void __init workqueue_init_early(void) { int std_nice[NR_STD_WORKER_POOLS] = { 0, HIGHPRI_NICE_LEVEL }; int hk_flags = HK_FLAG_DOMAIN | HK_FLAG_WQ; int i, cpu; BUILD_BUG_ON(__alignof__(struct pool_workqueue) < __alignof__(long long)); BUG_ON(!alloc_cpumask_var(&wq_unbound_cpumask, GFP_KERNEL)); cpumask_copy(wq_unbound_cpumask, housekeeping_cpumask(hk_flags)); pwq_cache = KMEM_CACHE(pool_workqueue, SLAB_PANIC); /* initialize CPU pools */ for_each_possible_cpu(cpu) { struct worker_pool *pool; i = 0; for_each_cpu_worker_pool(pool, cpu) { BUG_ON(init_worker_pool(pool)); pool->cpu = cpu; cpumask_copy(pool->attrs->cpumask, cpumask_of(cpu)); pool->attrs->nice = std_nice[i++]; pool->node = cpu_to_node(cpu); /* alloc pool ID */ mutex_lock(&wq_pool_mutex); BUG_ON(worker_pool_assign_id(pool)); mutex_unlock(&wq_pool_mutex); } } /* create default unbound and ordered wq attrs */ for (i = 0; i < NR_STD_WORKER_POOLS; i++) { struct workqueue_attrs *attrs; BUG_ON(!(attrs = alloc_workqueue_attrs())); attrs->nice = std_nice[i]; unbound_std_wq_attrs[i] = attrs; /* * An ordered wq should have only one pwq as ordering is * guaranteed by max_active which is enforced by pwqs. * Turn off NUMA so that dfl_pwq is used for all nodes. */ BUG_ON(!(attrs = alloc_workqueue_attrs())); attrs->nice = std_nice[i]; attrs->no_numa = true; ordered_wq_attrs[i] = attrs; } system_wq = alloc_workqueue("events", 0, 0); system_highpri_wq = alloc_workqueue("events_highpri", WQ_HIGHPRI, 0); system_long_wq = alloc_workqueue("events_long", 0, 0); system_unbound_wq = alloc_workqueue("events_unbound", WQ_UNBOUND, WQ_UNBOUND_MAX_ACTIVE); system_freezable_wq = alloc_workqueue("events_freezable", WQ_FREEZABLE, 0); system_power_efficient_wq = alloc_workqueue("events_power_efficient", WQ_POWER_EFFICIENT, 0); system_freezable_power_efficient_wq = alloc_workqueue("events_freezable_power_efficient", WQ_FREEZABLE | WQ_POWER_EFFICIENT, 0); BUG_ON(!system_wq || !system_highpri_wq || !system_long_wq || !system_unbound_wq || !system_freezable_wq || !system_power_efficient_wq || !system_freezable_power_efficient_wq); } /** * workqueue_init - bring workqueue subsystem fully online * * This is the latter half of two-staged workqueue subsystem initialization * and invoked as soon as kthreads can be created and scheduled. * Workqueues have been created and work items queued on them, but there * are no kworkers executing the work items yet. Populate the worker pools * with the initial workers and enable future kworker creations. */ void __init workqueue_init(void) { struct workqueue_struct *wq; struct worker_pool *pool; int cpu, bkt; /* * It'd be simpler to initialize NUMA in workqueue_init_early() but * CPU to node mapping may not be available that early on some * archs such as power and arm64. As per-cpu pools created * previously could be missing node hint and unbound pools NUMA * affinity, fix them up. * * Also, while iterating workqueues, create rescuers if requested. */ wq_numa_init(); mutex_lock(&wq_pool_mutex); for_each_possible_cpu(cpu) { for_each_cpu_worker_pool(pool, cpu) { pool->node = cpu_to_node(cpu); } } list_for_each_entry(wq, &workqueues, list) { wq_update_unbound_numa(wq, smp_processor_id(), true); WARN(init_rescuer(wq), "workqueue: failed to create early rescuer for %s", wq->name); } mutex_unlock(&wq_pool_mutex); /* create the initial workers */ for_each_online_cpu(cpu) { for_each_cpu_worker_pool(pool, cpu) { pool->flags &= ~POOL_DISASSOCIATED; BUG_ON(!create_worker(pool)); } } hash_for_each(unbound_pool_hash, bkt, pool, hash_node) BUG_ON(!create_worker(pool)); wq_online = true; wq_watchdog_init(); }
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3962 3963 3964 3965 3966 3967 3968 3969 3970 3971 3972 3973 3974 3975 3976 3977 3978 3979 3980 3981 3982 3983 3984 3985 3986 3987 3988 3989 3990 3991 3992 3993 3994 3995 3996 3997 3998 3999 4000 4001 4002 4003 4004 4005 4006 4007 4008 4009 4010 4011 4012 4013 4014 4015 4016 4017 4018 4019 4020 4021 4022 4023 4024 4025 4026 4027 4028 4029 4030 4031 4032 4033 4034 4035 4036 4037 4038 4039 4040 4041 4042 4043 4044 4045 4046 4047 4048 4049 4050 4051 4052 4053 4054 4055 4056 4057 4058 4059 4060 4061 4062 4063 4064 4065 4066 4067 4068 4069 4070 4071 4072 4073 4074 4075 4076 4077 4078 4079 4080 4081 4082 4083 4084 4085 4086 4087 4088 4089 4090 4091 4092 4093 4094 4095 4096 4097 4098 4099 4100 4101 4102 4103 4104 4105 4106 4107 4108 4109 4110 4111 4112 4113 4114 4115 4116 4117 4118 4119 4120 4121 4122 4123 4124 4125 4126 4127 4128 4129 4130 4131 // SPDX-License-Identifier: GPL-2.0-only /* * linux/fs/namespace.c * * (C) Copyright Al Viro 2000, 2001 * * Based on code from fs/super.c, copyright Linus Torvalds and others. * Heavily rewritten. */ #include <linux/syscalls.h> #include <linux/export.h> #include <linux/capability.h> #include <linux/mnt_namespace.h> #include <linux/user_namespace.h> #include <linux/namei.h> #include <linux/security.h> #include <linux/cred.h> #include <linux/idr.h> #include <linux/init.h> /* init_rootfs */ #include <linux/fs_struct.h> /* get_fs_root et.al. */ #include <linux/fsnotify.h> /* fsnotify_vfsmount_delete */ #include <linux/file.h> #include <linux/uaccess.h> #include <linux/proc_ns.h> #include <linux/magic.h> #include <linux/memblock.h> #include <linux/task_work.h> #include <linux/sched/task.h> #include <uapi/linux/mount.h> #include <linux/fs_context.h> #include <linux/shmem_fs.h> #include "pnode.h" #include "internal.h" /* Maximum number of mounts in a mount namespace */ unsigned int sysctl_mount_max __read_mostly = 100000; static unsigned int m_hash_mask __read_mostly; static unsigned int m_hash_shift __read_mostly; static unsigned int mp_hash_mask __read_mostly; static unsigned int mp_hash_shift __read_mostly; static __initdata unsigned long mhash_entries; static int __init set_mhash_entries(char *str) { if (!str) return 0; mhash_entries = simple_strtoul(str, &str, 0); return 1; } __setup("mhash_entries=", set_mhash_entries); static __initdata unsigned long mphash_entries; static int __init set_mphash_entries(char *str) { if (!str) return 0; mphash_entries = simple_strtoul(str, &str, 0); return 1; } __setup("mphash_entries=", set_mphash_entries); static u64 event; static DEFINE_IDA(mnt_id_ida); static DEFINE_IDA(mnt_group_ida); static struct hlist_head *mount_hashtable __read_mostly; static struct hlist_head *mountpoint_hashtable __read_mostly; static struct kmem_cache *mnt_cache __read_mostly; static DECLARE_RWSEM(namespace_sem); static HLIST_HEAD(unmounted); /* protected by namespace_sem */ static LIST_HEAD(ex_mountpoints); /* protected by namespace_sem */ /* /sys/fs */ struct kobject *fs_kobj; EXPORT_SYMBOL_GPL(fs_kobj); /* * vfsmount lock may be taken for read to prevent changes to the * vfsmount hash, ie. during mountpoint lookups or walking back * up the tree. * * It should be taken for write in all cases where the vfsmount * tree or hash is modified or when a vfsmount structure is modified. */ __cacheline_aligned_in_smp DEFINE_SEQLOCK(mount_lock); static inline struct hlist_head *m_hash(struct vfsmount *mnt, struct dentry *dentry) { unsigned long tmp = ((unsigned long)mnt / L1_CACHE_BYTES); tmp += ((unsigned long)dentry / L1_CACHE_BYTES); tmp = tmp + (tmp >> m_hash_shift); return &mount_hashtable[tmp & m_hash_mask]; } static inline struct hlist_head *mp_hash(struct dentry *dentry) { unsigned long tmp = ((unsigned long)dentry / L1_CACHE_BYTES); tmp = tmp + (tmp >> mp_hash_shift); return &mountpoint_hashtable[tmp & mp_hash_mask]; } static int mnt_alloc_id(struct mount *mnt) { int res = ida_alloc(&mnt_id_ida, GFP_KERNEL); if (res < 0) return res; mnt->mnt_id = res; return 0; } static void mnt_free_id(struct mount *mnt) { ida_free(&mnt_id_ida, mnt->mnt_id); } /* * Allocate a new peer group ID */ static int mnt_alloc_group_id(struct mount *mnt) { int res = ida_alloc_min(&mnt_group_ida, 1, GFP_KERNEL); if (res < 0) return res; mnt->mnt_group_id = res; return 0; } /* * Release a peer group ID */ void mnt_release_group_id(struct mount *mnt) { ida_free(&mnt_group_ida, mnt->mnt_group_id); mnt->mnt_group_id = 0; } /* * vfsmount lock must be held for read */ static inline void mnt_add_count(struct mount *mnt, int n) { #ifdef CONFIG_SMP this_cpu_add(mnt->mnt_pcp->mnt_count, n); #else preempt_disable(); mnt->mnt_count += n; preempt_enable(); #endif } /* * vfsmount lock must be held for write */ int mnt_get_count(struct mount *mnt) { #ifdef CONFIG_SMP int count = 0; int cpu; for_each_possible_cpu(cpu) { count += per_cpu_ptr(mnt->mnt_pcp, cpu)->mnt_count; } return count; #else return mnt->mnt_count; #endif } static struct mount *alloc_vfsmnt(const char *name) { struct mount *mnt = kmem_cache_zalloc(mnt_cache, GFP_KERNEL); if (mnt) { int err; err = mnt_alloc_id(mnt); if (err) goto out_free_cache; if (name) { mnt->mnt_devname = kstrdup_const(name, GFP_KERNEL); if (!mnt->mnt_devname) goto out_free_id; } #ifdef CONFIG_SMP mnt->mnt_pcp = alloc_percpu(struct mnt_pcp); if (!mnt->mnt_pcp) goto out_free_devname; this_cpu_add(mnt->mnt_pcp->mnt_count, 1); #else mnt->mnt_count = 1; mnt->mnt_writers = 0; #endif INIT_HLIST_NODE(&mnt->mnt_hash); INIT_LIST_HEAD(&mnt->mnt_child); INIT_LIST_HEAD(&mnt->mnt_mounts); INIT_LIST_HEAD(&mnt->mnt_list); INIT_LIST_HEAD(&mnt->mnt_expire); INIT_LIST_HEAD(&mnt->mnt_share); INIT_LIST_HEAD(&mnt->mnt_slave_list); INIT_LIST_HEAD(&mnt->mnt_slave); INIT_HLIST_NODE(&mnt->mnt_mp_list); INIT_LIST_HEAD(&mnt->mnt_umounting); INIT_HLIST_HEAD(&mnt->mnt_stuck_children); } return mnt; #ifdef CONFIG_SMP out_free_devname: kfree_const(mnt->mnt_devname); #endif out_free_id: mnt_free_id(mnt); out_free_cache: kmem_cache_free(mnt_cache, mnt); return NULL; } /* * Most r/o checks on a fs are for operations that take * discrete amounts of time, like a write() or unlink(). * We must keep track of when those operations start * (for permission checks) and when they end, so that * we can determine when writes are able to occur to * a filesystem. */ /* * __mnt_is_readonly: check whether a mount is read-only * @mnt: the mount to check for its write status * * This shouldn't be used directly ouside of the VFS. * It does not guarantee that the filesystem will stay * r/w, just that it is right *now*. This can not and * should not be used in place of IS_RDONLY(inode). * mnt_want/drop_write() will _keep_ the filesystem * r/w. */ bool __mnt_is_readonly(struct vfsmount *mnt) { return (mnt->mnt_flags & MNT_READONLY) || sb_rdonly(mnt->mnt_sb); } EXPORT_SYMBOL_GPL(__mnt_is_readonly); static inline void mnt_inc_writers(struct mount *mnt) { #ifdef CONFIG_SMP this_cpu_inc(mnt->mnt_pcp->mnt_writers); #else mnt->mnt_writers++; #endif } static inline void mnt_dec_writers(struct mount *mnt) { #ifdef CONFIG_SMP this_cpu_dec(mnt->mnt_pcp->mnt_writers); #else mnt->mnt_writers--; #endif } static unsigned int mnt_get_writers(struct mount *mnt) { #ifdef CONFIG_SMP unsigned int count = 0; int cpu; for_each_possible_cpu(cpu) { count += per_cpu_ptr(mnt->mnt_pcp, cpu)->mnt_writers; } return count; #else return mnt->mnt_writers; #endif } static int mnt_is_readonly(struct vfsmount *mnt) { if (mnt->mnt_sb->s_readonly_remount) return 1; /* Order wrt setting s_flags/s_readonly_remount in do_remount() */ smp_rmb(); return __mnt_is_readonly(mnt); } /* * Most r/o & frozen checks on a fs are for operations that take discrete * amounts of time, like a write() or unlink(). We must keep track of when * those operations start (for permission checks) and when they end, so that we * can determine when writes are able to occur to a filesystem. */ /** * __mnt_want_write - get write access to a mount without freeze protection * @m: the mount on which to take a write * * This tells the low-level filesystem that a write is about to be performed to * it, and makes sure that writes are allowed (mnt it read-write) before * returning success. This operation does not protect against filesystem being * frozen. When the write operation is finished, __mnt_drop_write() must be * called. This is effectively a refcount. */ int __mnt_want_write(struct vfsmount *m) { struct mount *mnt = real_mount(m); int ret = 0; preempt_disable(); mnt_inc_writers(mnt); /* * The store to mnt_inc_writers must be visible before we pass * MNT_WRITE_HOLD loop below, so that the slowpath can see our * incremented count after it has set MNT_WRITE_HOLD. */ smp_mb(); while (READ_ONCE(mnt->mnt.mnt_flags) & MNT_WRITE_HOLD) cpu_relax(); /* * After the slowpath clears MNT_WRITE_HOLD, mnt_is_readonly will * be set to match its requirements. So we must not load that until * MNT_WRITE_HOLD is cleared. */ smp_rmb(); if (mnt_is_readonly(m)) { mnt_dec_writers(mnt); ret = -EROFS; } preempt_enable(); return ret; } /** * mnt_want_write - get write access to a mount * @m: the mount on which to take a write * * This tells the low-level filesystem that a write is about to be performed to * it, and makes sure that writes are allowed (mount is read-write, filesystem * is not frozen) before returning success. When the write operation is * finished, mnt_drop_write() must be called. This is effectively a refcount. */ int mnt_want_write(struct vfsmount *m) { int ret; sb_start_write(m->mnt_sb); ret = __mnt_want_write(m); if (ret) sb_end_write(m->mnt_sb); return ret; } EXPORT_SYMBOL_GPL(mnt_want_write); /** * mnt_clone_write - get write access to a mount * @mnt: the mount on which to take a write * * This is effectively like mnt_want_write, except * it must only be used to take an extra write reference * on a mountpoint that we already know has a write reference * on it. This allows some optimisation. * * After finished, mnt_drop_write must be called as usual to * drop the reference. */ int mnt_clone_write(struct vfsmount *mnt) { /* superblock may be r/o */ if (__mnt_is_readonly(mnt)) return -EROFS; preempt_disable(); mnt_inc_writers(real_mount(mnt)); preempt_enable(); return 0; } EXPORT_SYMBOL_GPL(mnt_clone_write); /** * __mnt_want_write_file - get write access to a file's mount * @file: the file who's mount on which to take a write * * This is like __mnt_want_write, but it takes a file and can * do some optimisations if the file is open for write already */ int __mnt_want_write_file(struct file *file) { if (!(file->f_mode & FMODE_WRITER)) return __mnt_want_write(file->f_path.mnt); else return mnt_clone_write(file->f_path.mnt); } /** * mnt_want_write_file - get write access to a file's mount * @file: the file who's mount on which to take a write * * This is like mnt_want_write, but it takes a file and can * do some optimisations if the file is open for write already */ int mnt_want_write_file(struct file *file) { int ret; sb_start_write(file_inode(file)->i_sb); ret = __mnt_want_write_file(file); if (ret) sb_end_write(file_inode(file)->i_sb); return ret; } EXPORT_SYMBOL_GPL(mnt_want_write_file); /** * __mnt_drop_write - give up write access to a mount * @mnt: the mount on which to give up write access * * Tells the low-level filesystem that we are done * performing writes to it. Must be matched with * __mnt_want_write() call above. */ void __mnt_drop_write(struct vfsmount *mnt) { preempt_disable(); mnt_dec_writers(real_mount(mnt)); preempt_enable(); } /** * mnt_drop_write - give up write access to a mount * @mnt: the mount on which to give up write access * * Tells the low-level filesystem that we are done performing writes to it and * also allows filesystem to be frozen again. Must be matched with * mnt_want_write() call above. */ void mnt_drop_write(struct vfsmount *mnt) { __mnt_drop_write(mnt); sb_end_write(mnt->mnt_sb); } EXPORT_SYMBOL_GPL(mnt_drop_write); void __mnt_drop_write_file(struct file *file) { __mnt_drop_write(file->f_path.mnt); } void mnt_drop_write_file(struct file *file) { __mnt_drop_write_file(file); sb_end_write(file_inode(file)->i_sb); } EXPORT_SYMBOL(mnt_drop_write_file); static int mnt_make_readonly(struct mount *mnt) { int ret = 0; lock_mount_hash(); mnt->mnt.mnt_flags |= MNT_WRITE_HOLD; /* * After storing MNT_WRITE_HOLD, we'll read the counters. This store * should be visible before we do. */ smp_mb(); /* * With writers on hold, if this value is zero, then there are * definitely no active writers (although held writers may subsequently * increment the count, they'll have to wait, and decrement it after * seeing MNT_READONLY). * * It is OK to have counter incremented on one CPU and decremented on * another: the sum will add up correctly. The danger would be when we * sum up each counter, if we read a counter before it is incremented, * but then read another CPU's count which it has been subsequently * decremented from -- we would see more decrements than we should. * MNT_WRITE_HOLD protects against this scenario, because * mnt_want_write first increments count, then smp_mb, then spins on * MNT_WRITE_HOLD, so it can't be decremented by another CPU while * we're counting up here. */ if (mnt_get_writers(mnt) > 0) ret = -EBUSY; else mnt->mnt.mnt_flags |= MNT_READONLY; /* * MNT_READONLY must become visible before ~MNT_WRITE_HOLD, so writers * that become unheld will see MNT_READONLY. */ smp_wmb(); mnt->mnt.mnt_flags &= ~MNT_WRITE_HOLD; unlock_mount_hash(); return ret; } static int __mnt_unmake_readonly(struct mount *mnt) { lock_mount_hash(); mnt->mnt.mnt_flags &= ~MNT_READONLY; unlock_mount_hash(); return 0; } int sb_prepare_remount_readonly(struct super_block *sb) { struct mount *mnt; int err = 0; /* Racy optimization. Recheck the counter under MNT_WRITE_HOLD */ if (atomic_long_read(&sb->s_remove_count)) return -EBUSY; lock_mount_hash(); list_for_each_entry(mnt, &sb->s_mounts, mnt_instance) { if (!(mnt->mnt.mnt_flags & MNT_READONLY)) { mnt->mnt.mnt_flags |= MNT_WRITE_HOLD; smp_mb(); if (mnt_get_writers(mnt) > 0) { err = -EBUSY; break; } } } if (!err && atomic_long_read(&sb->s_remove_count)) err = -EBUSY; if (!err) { sb->s_readonly_remount = 1; smp_wmb(); } list_for_each_entry(mnt, &sb->s_mounts, mnt_instance) { if (mnt->mnt.mnt_flags & MNT_WRITE_HOLD) mnt->mnt.mnt_flags &= ~MNT_WRITE_HOLD; } unlock_mount_hash(); return err; } static void free_vfsmnt(struct mount *mnt) { kfree_const(mnt->mnt_devname); #ifdef CONFIG_SMP free_percpu(mnt->mnt_pcp); #endif kmem_cache_free(mnt_cache, mnt); } static void delayed_free_vfsmnt(struct rcu_head *head) { free_vfsmnt(container_of(head, struct mount, mnt_rcu)); } /* call under rcu_read_lock */ int __legitimize_mnt(struct vfsmount *bastard, unsigned seq) { struct mount *mnt; if (read_seqretry(&mount_lock, seq)) return 1; if (bastard == NULL) return 0; mnt = real_mount(bastard); mnt_add_count(mnt, 1); smp_mb(); // see mntput_no_expire() if (likely(!read_seqretry(&mount_lock, seq))) return 0; if (bastard->mnt_flags & MNT_SYNC_UMOUNT) { mnt_add_count(mnt, -1); return 1; } lock_mount_hash(); if (unlikely(bastard->mnt_flags & MNT_DOOMED)) { mnt_add_count(mnt, -1); unlock_mount_hash(); return 1; } unlock_mount_hash(); /* caller will mntput() */ return -1; } /* call under rcu_read_lock */ bool legitimize_mnt(struct vfsmount *bastard, unsigned seq) { int res = __legitimize_mnt(bastard, seq); if (likely(!res)) return true; if (unlikely(res < 0)) { rcu_read_unlock(); mntput(bastard); rcu_read_lock(); } return false; } /* * find the first mount at @dentry on vfsmount @mnt. * call under rcu_read_lock() */ struct mount *__lookup_mnt(struct vfsmount *mnt, struct dentry *dentry) { struct hlist_head *head = m_hash(mnt, dentry); struct mount *p; hlist_for_each_entry_rcu(p, head, mnt_hash) if (&p->mnt_parent->mnt == mnt && p->mnt_mountpoint == dentry) return p; return NULL; } /* * lookup_mnt - Return the first child mount mounted at path * * "First" means first mounted chronologically. If you create the * following mounts: * * mount /dev/sda1 /mnt * mount /dev/sda2 /mnt * mount /dev/sda3 /mnt * * Then lookup_mnt() on the base /mnt dentry in the root mount will * return successively the root dentry and vfsmount of /dev/sda1, then * /dev/sda2, then /dev/sda3, then NULL. * * lookup_mnt takes a reference to the found vfsmount. */ struct vfsmount *lookup_mnt(const struct path *path) { struct mount *child_mnt; struct vfsmount *m; unsigned seq; rcu_read_lock(); do { seq = read_seqbegin(&mount_lock); child_mnt = __lookup_mnt(path->mnt, path->dentry); m = child_mnt ? &child_mnt->mnt : NULL; } while (!legitimize_mnt(m, seq)); rcu_read_unlock(); return m; } static inline void lock_ns_list(struct mnt_namespace *ns) { spin_lock(&ns->ns_lock); } static inline void unlock_ns_list(struct mnt_namespace *ns) { spin_unlock(&ns->ns_lock); } static inline bool mnt_is_cursor(struct mount *mnt) { return mnt->mnt.mnt_flags & MNT_CURSOR; } /* * __is_local_mountpoint - Test to see if dentry is a mountpoint in the * current mount namespace. * * The common case is dentries are not mountpoints at all and that * test is handled inline. For the slow case when we are actually * dealing with a mountpoint of some kind, walk through all of the * mounts in the current mount namespace and test to see if the dentry * is a mountpoint. * * The mount_hashtable is not usable in the context because we * need to identify all mounts that may be in the current mount * namespace not just a mount that happens to have some specified * parent mount. */ bool __is_local_mountpoint(struct dentry *dentry) { struct mnt_namespace *ns = current->nsproxy->mnt_ns; struct mount *mnt; bool is_covered = false; down_read(&namespace_sem); lock_ns_list(ns); list_for_each_entry(mnt, &ns->list, mnt_list) { if (mnt_is_cursor(mnt)) continue; is_covered = (mnt->mnt_mountpoint == dentry); if (is_covered) break; } unlock_ns_list(ns); up_read(&namespace_sem); return is_covered; } static struct mountpoint *lookup_mountpoint(struct dentry *dentry) { struct hlist_head *chain = mp_hash(dentry); struct mountpoint *mp; hlist_for_each_entry(mp, chain, m_hash) { if (mp->m_dentry == dentry) { mp->m_count++; return mp; } } return NULL; } static struct mountpoint *get_mountpoint(struct dentry *dentry) { struct mountpoint *mp, *new = NULL; int ret; if (d_mountpoint(dentry)) { /* might be worth a WARN_ON() */ if (d_unlinked(dentry)) return ERR_PTR(-ENOENT); mountpoint: read_seqlock_excl(&mount_lock); mp = lookup_mountpoint(dentry); read_sequnlock_excl(&mount_lock); if (mp) goto done; } if (!new) new = kmalloc(sizeof(struct mountpoint), GFP_KERNEL); if (!new) return ERR_PTR(-ENOMEM); /* Exactly one processes may set d_mounted */ ret = d_set_mounted(dentry); /* Someone else set d_mounted? */ if (ret == -EBUSY) goto mountpoint; /* The dentry is not available as a mountpoint? */ mp = ERR_PTR(ret); if (ret) goto done; /* Add the new mountpoint to the hash table */ read_seqlock_excl(&mount_lock); new->m_dentry = dget(dentry); new->m_count = 1; hlist_add_head(&new->m_hash, mp_hash(dentry)); INIT_HLIST_HEAD(&new->m_list); read_sequnlock_excl(&mount_lock); mp = new; new = NULL; done: kfree(new); return mp; } /* * vfsmount lock must be held. Additionally, the caller is responsible * for serializing calls for given disposal list. */ static void __put_mountpoint(struct mountpoint *mp, struct list_head *list) { if (!--mp->m_count) { struct dentry *dentry = mp->m_dentry; BUG_ON(!hlist_empty(&mp->m_list)); spin_lock(&dentry->d_lock); dentry->d_flags &= ~DCACHE_MOUNTED; spin_unlock(&dentry->d_lock); dput_to_list(dentry, list); hlist_del(&mp->m_hash); kfree(mp); } } /* called with namespace_lock and vfsmount lock */ static void put_mountpoint(struct mountpoint *mp) { __put_mountpoint(mp, &ex_mountpoints); } static inline int check_mnt(struct mount *mnt) { return mnt->mnt_ns == current->nsproxy->mnt_ns; } /* * vfsmount lock must be held for write */ static void touch_mnt_namespace(struct mnt_namespace *ns) { if (ns) { ns->event = ++event; wake_up_interruptible(&ns->poll); } } /* * vfsmount lock must be held for write */ static void __touch_mnt_namespace(struct mnt_namespace *ns) { if (ns && ns->event != event) { ns->event = event; wake_up_interruptible(&ns->poll); } } /* * vfsmount lock must be held for write */ static struct mountpoint *unhash_mnt(struct mount *mnt) { struct mountpoint *mp; mnt->mnt_parent = mnt; mnt->mnt_mountpoint = mnt->mnt.mnt_root; list_del_init(&mnt->mnt_child); hlist_del_init_rcu(&mnt->mnt_hash); hlist_del_init(&mnt->mnt_mp_list); mp = mnt->mnt_mp; mnt->mnt_mp = NULL; return mp; } /* * vfsmount lock must be held for write */ static void umount_mnt(struct mount *mnt) { put_mountpoint(unhash_mnt(mnt)); } /* * vfsmount lock must be held for write */ void mnt_set_mountpoint(struct mount *mnt, struct mountpoint *mp, struct mount *child_mnt) { mp->m_count++; mnt_add_count(mnt, 1); /* essentially, that's mntget */ child_mnt->mnt_mountpoint = mp->m_dentry; child_mnt->mnt_parent = mnt; child_mnt->mnt_mp = mp; hlist_add_head(&child_mnt->mnt_mp_list, &mp->m_list); } static void __attach_mnt(struct mount *mnt, struct mount *parent) { hlist_add_head_rcu(&mnt->mnt_hash, m_hash(&parent->mnt, mnt->mnt_mountpoint)); list_add_tail(&mnt->mnt_child, &parent->mnt_mounts); } /* * vfsmount lock must be held for write */ static void attach_mnt(struct mount *mnt, struct mount *parent, struct mountpoint *mp) { mnt_set_mountpoint(parent, mp, mnt); __attach_mnt(mnt, parent); } void mnt_change_mountpoint(struct mount *parent, struct mountpoint *mp, struct mount *mnt) { struct mountpoint *old_mp = mnt->mnt_mp; struct mount *old_parent = mnt->mnt_parent; list_del_init(&mnt->mnt_child); hlist_del_init(&mnt->mnt_mp_list); hlist_del_init_rcu(&mnt->mnt_hash); attach_mnt(mnt, parent, mp); put_mountpoint(old_mp); mnt_add_count(old_parent, -1); } /* * vfsmount lock must be held for write */ static void commit_tree(struct mount *mnt) { struct mount *parent = mnt->mnt_parent; struct mount *m; LIST_HEAD(head); struct mnt_namespace *n = parent->mnt_ns; BUG_ON(parent == mnt); list_add_tail(&head, &mnt->mnt_list); list_for_each_entry(m, &head, mnt_list) m->mnt_ns = n; list_splice(&head, n->list.prev); n->mounts += n->pending_mounts; n->pending_mounts = 0; __attach_mnt(mnt, parent); touch_mnt_namespace(n); } static struct mount *next_mnt(struct mount *p, struct mount *root) { struct list_head *next = p->mnt_mounts.next; if (next == &p->mnt_mounts) { while (1) { if (p == root) return NULL; next = p->mnt_child.next; if (next != &p->mnt_parent->mnt_mounts) break; p = p->mnt_parent; } } return list_entry(next, struct mount, mnt_child); } static struct mount *skip_mnt_tree(struct mount *p) { struct list_head *prev = p->mnt_mounts.prev; while (prev != &p->mnt_mounts) { p = list_entry(prev, struct mount, mnt_child); prev = p->mnt_mounts.prev; } return p; } /** * vfs_create_mount - Create a mount for a configured superblock * @fc: The configuration context with the superblock attached * * Create a mount to an already configured superblock. If necessary, the * caller should invoke vfs_get_tree() before calling this. * * Note that this does not attach the mount to anything. */ struct vfsmount *vfs_create_mount(struct fs_context *fc) { struct mount *mnt; if (!fc->root) return ERR_PTR(-EINVAL); mnt = alloc_vfsmnt(fc->source ?: "none"); if (!mnt) return ERR_PTR(-ENOMEM); if (fc->sb_flags & SB_KERNMOUNT) mnt->mnt.mnt_flags = MNT_INTERNAL; atomic_inc(&fc->root->d_sb->s_active); mnt->mnt.mnt_sb = fc->root->d_sb; mnt->mnt.mnt_root = dget(fc->root); mnt->mnt_mountpoint = mnt->mnt.mnt_root; mnt->mnt_parent = mnt; lock_mount_hash(); list_add_tail(&mnt->mnt_instance, &mnt->mnt.mnt_sb->s_mounts); unlock_mount_hash(); return &mnt->mnt; } EXPORT_SYMBOL(vfs_create_mount); struct vfsmount *fc_mount(struct fs_context *fc) { int err = vfs_get_tree(fc); if (!err) { up_write(&fc->root->d_sb->s_umount); return vfs_create_mount(fc); } return ERR_PTR(err); } EXPORT_SYMBOL(fc_mount); struct vfsmount *vfs_kern_mount(struct file_system_type *type, int flags, const char *name, void *data) { struct fs_context *fc; struct vfsmount *mnt; int ret = 0; if (!type) return ERR_PTR(-EINVAL); fc = fs_context_for_mount(type, flags); if (IS_ERR(fc)) return ERR_CAST(fc); if (name) ret = vfs_parse_fs_string(fc, "source", name, strlen(name)); if (!ret) ret = parse_monolithic_mount_data(fc, data); if (!ret) mnt = fc_mount(fc); else mnt = ERR_PTR(ret); put_fs_context(fc); return mnt; } EXPORT_SYMBOL_GPL(vfs_kern_mount); struct vfsmount * vfs_submount(const struct dentry *mountpoint, struct file_system_type *type, const char *name, void *data) { /* Until it is worked out how to pass the user namespace * through from the parent mount to the submount don't support * unprivileged mounts with submounts. */ if (mountpoint->d_sb->s_user_ns != &init_user_ns) return ERR_PTR(-EPERM); return vfs_kern_mount(type, SB_SUBMOUNT, name, data); } EXPORT_SYMBOL_GPL(vfs_submount); static struct mount *clone_mnt(struct mount *old, struct dentry *root, int flag) { struct super_block *sb = old->mnt.mnt_sb; struct mount *mnt; int err; mnt = alloc_vfsmnt(old->mnt_devname); if (!mnt) return ERR_PTR(-ENOMEM); if (flag & (CL_SLAVE | CL_PRIVATE | CL_SHARED_TO_SLAVE)) mnt->mnt_group_id = 0; /* not a peer of original */ else mnt->mnt_group_id = old->mnt_group_id; if ((flag & CL_MAKE_SHARED) && !mnt->mnt_group_id) { err = mnt_alloc_group_id(mnt); if (err) goto out_free; } mnt->mnt.mnt_flags = old->mnt.mnt_flags; mnt->mnt.mnt_flags &= ~(MNT_WRITE_HOLD|MNT_MARKED|MNT_INTERNAL); atomic_inc(&sb->s_active); mnt->mnt.mnt_sb = sb; mnt->mnt.mnt_root = dget(root); mnt->mnt_mountpoint = mnt->mnt.mnt_root; mnt->mnt_parent = mnt; lock_mount_hash(); list_add_tail(&mnt->mnt_instance, &sb->s_mounts); unlock_mount_hash(); if ((flag & CL_SLAVE) || ((flag & CL_SHARED_TO_SLAVE) && IS_MNT_SHARED(old))) { list_add(&mnt->mnt_slave, &old->mnt_slave_list); mnt->mnt_master = old; CLEAR_MNT_SHARED(mnt); } else if (!(flag & CL_PRIVATE)) { if ((flag & CL_MAKE_SHARED) || IS_MNT_SHARED(old)) list_add(&mnt->mnt_share, &old->mnt_share); if (IS_MNT_SLAVE(old)) list_add(&mnt->mnt_slave, &old->mnt_slave); mnt->mnt_master = old->mnt_master; } else { CLEAR_MNT_SHARED(mnt); } if (flag & CL_MAKE_SHARED) set_mnt_shared(mnt); /* stick the duplicate mount on the same expiry list * as the original if that was on one */ if (flag & CL_EXPIRE) { if (!list_empty(&old->mnt_expire)) list_add(&mnt->mnt_expire, &old->mnt_expire); } return mnt; out_free: mnt_free_id(mnt); free_vfsmnt(mnt); return ERR_PTR(err); } static void cleanup_mnt(struct mount *mnt) { struct hlist_node *p; struct mount *m; /* * The warning here probably indicates that somebody messed * up a mnt_want/drop_write() pair. If this happens, the * filesystem was probably unable to make r/w->r/o transitions. * The locking used to deal with mnt_count decrement provides barriers, * so mnt_get_writers() below is safe. */ WARN_ON(mnt_get_writers(mnt)); if (unlikely(mnt->mnt_pins.first)) mnt_pin_kill(mnt); hlist_for_each_entry_safe(m, p, &mnt->mnt_stuck_children, mnt_umount) { hlist_del(&m->mnt_umount); mntput(&m->mnt); } fsnotify_vfsmount_delete(&mnt->mnt); dput(mnt->mnt.mnt_root); deactivate_super(mnt->mnt.mnt_sb); mnt_free_id(mnt); call_rcu(&mnt->mnt_rcu, delayed_free_vfsmnt); } static void __cleanup_mnt(struct rcu_head *head) { cleanup_mnt(container_of(head, struct mount, mnt_rcu)); } static LLIST_HEAD(delayed_mntput_list); static void delayed_mntput(struct work_struct *unused) { struct llist_node *node = llist_del_all(&delayed_mntput_list); struct mount *m, *t; llist_for_each_entry_safe(m, t, node, mnt_llist) cleanup_mnt(m); } static DECLARE_DELAYED_WORK(delayed_mntput_work, delayed_mntput); static void mntput_no_expire(struct mount *mnt) { LIST_HEAD(list); int count; rcu_read_lock(); if (likely(READ_ONCE(mnt->mnt_ns))) { /* * Since we don't do lock_mount_hash() here, * ->mnt_ns can change under us. However, if it's * non-NULL, then there's a reference that won't * be dropped until after an RCU delay done after * turning ->mnt_ns NULL. So if we observe it * non-NULL under rcu_read_lock(), the reference * we are dropping is not the final one. */ mnt_add_count(mnt, -1); rcu_read_unlock(); return; } lock_mount_hash(); /* * make sure that if __legitimize_mnt() has not seen us grab * mount_lock, we'll see their refcount increment here. */ smp_mb(); mnt_add_count(mnt, -1); count = mnt_get_count(mnt); if (count != 0) { WARN_ON(count < 0); rcu_read_unlock(); unlock_mount_hash(); return; } if (unlikely(mnt->mnt.mnt_flags & MNT_DOOMED)) { rcu_read_unlock(); unlock_mount_hash(); return; } mnt->mnt.mnt_flags |= MNT_DOOMED; rcu_read_unlock(); list_del(&mnt->mnt_instance); if (unlikely(!list_empty(&mnt->mnt_mounts))) { struct mount *p, *tmp; list_for_each_entry_safe(p, tmp, &mnt->mnt_mounts, mnt_child) { __put_mountpoint(unhash_mnt(p), &list); hlist_add_head(&p->mnt_umount, &mnt->mnt_stuck_children); } } unlock_mount_hash(); shrink_dentry_list(&list); if (likely(!(mnt->mnt.mnt_flags & MNT_INTERNAL))) { struct task_struct *task = current; if (likely(!(task->flags & PF_KTHREAD))) { init_task_work(&mnt->mnt_rcu, __cleanup_mnt); if (!task_work_add(task, &mnt->mnt_rcu, TWA_RESUME)) return; } if (llist_add(&mnt->mnt_llist, &delayed_mntput_list)) schedule_delayed_work(&delayed_mntput_work, 1); return; } cleanup_mnt(mnt); } void mntput(struct vfsmount *mnt) { if (mnt) { struct mount *m = real_mount(mnt); /* avoid cacheline pingpong, hope gcc doesn't get "smart" */ if (unlikely(m->mnt_expiry_mark)) m->mnt_expiry_mark = 0; mntput_no_expire(m); } } EXPORT_SYMBOL(mntput); struct vfsmount *mntget(struct vfsmount *mnt) { if (mnt) mnt_add_count(real_mount(mnt), 1); return mnt; } EXPORT_SYMBOL(mntget); /* path_is_mountpoint() - Check if path is a mount in the current * namespace. * * d_mountpoint() can only be used reliably to establish if a dentry is * not mounted in any namespace and that common case is handled inline. * d_mountpoint() isn't aware of the possibility there may be multiple * mounts using a given dentry in a different namespace. This function * checks if the passed in path is a mountpoint rather than the dentry * alone. */ bool path_is_mountpoint(const struct path *path) { unsigned seq; bool res; if (!d_mountpoint(path->dentry)) return false; rcu_read_lock(); do { seq = read_seqbegin(&mount_lock); res = __path_is_mountpoint(path); } while (read_seqretry(&mount_lock, seq)); rcu_read_unlock(); return res; } EXPORT_SYMBOL(path_is_mountpoint); struct vfsmount *mnt_clone_internal(const struct path *path) { struct mount *p; p = clone_mnt(real_mount(path->mnt), path->dentry, CL_PRIVATE); if (IS_ERR(p)) return ERR_CAST(p); p->mnt.mnt_flags |= MNT_INTERNAL; return &p->mnt; } #ifdef CONFIG_PROC_FS static struct mount *mnt_list_next(struct mnt_namespace *ns, struct list_head *p) { struct mount *mnt, *ret = NULL; lock_ns_list(ns); list_for_each_continue(p, &ns->list) { mnt = list_entry(p, typeof(*mnt), mnt_list); if (!mnt_is_cursor(mnt)) { ret = mnt; break; } } unlock_ns_list(ns); return ret; } /* iterator; we want it to have access to namespace_sem, thus here... */ static void *m_start(struct seq_file *m, loff_t *pos) { struct proc_mounts *p = m->private; struct list_head *prev; down_read(&namespace_sem); if (!*pos) { prev = &p->ns->list; } else { prev = &p->cursor.mnt_list; /* Read after we'd reached the end? */ if (list_empty(prev)) return NULL; } return mnt_list_next(p->ns, prev); } static void *m_next(struct seq_file *m, void *v, loff_t *pos) { struct proc_mounts *p = m->private; struct mount *mnt = v; ++*pos; return mnt_list_next(p->ns, &mnt->mnt_list); } static void m_stop(struct seq_file *m, void *v) { struct proc_mounts *p = m->private; struct mount *mnt = v; lock_ns_list(p->ns); if (mnt) list_move_tail(&p->cursor.mnt_list, &mnt->mnt_list); else list_del_init(&p->cursor.mnt_list); unlock_ns_list(p->ns); up_read(&namespace_sem); } static int m_show(struct seq_file *m, void *v) { struct proc_mounts *p = m->private; struct mount *r = v; return p->show(m, &r->mnt); } const struct seq_operations mounts_op = { .start = m_start, .next = m_next, .stop = m_stop, .show = m_show, }; void mnt_cursor_del(struct mnt_namespace *ns, struct mount *cursor) { down_read(&namespace_sem); lock_ns_list(ns); list_del(&cursor->mnt_list); unlock_ns_list(ns); up_read(&namespace_sem); } #endif /* CONFIG_PROC_FS */ /** * may_umount_tree - check if a mount tree is busy * @mnt: root of mount tree * * This is called to check if a tree of mounts has any * open files, pwds, chroots or sub mounts that are * busy. */ int may_umount_tree(struct vfsmount *m) { struct mount *mnt = real_mount(m); int actual_refs = 0; int minimum_refs = 0; struct mount *p; BUG_ON(!m); /* write lock needed for mnt_get_count */ lock_mount_hash(); for (p = mnt; p; p = next_mnt(p, mnt)) { actual_refs += mnt_get_count(p); minimum_refs += 2; } unlock_mount_hash(); if (actual_refs > minimum_refs) return 0; return 1; } EXPORT_SYMBOL(may_umount_tree); /** * may_umount - check if a mount point is busy * @mnt: root of mount * * This is called to check if a mount point has any * open files, pwds, chroots or sub mounts. If the * mount has sub mounts this will return busy * regardless of whether the sub mounts are busy. * * Doesn't take quota and stuff into account. IOW, in some cases it will * give false negatives. The main reason why it's here is that we need * a non-destructive way to look for easily umountable filesystems. */ int may_umount(struct vfsmount *mnt) { int ret = 1; down_read(&namespace_sem); lock_mount_hash(); if (propagate_mount_busy(real_mount(mnt), 2)) ret = 0; unlock_mount_hash(); up_read(&namespace_sem); return ret; } EXPORT_SYMBOL(may_umount); static void namespace_unlock(void) { struct hlist_head head; struct hlist_node *p; struct mount *m; LIST_HEAD(list); hlist_move_list(&unmounted, &head); list_splice_init(&ex_mountpoints, &list); up_write(&namespace_sem); shrink_dentry_list(&list); if (likely(hlist_empty(&head))) return; synchronize_rcu_expedited(); hlist_for_each_entry_safe(m, p, &head, mnt_umount) { hlist_del(&m->mnt_umount); mntput(&m->mnt); } } static inline void namespace_lock(void) { down_write(&namespace_sem); } enum umount_tree_flags { UMOUNT_SYNC = 1, UMOUNT_PROPAGATE = 2, UMOUNT_CONNECTED = 4, }; static bool disconnect_mount(struct mount *mnt, enum umount_tree_flags how) { /* Leaving mounts connected is only valid for lazy umounts */ if (how & UMOUNT_SYNC) return true; /* A mount without a parent has nothing to be connected to */ if (!mnt_has_parent(mnt)) return true; /* Because the reference counting rules change when mounts are * unmounted and connected, umounted mounts may not be * connected to mounted mounts. */ if (!(mnt->mnt_parent->mnt.mnt_flags & MNT_UMOUNT)) return true; /* Has it been requested that the mount remain connected? */ if (how & UMOUNT_CONNECTED) return false; /* Is the mount locked such that it needs to remain connected? */ if (IS_MNT_LOCKED(mnt)) return false; /* By default disconnect the mount */ return true; } /* * mount_lock must be held * namespace_sem must be held for write */ static void umount_tree(struct mount *mnt, enum umount_tree_flags how) { LIST_HEAD(tmp_list); struct mount *p; if (how & UMOUNT_PROPAGATE) propagate_mount_unlock(mnt); /* Gather the mounts to umount */ for (p = mnt; p; p = next_mnt(p, mnt)) { p->mnt.mnt_flags |= MNT_UMOUNT; list_move(&p->mnt_list, &tmp_list); } /* Hide the mounts from mnt_mounts */ list_for_each_entry(p, &tmp_list, mnt_list) { list_del_init(&p->mnt_child); } /* Add propogated mounts to the tmp_list */ if (how & UMOUNT_PROPAGATE) propagate_umount(&tmp_list); while (!list_empty(&tmp_list)) { struct mnt_namespace *ns; bool disconnect; p = list_first_entry(&tmp_list, struct mount, mnt_list); list_del_init(&p->mnt_expire); list_del_init(&p->mnt_list); ns = p->mnt_ns; if (ns) { ns->mounts--; __touch_mnt_namespace(ns); } p->mnt_ns = NULL; if (how & UMOUNT_SYNC) p->mnt.mnt_flags |= MNT_SYNC_UMOUNT; disconnect = disconnect_mount(p, how); if (mnt_has_parent(p)) { mnt_add_count(p->mnt_parent, -1); if (!disconnect) { /* Don't forget about p */ list_add_tail(&p->mnt_child, &p->mnt_parent->mnt_mounts); } else { umount_mnt(p); } } change_mnt_propagation(p, MS_PRIVATE); if (disconnect) hlist_add_head(&p->mnt_umount, &unmounted); } } static void shrink_submounts(struct mount *mnt); static int do_umount_root(struct super_block *sb) { int ret = 0; down_write(&sb->s_umount); if (!sb_rdonly(sb)) { struct fs_context *fc; fc = fs_context_for_reconfigure(sb->s_root, SB_RDONLY, SB_RDONLY); if (IS_ERR(fc)) { ret = PTR_ERR(fc); } else { ret = parse_monolithic_mount_data(fc, NULL); if (!ret) ret = reconfigure_super(fc); put_fs_context(fc); } } up_write(&sb->s_umount); return ret; } static int do_umount(struct mount *mnt, int flags) { struct super_block *sb = mnt->mnt.mnt_sb; int retval; retval = security_sb_umount(&mnt->mnt, flags); if (retval) return retval; /* * Allow userspace to request a mountpoint be expired rather than * unmounting unconditionally. Unmount only happens if: * (1) the mark is already set (the mark is cleared by mntput()) * (2) the usage count == 1 [parent vfsmount] + 1 [sys_umount] */ if (flags & MNT_EXPIRE) { if (&mnt->mnt == current->fs->root.mnt || flags & (MNT_FORCE | MNT_DETACH)) return -EINVAL; /* * probably don't strictly need the lock here if we examined * all race cases, but it's a slowpath. */ lock_mount_hash(); if (mnt_get_count(mnt) != 2) { unlock_mount_hash(); return -EBUSY; } unlock_mount_hash(); if (!xchg(&mnt->mnt_expiry_mark, 1)) return -EAGAIN; } /* * If we may have to abort operations to get out of this * mount, and they will themselves hold resources we must * allow the fs to do things. In the Unix tradition of * 'Gee thats tricky lets do it in userspace' the umount_begin * might fail to complete on the first run through as other tasks * must return, and the like. Thats for the mount program to worry * about for the moment. */ if (flags & MNT_FORCE && sb->s_op->umount_begin) { sb->s_op->umount_begin(sb); } /* * No sense to grab the lock for this test, but test itself looks * somewhat bogus. Suggestions for better replacement? * Ho-hum... In principle, we might treat that as umount + switch * to rootfs. GC would eventually take care of the old vfsmount. * Actually it makes sense, especially if rootfs would contain a * /reboot - static binary that would close all descriptors and * call reboot(9). Then init(8) could umount root and exec /reboot. */ if (&mnt->mnt == current->fs->root.mnt && !(flags & MNT_DETACH)) { /* * Special case for "unmounting" root ... * we just try to remount it readonly. */ if (!ns_capable(sb->s_user_ns, CAP_SYS_ADMIN)) return -EPERM; return do_umount_root(sb); } namespace_lock(); lock_mount_hash(); /* Recheck MNT_LOCKED with the locks held */ retval = -EINVAL; if (mnt->mnt.mnt_flags & MNT_LOCKED) goto out; event++; if (flags & MNT_DETACH) { if (!list_empty(&mnt->mnt_list)) umount_tree(mnt, UMOUNT_PROPAGATE); retval = 0; } else { shrink_submounts(mnt); retval = -EBUSY; if (!propagate_mount_busy(mnt, 2)) { if (!list_empty(&mnt->mnt_list)) umount_tree(mnt, UMOUNT_PROPAGATE|UMOUNT_SYNC); retval = 0; } } out: unlock_mount_hash(); namespace_unlock(); return retval; } /* * __detach_mounts - lazily unmount all mounts on the specified dentry * * During unlink, rmdir, and d_drop it is possible to loose the path * to an existing mountpoint, and wind up leaking the mount. * detach_mounts allows lazily unmounting those mounts instead of * leaking them. * * The caller may hold dentry->d_inode->i_mutex. */ void __detach_mounts(struct dentry *dentry) { struct mountpoint *mp; struct mount *mnt; namespace_lock(); lock_mount_hash(); mp = lookup_mountpoint(dentry); if (!mp) goto out_unlock; event++; while (!hlist_empty(&mp->m_list)) { mnt = hlist_entry(mp->m_list.first, struct mount, mnt_mp_list); if (mnt->mnt.mnt_flags & MNT_UMOUNT) { umount_mnt(mnt); hlist_add_head(&mnt->mnt_umount, &unmounted); } else umount_tree(mnt, UMOUNT_CONNECTED); } put_mountpoint(mp); out_unlock: unlock_mount_hash(); namespace_unlock(); } /* * Is the caller allowed to modify his namespace? */ static inline bool may_mount(void) { return ns_capable(current->nsproxy->mnt_ns->user_ns, CAP_SYS_ADMIN); } #ifdef CONFIG_MANDATORY_FILE_LOCKING static bool may_mandlock(void) { pr_warn_once("======================================================\n" "WARNING: the mand mount option is being deprecated and\n" " will be removed in v5.15!\n" "======================================================\n"); return capable(CAP_SYS_ADMIN); } #else static inline bool may_mandlock(void) { pr_warn("VFS: \"mand\" mount option not supported"); return false; } #endif static int can_umount(const struct path *path, int flags) { struct mount *mnt = real_mount(path->mnt); if (!may_mount()) return -EPERM; if (path->dentry != path->mnt->mnt_root) return -EINVAL; if (!check_mnt(mnt)) return -EINVAL; if (mnt->mnt.mnt_flags & MNT_LOCKED) /* Check optimistically */ return -EINVAL; if (flags & MNT_FORCE && !capable(CAP_SYS_ADMIN)) return -EPERM; return 0; } // caller is responsible for flags being sane int path_umount(struct path *path, int flags) { struct mount *mnt = real_mount(path->mnt); int ret; ret = can_umount(path, flags); if (!ret) ret = do_umount(mnt, flags); /* we mustn't call path_put() as that would clear mnt_expiry_mark */ dput(path->dentry); mntput_no_expire(mnt); return ret; } static int ksys_umount(char __user *name, int flags) { int lookup_flags = LOOKUP_MOUNTPOINT; struct path path; int ret; // basic validity checks done first if (flags & ~(MNT_FORCE | MNT_DETACH | MNT_EXPIRE | UMOUNT_NOFOLLOW)) return -EINVAL; if (!(flags & UMOUNT_NOFOLLOW)) lookup_flags |= LOOKUP_FOLLOW; ret = user_path_at(AT_FDCWD, name, lookup_flags, &path); if (ret) return ret; return path_umount(&path, flags); } SYSCALL_DEFINE2(umount, char __user *, name, int, flags) { return ksys_umount(name, flags); } #ifdef __ARCH_WANT_SYS_OLDUMOUNT /* * The 2.0 compatible umount. No flags. */ SYSCALL_DEFINE1(oldumount, char __user *, name) { return ksys_umount(name, 0); } #endif static bool is_mnt_ns_file(struct dentry *dentry) { /* Is this a proxy for a mount namespace? */ return dentry->d_op == &ns_dentry_operations && dentry->d_fsdata == &mntns_operations; } static struct mnt_namespace *to_mnt_ns(struct ns_common *ns) { return container_of(ns, struct mnt_namespace, ns); } struct ns_common *from_mnt_ns(struct mnt_namespace *mnt) { return &mnt->ns; } static bool mnt_ns_loop(struct dentry *dentry) { /* Could bind mounting the mount namespace inode cause a * mount namespace loop? */ struct mnt_namespace *mnt_ns; if (!is_mnt_ns_file(dentry)) return false; mnt_ns = to_mnt_ns(get_proc_ns(dentry->d_inode)); return current->nsproxy->mnt_ns->seq >= mnt_ns->seq; } struct mount *copy_tree(struct mount *mnt, struct dentry *dentry, int flag) { struct mount *res, *p, *q, *r, *parent; if (!(flag & CL_COPY_UNBINDABLE) && IS_MNT_UNBINDABLE(mnt)) return ERR_PTR(-EINVAL); if (!(flag & CL_COPY_MNT_NS_FILE) && is_mnt_ns_file(dentry)) return ERR_PTR(-EINVAL); res = q = clone_mnt(mnt, dentry, flag); if (IS_ERR(q)) return q; q->mnt_mountpoint = mnt->mnt_mountpoint; p = mnt; list_for_each_entry(r, &mnt->mnt_mounts, mnt_child) { struct mount *s; if (!is_subdir(r->mnt_mountpoint, dentry)) continue; for (s = r; s; s = next_mnt(s, r)) { if (!(flag & CL_COPY_UNBINDABLE) && IS_MNT_UNBINDABLE(s)) { if (s->mnt.mnt_flags & MNT_LOCKED) { /* Both unbindable and locked. */ q = ERR_PTR(-EPERM); goto out; } else { s = skip_mnt_tree(s); continue; } } if (!(flag & CL_COPY_MNT_NS_FILE) && is_mnt_ns_file(s->mnt.mnt_root)) { s = skip_mnt_tree(s); continue; } while (p != s->mnt_parent) { p = p->mnt_parent; q = q->mnt_parent; } p = s; parent = q; q = clone_mnt(p, p->mnt.mnt_root, flag); if (IS_ERR(q)) goto out; lock_mount_hash(); list_add_tail(&q->mnt_list, &res->mnt_list); attach_mnt(q, parent, p->mnt_mp); unlock_mount_hash(); } } return res; out: if (res) { lock_mount_hash(); umount_tree(res, UMOUNT_SYNC); unlock_mount_hash(); } return q; } /* Caller should check returned pointer for errors */ struct vfsmount *collect_mounts(const struct path *path) { struct mount *tree; namespace_lock(); if (!check_mnt(real_mount(path->mnt))) tree = ERR_PTR(-EINVAL); else tree = copy_tree(real_mount(path->mnt), path->dentry, CL_COPY_ALL | CL_PRIVATE); namespace_unlock(); if (IS_ERR(tree)) return ERR_CAST(tree); return &tree->mnt; } static void free_mnt_ns(struct mnt_namespace *); static struct mnt_namespace *alloc_mnt_ns(struct user_namespace *, bool); void dissolve_on_fput(struct vfsmount *mnt) { struct mnt_namespace *ns; namespace_lock(); lock_mount_hash(); ns = real_mount(mnt)->mnt_ns; if (ns) { if (is_anon_ns(ns)) umount_tree(real_mount(mnt), UMOUNT_CONNECTED); else ns = NULL; } unlock_mount_hash(); namespace_unlock(); if (ns) free_mnt_ns(ns); } void drop_collected_mounts(struct vfsmount *mnt) { namespace_lock(); lock_mount_hash(); umount_tree(real_mount(mnt), 0); unlock_mount_hash(); namespace_unlock(); } static bool has_locked_children(struct mount *mnt, struct dentry *dentry) { struct mount *child; list_for_each_entry(child, &mnt->mnt_mounts, mnt_child) { if (!is_subdir(child->mnt_mountpoint, dentry)) continue; if (child->mnt.mnt_flags & MNT_LOCKED) return true; } return false; } /** * clone_private_mount - create a private clone of a path * * This creates a new vfsmount, which will be the clone of @path. The new will * not be attached anywhere in the namespace and will be private (i.e. changes * to the originating mount won't be propagated into this). * * Release with mntput(). */ struct vfsmount *clone_private_mount(const struct path *path) { struct mount *old_mnt = real_mount(path->mnt); struct mount *new_mnt; down_read(&namespace_sem); if (IS_MNT_UNBINDABLE(old_mnt)) goto invalid; if (!check_mnt(old_mnt)) goto invalid; if (has_locked_children(old_mnt, path->dentry)) goto invalid; new_mnt = clone_mnt(old_mnt, path->dentry, CL_PRIVATE); up_read(&namespace_sem); if (IS_ERR(new_mnt)) return ERR_CAST(new_mnt); /* Longterm mount to be removed by kern_unmount*() */ new_mnt->mnt_ns = MNT_NS_INTERNAL; return &new_mnt->mnt; invalid: up_read(&namespace_sem); return ERR_PTR(-EINVAL); } EXPORT_SYMBOL_GPL(clone_private_mount); int iterate_mounts(int (*f)(struct vfsmount *, void *), void *arg, struct vfsmount *root) { struct mount *mnt; int res = f(root, arg); if (res) return res; list_for_each_entry(mnt, &real_mount(root)->mnt_list, mnt_list) { res = f(&mnt->mnt, arg); if (res) return res; } return 0; } static void lock_mnt_tree(struct mount *mnt) { struct mount *p; for (p = mnt; p; p = next_mnt(p, mnt)) { int flags = p->mnt.mnt_flags; /* Don't allow unprivileged users to change mount flags */ flags |= MNT_LOCK_ATIME; if (flags & MNT_READONLY) flags |= MNT_LOCK_READONLY; if (flags & MNT_NODEV) flags |= MNT_LOCK_NODEV; if (flags & MNT_NOSUID) flags |= MNT_LOCK_NOSUID; if (flags & MNT_NOEXEC) flags |= MNT_LOCK_NOEXEC; /* Don't allow unprivileged users to reveal what is under a mount */ if (list_empty(&p->mnt_expire)) flags |= MNT_LOCKED; p->mnt.mnt_flags = flags; } } static void cleanup_group_ids(struct mount *mnt, struct mount *end) { struct mount *p; for (p = mnt; p != end; p = next_mnt(p, mnt)) { if (p->mnt_group_id && !IS_MNT_SHARED(p)) mnt_release_group_id(p); } } static int invent_group_ids(struct mount *mnt, bool recurse) { struct mount *p; for (p = mnt; p; p = recurse ? next_mnt(p, mnt) : NULL) { if (!p->mnt_group_id && !IS_MNT_SHARED(p)) { int err = mnt_alloc_group_id(p); if (err) { cleanup_group_ids(mnt, p); return err; } } } return 0; } int count_mounts(struct mnt_namespace *ns, struct mount *mnt) { unsigned int max = READ_ONCE(sysctl_mount_max); unsigned int mounts = 0, old, pending, sum; struct mount *p; for (p = mnt; p; p = next_mnt(p, mnt)) mounts++; old = ns->mounts; pending = ns->pending_mounts; sum = old + pending; if ((old > sum) || (pending > sum) || (max < sum) || (mounts > (max - sum))) return -ENOSPC; ns->pending_mounts = pending + mounts; return 0; } /* * @source_mnt : mount tree to be attached * @nd : place the mount tree @source_mnt is attached * @parent_nd : if non-null, detach the source_mnt from its parent and * store the parent mount and mountpoint dentry. * (done when source_mnt is moved) * * NOTE: in the table below explains the semantics when a source mount * of a given type is attached to a destination mount of a given type. * --------------------------------------------------------------------------- * | BIND MOUNT OPERATION | * |************************************************************************** * | source-->| shared | private | slave | unbindable | * | dest | | | | | * | | | | | | | * | v | | | | | * |************************************************************************** * | shared | shared (++) | shared (+) | shared(+++)| invalid | * | | | | | | * |non-shared| shared (+) | private | slave (*) | invalid | * *************************************************************************** * A bind operation clones the source mount and mounts the clone on the * destination mount. * * (++) the cloned mount is propagated to all the mounts in the propagation * tree of the destination mount and the cloned mount is added to * the peer group of the source mount. * (+) the cloned mount is created under the destination mount and is marked * as shared. The cloned mount is added to the peer group of the source * mount. * (+++) the mount is propagated to all the mounts in the propagation tree * of the destination mount and the cloned mount is made slave * of the same master as that of the source mount. The cloned mount * is marked as 'shared and slave'. * (*) the cloned mount is made a slave of the same master as that of the * source mount. * * --------------------------------------------------------------------------- * | MOVE MOUNT OPERATION | * |************************************************************************** * | source-->| shared | private | slave | unbindable | * | dest | | | | | * | | | | | | | * | v | | | | | * |************************************************************************** * | shared | shared (+) | shared (+) | shared(+++) | invalid | * | | | | | | * |non-shared| shared (+*) | private | slave (*) | unbindable | * *************************************************************************** * * (+) the mount is moved to the destination. And is then propagated to * all the mounts in the propagation tree of the destination mount. * (+*) the mount is moved to the destination. * (+++) the mount is moved to the destination and is then propagated to * all the mounts belonging to the destination mount's propagation tree. * the mount is marked as 'shared and slave'. * (*) the mount continues to be a slave at the new location. * * if the source mount is a tree, the operations explained above is * applied to each mount in the tree. * Must be called without spinlocks held, since this function can sleep * in allocations. */ static int attach_recursive_mnt(struct mount *source_mnt, struct mount *dest_mnt, struct mountpoint *dest_mp, bool moving) { struct user_namespace *user_ns = current->nsproxy->mnt_ns->user_ns; HLIST_HEAD(tree_list); struct mnt_namespace *ns = dest_mnt->mnt_ns; struct mountpoint *smp; struct mount *child, *p; struct hlist_node *n; int err; /* Preallocate a mountpoint in case the new mounts need * to be tucked under other mounts. */ smp = get_mountpoint(source_mnt->mnt.mnt_root); if (IS_ERR(smp)) return PTR_ERR(smp); /* Is there space to add these mounts to the mount namespace? */ if (!moving) { err = count_mounts(ns, source_mnt); if (err) goto out; } if (IS_MNT_SHARED(dest_mnt)) { err = invent_group_ids(source_mnt, true); if (err) goto out; err = propagate_mnt(dest_mnt, dest_mp, source_mnt, &tree_list); lock_mount_hash(); if (err) goto out_cleanup_ids; for (p = source_mnt; p; p = next_mnt(p, source_mnt)) set_mnt_shared(p); } else { lock_mount_hash(); } if (moving) { unhash_mnt(source_mnt); attach_mnt(source_mnt, dest_mnt, dest_mp); touch_mnt_namespace(source_mnt->mnt_ns); } else { if (source_mnt->mnt_ns) { /* move from anon - the caller will destroy */ list_del_init(&source_mnt->mnt_ns->list); } mnt_set_mountpoint(dest_mnt, dest_mp, source_mnt); commit_tree(source_mnt); } hlist_for_each_entry_safe(child, n, &tree_list, mnt_hash) { struct mount *q; hlist_del_init(&child->mnt_hash); q = __lookup_mnt(&child->mnt_parent->mnt, child->mnt_mountpoint); if (q) mnt_change_mountpoint(child, smp, q); /* Notice when we are propagating across user namespaces */ if (child->mnt_parent->mnt_ns->user_ns != user_ns) lock_mnt_tree(child); child->mnt.mnt_flags &= ~MNT_LOCKED; commit_tree(child); } put_mountpoint(smp); unlock_mount_hash(); return 0; out_cleanup_ids: while (!hlist_empty(&tree_list)) { child = hlist_entry(tree_list.first, struct mount, mnt_hash); child->mnt_parent->mnt_ns->pending_mounts = 0; umount_tree(child, UMOUNT_SYNC); } unlock_mount_hash(); cleanup_group_ids(source_mnt, NULL); out: ns->pending_mounts = 0; read_seqlock_excl(&mount_lock); put_mountpoint(smp); read_sequnlock_excl(&mount_lock); return err; } static struct mountpoint *lock_mount(struct path *path) { struct vfsmount *mnt; struct dentry *dentry = path->dentry; retry: inode_lock(dentry->d_inode); if (unlikely(cant_mount(dentry))) { inode_unlock(dentry->d_inode); return ERR_PTR(-ENOENT); } namespace_lock(); mnt = lookup_mnt(path); if (likely(!mnt)) { struct mountpoint *mp = get_mountpoint(dentry); if (IS_ERR(mp)) { namespace_unlock(); inode_unlock(dentry->d_inode); return mp; } return mp; } namespace_unlock(); inode_unlock(path->dentry->d_inode); path_put(path); path->mnt = mnt; dentry = path->dentry = dget(mnt->mnt_root); goto retry; } static void unlock_mount(struct mountpoint *where) { struct dentry *dentry = where->m_dentry; read_seqlock_excl(&mount_lock); put_mountpoint(where); read_sequnlock_excl(&mount_lock); namespace_unlock(); inode_unlock(dentry->d_inode); } static int graft_tree(struct mount *mnt, struct mount *p, struct mountpoint *mp) { if (mnt->mnt.mnt_sb->s_flags & SB_NOUSER) return -EINVAL; if (d_is_dir(mp->m_dentry) != d_is_dir(mnt->mnt.mnt_root)) return -ENOTDIR; return attach_recursive_mnt(mnt, p, mp, false); } /* * Sanity check the flags to change_mnt_propagation. */ static int flags_to_propagation_type(int ms_flags) { int type = ms_flags & ~(MS_REC | MS_SILENT); /* Fail if any non-propagation flags are set */ if (type & ~(MS_SHARED | MS_PRIVATE | MS_SLAVE | MS_UNBINDABLE)) return 0; /* Only one propagation flag should be set */ if (!is_power_of_2(type)) return 0; return type; } /* * recursively change the type of the mountpoint. */ static int do_change_type(struct path *path, int ms_flags) { struct mount *m; struct mount *mnt = real_mount(path->mnt); int recurse = ms_flags & MS_REC; int type; int err = 0; if (path->dentry != path->mnt->mnt_root) return -EINVAL; type = flags_to_propagation_type(ms_flags); if (!type) return -EINVAL; namespace_lock(); if (type == MS_SHARED) { err = invent_group_ids(mnt, recurse); if (err) goto out_unlock; } lock_mount_hash(); for (m = mnt; m; m = (recurse ? next_mnt(m, mnt) : NULL)) change_mnt_propagation(m, type); unlock_mount_hash(); out_unlock: namespace_unlock(); return err; } static struct mount *__do_loopback(struct path *old_path, int recurse) { struct mount *mnt = ERR_PTR(-EINVAL), *old = real_mount(old_path->mnt); if (IS_MNT_UNBINDABLE(old)) return mnt; if (!check_mnt(old) && old_path->dentry->d_op != &ns_dentry_operations) return mnt; if (!recurse && has_locked_children(old, old_path->dentry)) return mnt; if (recurse) mnt = copy_tree(old, old_path->dentry, CL_COPY_MNT_NS_FILE); else mnt = clone_mnt(old, old_path->dentry, 0); if (!IS_ERR(mnt)) mnt->mnt.mnt_flags &= ~MNT_LOCKED; return mnt; } /* * do loopback mount. */ static int do_loopback(struct path *path, const char *old_name, int recurse) { struct path old_path; struct mount *mnt = NULL, *parent; struct mountpoint *mp; int err; if (!old_name || !*old_name) return -EINVAL; err = kern_path(old_name, LOOKUP_FOLLOW|LOOKUP_AUTOMOUNT, &old_path); if (err) return err; err = -EINVAL; if (mnt_ns_loop(old_path.dentry)) goto out; mp = lock_mount(path); if (IS_ERR(mp)) { err = PTR_ERR(mp); goto out; } parent = real_mount(path->mnt); if (!check_mnt(parent)) goto out2; mnt = __do_loopback(&old_path, recurse); if (IS_ERR(mnt)) { err = PTR_ERR(mnt); goto out2; } err = graft_tree(mnt, parent, mp); if (err) { lock_mount_hash(); umount_tree(mnt, UMOUNT_SYNC); unlock_mount_hash(); } out2: unlock_mount(mp); out: path_put(&old_path); return err; } static struct file *open_detached_copy(struct path *path, bool recursive) { struct user_namespace *user_ns = current->nsproxy->mnt_ns->user_ns; struct mnt_namespace *ns = alloc_mnt_ns(user_ns, true); struct mount *mnt, *p; struct file *file; if (IS_ERR(ns)) return ERR_CAST(ns); namespace_lock(); mnt = __do_loopback(path, recursive); if (IS_ERR(mnt)) { namespace_unlock(); free_mnt_ns(ns); return ERR_CAST(mnt); } lock_mount_hash(); for (p = mnt; p; p = next_mnt(p, mnt)) { p->mnt_ns = ns; ns->mounts++; } ns->root = mnt; list_add_tail(&ns->list, &mnt->mnt_list); mntget(&mnt->mnt); unlock_mount_hash(); namespace_unlock(); mntput(path->mnt); path->mnt = &mnt->mnt; file = dentry_open(path, O_PATH, current_cred()); if (IS_ERR(file)) dissolve_on_fput(path->mnt); else file->f_mode |= FMODE_NEED_UNMOUNT; return file; } SYSCALL_DEFINE3(open_tree, int, dfd, const char __user *, filename, unsigned, flags) { struct file *file; struct path path; int lookup_flags = LOOKUP_AUTOMOUNT | LOOKUP_FOLLOW; bool detached = flags & OPEN_TREE_CLONE; int error; int fd; BUILD_BUG_ON(OPEN_TREE_CLOEXEC != O_CLOEXEC); if (flags & ~(AT_EMPTY_PATH | AT_NO_AUTOMOUNT | AT_RECURSIVE | AT_SYMLINK_NOFOLLOW | OPEN_TREE_CLONE | OPEN_TREE_CLOEXEC)) return -EINVAL; if ((flags & (AT_RECURSIVE | OPEN_TREE_CLONE)) == AT_RECURSIVE) return -EINVAL; if (flags & AT_NO_AUTOMOUNT) lookup_flags &= ~LOOKUP_AUTOMOUNT; if (flags & AT_SYMLINK_NOFOLLOW) lookup_flags &= ~LOOKUP_FOLLOW; if (flags & AT_EMPTY_PATH) lookup_flags |= LOOKUP_EMPTY; if (detached && !may_mount()) return -EPERM; fd = get_unused_fd_flags(flags & O_CLOEXEC); if (fd < 0) return fd; error = user_path_at(dfd, filename, lookup_flags, &path); if (unlikely(error)) { file = ERR_PTR(error); } else { if (detached) file = open_detached_copy(&path, flags & AT_RECURSIVE); else file = dentry_open(&path, O_PATH, current_cred()); path_put(&path); } if (IS_ERR(file)) { put_unused_fd(fd); return PTR_ERR(file); } fd_install(fd, file); return fd; } /* * Don't allow locked mount flags to be cleared. * * No locks need to be held here while testing the various MNT_LOCK * flags because those flags can never be cleared once they are set. */ static bool can_change_locked_flags(struct mount *mnt, unsigned int mnt_flags) { unsigned int fl = mnt->mnt.mnt_flags; if ((fl & MNT_LOCK_READONLY) && !(mnt_flags & MNT_READONLY)) return false; if ((fl & MNT_LOCK_NODEV) && !(mnt_flags & MNT_NODEV)) return false; if ((fl & MNT_LOCK_NOSUID) && !(mnt_flags & MNT_NOSUID)) return false; if ((fl & MNT_LOCK_NOEXEC) && !(mnt_flags & MNT_NOEXEC)) return false; if ((fl & MNT_LOCK_ATIME) && ((fl & MNT_ATIME_MASK) != (mnt_flags & MNT_ATIME_MASK))) return false; return true; } static int change_mount_ro_state(struct mount *mnt, unsigned int mnt_flags) { bool readonly_request = (mnt_flags & MNT_READONLY); if (readonly_request == __mnt_is_readonly(&mnt->mnt)) return 0; if (readonly_request) return mnt_make_readonly(mnt); return __mnt_unmake_readonly(mnt); } /* * Update the user-settable attributes on a mount. The caller must hold * sb->s_umount for writing. */ static void set_mount_attributes(struct mount *mnt, unsigned int mnt_flags) { lock_mount_hash(); mnt_flags |= mnt->mnt.mnt_flags & ~MNT_USER_SETTABLE_MASK; mnt->mnt.mnt_flags = mnt_flags; touch_mnt_namespace(mnt->mnt_ns); unlock_mount_hash(); } static void mnt_warn_timestamp_expiry(struct path *mountpoint, struct vfsmount *mnt) { struct super_block *sb = mnt->mnt_sb; if (!__mnt_is_readonly(mnt) && (ktime_get_real_seconds() + TIME_UPTIME_SEC_MAX > sb->s_time_max)) { char *buf = (char *)__get_free_page(GFP_KERNEL); char *mntpath = buf ? d_path(mountpoint, buf, PAGE_SIZE) : ERR_PTR(-ENOMEM); struct tm tm; time64_to_tm(sb->s_time_max, 0, &tm); pr_warn("%s filesystem being %s at %s supports timestamps until %04ld (0x%llx)\n", sb->s_type->name, is_mounted(mnt) ? "remounted" : "mounted", mntpath, tm.tm_year+1900, (unsigned long long)sb->s_time_max); free_page((unsigned long)buf); } } /* * Handle reconfiguration of the mountpoint only without alteration of the * superblock it refers to. This is triggered by specifying MS_REMOUNT|MS_BIND * to mount(2). */ static int do_reconfigure_mnt(struct path *path, unsigned int mnt_flags) { struct super_block *sb = path->mnt->mnt_sb; struct mount *mnt = real_mount(path->mnt); int ret; if (!check_mnt(mnt)) return -EINVAL; if (path->dentry != mnt->mnt.mnt_root) return -EINVAL; if (!can_change_locked_flags(mnt, mnt_flags)) return -EPERM; down_write(&sb->s_umount); ret = change_mount_ro_state(mnt, mnt_flags); if (ret == 0) set_mount_attributes(mnt, mnt_flags); up_write(&sb->s_umount); mnt_warn_timestamp_expiry(path, &mnt->mnt); return ret; } /* * change filesystem flags. dir should be a physical root of filesystem. * If you've mounted a non-root directory somewhere and want to do remount * on it - tough luck. */ static int do_remount(struct path *path, int ms_flags, int sb_flags, int mnt_flags, void *data) { int err; struct super_block *sb = path->mnt->mnt_sb; struct mount *mnt = real_mount(path->mnt); struct fs_context *fc; if (!check_mnt(mnt)) return -EINVAL; if (path->dentry != path->mnt->mnt_root) return -EINVAL; if (!can_change_locked_flags(mnt, mnt_flags)) return -EPERM; fc = fs_context_for_reconfigure(path->dentry, sb_flags, MS_RMT_MASK); if (IS_ERR(fc)) return PTR_ERR(fc); fc->oldapi = true; err = parse_monolithic_mount_data(fc, data); if (!err) { down_write(&sb->s_umount); err = -EPERM; if (ns_capable(sb->s_user_ns, CAP_SYS_ADMIN)) { err = reconfigure_super(fc); if (!err) set_mount_attributes(mnt, mnt_flags); } up_write(&sb->s_umount); } mnt_warn_timestamp_expiry(path, &mnt->mnt); put_fs_context(fc); return err; } static inline int tree_contains_unbindable(struct mount *mnt) { struct mount *p; for (p = mnt; p; p = next_mnt(p, mnt)) { if (IS_MNT_UNBINDABLE(p)) return 1; } return 0; } /* * Check that there aren't references to earlier/same mount namespaces in the * specified subtree. Such references can act as pins for mount namespaces * that aren't checked by the mount-cycle checking code, thereby allowing * cycles to be made. */ static bool check_for_nsfs_mounts(struct mount *subtree) { struct mount *p; bool ret = false; lock_mount_hash(); for (p = subtree; p; p = next_mnt(p, subtree)) if (mnt_ns_loop(p->mnt.mnt_root)) goto out; ret = true; out: unlock_mount_hash(); return ret; } static int do_move_mount(struct path *old_path, struct path *new_path) { struct mnt_namespace *ns; struct mount *p; struct mount *old; struct mount *parent; struct mountpoint *mp, *old_mp; int err; bool attached; mp = lock_mount(new_path); if (IS_ERR(mp)) return PTR_ERR(mp); old = real_mount(old_path->mnt); p = real_mount(new_path->mnt); parent = old->mnt_parent; attached = mnt_has_parent(old); old_mp = old->mnt_mp; ns = old->mnt_ns; err = -EINVAL; /* The mountpoint must be in our namespace. */ if (!check_mnt(p)) goto out; /* The thing moved must be mounted... */ if (!is_mounted(&old->mnt)) goto out; /* ... and either ours or the root of anon namespace */ if (!(attached ? check_mnt(old) : is_anon_ns(ns))) goto out; if (old->mnt.mnt_flags & MNT_LOCKED) goto out; if (old_path->dentry != old_path->mnt->mnt_root) goto out; if (d_is_dir(new_path->dentry) != d_is_dir(old_path->dentry)) goto out; /* * Don't move a mount residing in a shared parent. */ if (attached && IS_MNT_SHARED(parent)) goto out; /* * Don't move a mount tree containing unbindable mounts to a destination * mount which is shared. */ if (IS_MNT_SHARED(p) && tree_contains_unbindable(old)) goto out; err = -ELOOP; if (!check_for_nsfs_mounts(old)) goto out; for (; mnt_has_parent(p); p = p->mnt_parent) if (p == old) goto out; err = attach_recursive_mnt(old, real_mount(new_path->mnt), mp, attached); if (err) goto out; /* if the mount is moved, it should no longer be expire * automatically */ list_del_init(&old->mnt_expire); if (attached) put_mountpoint(old_mp); out: unlock_mount(mp); if (!err) { if (attached) mntput_no_expire(parent); else free_mnt_ns(ns); } return err; } static int do_move_mount_old(struct path *path, const char *old_name) { struct path old_path; int err; if (!old_name || !*old_name) return -EINVAL; err = kern_path(old_name, LOOKUP_FOLLOW, &old_path); if (err) return err; err = do_move_mount(&old_path, path); path_put(&old_path); return err; } /* * add a mount into a namespace's mount tree */ static int do_add_mount(struct mount *newmnt, struct mountpoint *mp, struct path *path, int mnt_flags) { struct mount *parent = real_mount(path->mnt); mnt_flags &= ~MNT_INTERNAL_FLAGS; if (unlikely(!check_mnt(parent))) { /* that's acceptable only for automounts done in private ns */ if (!(mnt_flags & MNT_SHRINKABLE)) return -EINVAL; /* ... and for those we'd better have mountpoint still alive */ if (!parent->mnt_ns) return -EINVAL; } /* Refuse the same filesystem on the same mount point */ if (path->mnt->mnt_sb == newmnt->mnt.mnt_sb && path->mnt->mnt_root == path->dentry) return -EBUSY; if (d_is_symlink(newmnt->mnt.mnt_root)) return -EINVAL; newmnt->mnt.mnt_flags = mnt_flags; return graft_tree(newmnt, parent, mp); } static bool mount_too_revealing(const struct super_block *sb, int *new_mnt_flags); /* * Create a new mount using a superblock configuration and request it * be added to the namespace tree. */ static int do_new_mount_fc(struct fs_context *fc, struct path *mountpoint, unsigned int mnt_flags) { struct vfsmount *mnt; struct mountpoint *mp; struct super_block *sb = fc->root->d_sb; int error; error = security_sb_kern_mount(sb); if (!error && mount_too_revealing(sb, &mnt_flags)) error = -EPERM; if (unlikely(error)) { fc_drop_locked(fc); return error; } up_write(&sb->s_umount); mnt = vfs_create_mount(fc); if (IS_ERR(mnt)) return PTR_ERR(mnt); mnt_warn_timestamp_expiry(mountpoint, mnt); mp = lock_mount(mountpoint); if (IS_ERR(mp)) { mntput(mnt); return PTR_ERR(mp); } error = do_add_mount(real_mount(mnt), mp, mountpoint, mnt_flags); unlock_mount(mp); if (error < 0) mntput(mnt); return error; } /* * create a new mount for userspace and request it to be added into the * namespace's tree */ static int do_new_mount(struct path *path, const char *fstype, int sb_flags, int mnt_flags, const char *name, void *data) { struct file_system_type *type; struct fs_context *fc; const char *subtype = NULL; int err = 0; if (!fstype) return -EINVAL; type = get_fs_type(fstype); if (!type) return -ENODEV; if (type->fs_flags & FS_HAS_SUBTYPE) { subtype = strchr(fstype, '.'); if (subtype) { subtype++; if (!*subtype) { put_filesystem(type); return -EINVAL; } } } fc = fs_context_for_mount(type, sb_flags); put_filesystem(type); if (IS_ERR(fc)) return PTR_ERR(fc); if (subtype) err = vfs_parse_fs_string(fc, "subtype", subtype, strlen(subtype)); if (!err && name) err = vfs_parse_fs_string(fc, "source", name, strlen(name)); if (!err) err = parse_monolithic_mount_data(fc, data); if (!err && !mount_capable(fc)) err = -EPERM; if (!err) err = vfs_get_tree(fc); if (!err) err = do_new_mount_fc(fc, path, mnt_flags); put_fs_context(fc); return err; } int finish_automount(struct vfsmount *m, struct path *path) { struct dentry *dentry = path->dentry; struct mountpoint *mp; struct mount *mnt; int err; if (!m) return 0; if (IS_ERR(m)) return PTR_ERR(m); mnt = real_mount(m); /* The new mount record should have at least 2 refs to prevent it being * expired before we get a chance to add it */ BUG_ON(mnt_get_count(mnt) < 2); if (m->mnt_sb == path->mnt->mnt_sb && m->mnt_root == dentry) { err = -ELOOP; goto discard; } /* * we don't want to use lock_mount() - in this case finding something * that overmounts our mountpoint to be means "quitely drop what we've * got", not "try to mount it on top". */ inode_lock(dentry->d_inode); namespace_lock(); if (unlikely(cant_mount(dentry))) { err = -ENOENT; goto discard_locked; } rcu_read_lock(); if (unlikely(__lookup_mnt(path->mnt, dentry))) { rcu_read_unlock(); err = 0; goto discard_locked; } rcu_read_unlock(); mp = get_mountpoint(dentry); if (IS_ERR(mp)) { err = PTR_ERR(mp); goto discard_locked; } err = do_add_mount(mnt, mp, path, path->mnt->mnt_flags | MNT_SHRINKABLE); unlock_mount(mp); if (unlikely(err)) goto discard; mntput(m); return 0; discard_locked: namespace_unlock(); inode_unlock(dentry->d_inode); discard: /* remove m from any expiration list it may be on */ if (!list_empty(&mnt->mnt_expire)) { namespace_lock(); list_del_init(&mnt->mnt_expire); namespace_unlock(); } mntput(m); mntput(m); return err; } /** * mnt_set_expiry - Put a mount on an expiration list * @mnt: The mount to list. * @expiry_list: The list to add the mount to. */ void mnt_set_expiry(struct vfsmount *mnt, struct list_head *expiry_list) { namespace_lock(); list_add_tail(&real_mount(mnt)->mnt_expire, expiry_list); namespace_unlock(); } EXPORT_SYMBOL(mnt_set_expiry); /* * process a list of expirable mountpoints with the intent of discarding any * mountpoints that aren't in use and haven't been touched since last we came * here */ void mark_mounts_for_expiry(struct list_head *mounts) { struct mount *mnt, *next; LIST_HEAD(graveyard); if (list_empty(mounts)) return; namespace_lock(); lock_mount_hash(); /* extract from the expiration list every vfsmount that matches the * following criteria: * - only referenced by its parent vfsmount * - still marked for expiry (marked on the last call here; marks are * cleared by mntput()) */ list_for_each_entry_safe(mnt, next, mounts, mnt_expire) { if (!xchg(&mnt->mnt_expiry_mark, 1) || propagate_mount_busy(mnt, 1)) continue; list_move(&mnt->mnt_expire, &graveyard); } while (!list_empty(&graveyard)) { mnt = list_first_entry(&graveyard, struct mount, mnt_expire); touch_mnt_namespace(mnt->mnt_ns); umount_tree(mnt, UMOUNT_PROPAGATE|UMOUNT_SYNC); } unlock_mount_hash(); namespace_unlock(); } EXPORT_SYMBOL_GPL(mark_mounts_for_expiry); /* * Ripoff of 'select_parent()' * * search the list of submounts for a given mountpoint, and move any * shrinkable submounts to the 'graveyard' list. */ static int select_submounts(struct mount *parent, struct list_head *graveyard) { struct mount *this_parent = parent; struct list_head *next; int found = 0; repeat: next = this_parent->mnt_mounts.next; resume: while (next != &this_parent->mnt_mounts) { struct list_head *tmp = next; struct mount *mnt = list_entry(tmp, struct mount, mnt_child); next = tmp->next; if (!(mnt->mnt.mnt_flags & MNT_SHRINKABLE)) continue; /* * Descend a level if the d_mounts list is non-empty. */ if (!list_empty(&mnt->mnt_mounts)) { this_parent = mnt; goto repeat; } if (!propagate_mount_busy(mnt, 1)) { list_move_tail(&mnt->mnt_expire, graveyard); found++; } } /* * All done at this level ... ascend and resume the search */ if (this_parent != parent) { next = this_parent->mnt_child.next; this_parent = this_parent->mnt_parent; goto resume; } return found; } /* * process a list of expirable mountpoints with the intent of discarding any * submounts of a specific parent mountpoint * * mount_lock must be held for write */ static void shrink_submounts(struct mount *mnt) { LIST_HEAD(graveyard); struct mount *m; /* extract submounts of 'mountpoint' from the expiration list */ while (select_submounts(mnt, &graveyard)) { while (!list_empty(&graveyard)) { m = list_first_entry(&graveyard, struct mount, mnt_expire); touch_mnt_namespace(m->mnt_ns); umount_tree(m, UMOUNT_PROPAGATE|UMOUNT_SYNC); } } } static void *copy_mount_options(const void __user * data) { char *copy; unsigned left, offset; if (!data) return NULL; copy = kmalloc(PAGE_SIZE, GFP_KERNEL); if (!copy) return ERR_PTR(-ENOMEM); left = copy_from_user(copy, data, PAGE_SIZE); /* * Not all architectures have an exact copy_from_user(). Resort to * byte at a time. */ offset = PAGE_SIZE - left; while (left) { char c; if (get_user(c, (const char __user *)data + offset)) break; copy[offset] = c; left--; offset++; } if (left == PAGE_SIZE) { kfree(copy); return ERR_PTR(-EFAULT); } return copy; } static char *copy_mount_string(const void __user *data) { return data ? strndup_user(data, PATH_MAX) : NULL; } /* * Flags is a 32-bit value that allows up to 31 non-fs dependent flags to * be given to the mount() call (ie: read-only, no-dev, no-suid etc). * * data is a (void *) that can point to any structure up to * PAGE_SIZE-1 bytes, which can contain arbitrary fs-dependent * information (or be NULL). * * Pre-0.97 versions of mount() didn't have a flags word. * When the flags word was introduced its top half was required * to have the magic value 0xC0ED, and this remained so until 2.4.0-test9. * Therefore, if this magic number is present, it carries no information * and must be discarded. */ int path_mount(const char *dev_name, struct path *path, const char *type_page, unsigned long flags, void *data_page) { unsigned int mnt_flags = 0, sb_flags; int ret; /* Discard magic */ if ((flags & MS_MGC_MSK) == MS_MGC_VAL) flags &= ~MS_MGC_MSK; /* Basic sanity checks */ if (data_page) ((char *)data_page)[PAGE_SIZE - 1] = 0; if (flags & MS_NOUSER) return -EINVAL; ret = security_sb_mount(dev_name, path, type_page, flags, data_page); if (ret) return ret; if (!may_mount()) return -EPERM; if ((flags & SB_MANDLOCK) && !may_mandlock()) return -EPERM; /* Default to relatime unless overriden */ if (!(flags & MS_NOATIME)) mnt_flags |= MNT_RELATIME; /* Separate the per-mountpoint flags */ if (flags & MS_NOSUID) mnt_flags |= MNT_NOSUID; if (flags & MS_NODEV) mnt_flags |= MNT_NODEV; if (flags & MS_NOEXEC) mnt_flags |= MNT_NOEXEC; if (flags & MS_NOATIME) mnt_flags |= MNT_NOATIME; if (flags & MS_NODIRATIME) mnt_flags |= MNT_NODIRATIME; if (flags & MS_STRICTATIME) mnt_flags &= ~(MNT_RELATIME | MNT_NOATIME); if (flags & MS_RDONLY) mnt_flags |= MNT_READONLY; if (flags & MS_NOSYMFOLLOW) mnt_flags |= MNT_NOSYMFOLLOW; /* The default atime for remount is preservation */ if ((flags & MS_REMOUNT) && ((flags & (MS_NOATIME | MS_NODIRATIME | MS_RELATIME | MS_STRICTATIME)) == 0)) { mnt_flags &= ~MNT_ATIME_MASK; mnt_flags |= path->mnt->mnt_flags & MNT_ATIME_MASK; } sb_flags = flags & (SB_RDONLY | SB_SYNCHRONOUS | SB_MANDLOCK | SB_DIRSYNC | SB_SILENT | SB_POSIXACL | SB_LAZYTIME | SB_I_VERSION); if ((flags & (MS_REMOUNT | MS_BIND)) == (MS_REMOUNT | MS_BIND)) return do_reconfigure_mnt(path, mnt_flags); if (flags & MS_REMOUNT) return do_remount(path, flags, sb_flags, mnt_flags, data_page); if (flags & MS_BIND) return do_loopback(path, dev_name, flags & MS_REC); if (flags & (MS_SHARED | MS_PRIVATE | MS_SLAVE | MS_UNBINDABLE)) return do_change_type(path, flags); if (flags & MS_MOVE) return do_move_mount_old(path, dev_name); return do_new_mount(path, type_page, sb_flags, mnt_flags, dev_name, data_page); } long do_mount(const char *dev_name, const char __user *dir_name, const char *type_page, unsigned long flags, void *data_page) { struct path path; int ret; ret = user_path_at(AT_FDCWD, dir_name, LOOKUP_FOLLOW, &path); if (ret) return ret; ret = path_mount(dev_name, &path, type_page, flags, data_page); path_put(&path); return ret; } static struct ucounts *inc_mnt_namespaces(struct user_namespace *ns) { return inc_ucount(ns, current_euid(), UCOUNT_MNT_NAMESPACES); } static void dec_mnt_namespaces(struct ucounts *ucounts) { dec_ucount(ucounts, UCOUNT_MNT_NAMESPACES); } static void free_mnt_ns(struct mnt_namespace *ns) { if (!is_anon_ns(ns)) ns_free_inum(&ns->ns); dec_mnt_namespaces(ns->ucounts); put_user_ns(ns->user_ns); kfree(ns); } /* * Assign a sequence number so we can detect when we attempt to bind * mount a reference to an older mount namespace into the current * mount namespace, preventing reference counting loops. A 64bit * number incrementing at 10Ghz will take 12,427 years to wrap which * is effectively never, so we can ignore the possibility. */ static atomic64_t mnt_ns_seq = ATOMIC64_INIT(1); static struct mnt_namespace *alloc_mnt_ns(struct user_namespace *user_ns, bool anon) { struct mnt_namespace *new_ns; struct ucounts *ucounts; int ret; ucounts = inc_mnt_namespaces(user_ns); if (!ucounts) return ERR_PTR(-ENOSPC); new_ns = kzalloc(sizeof(struct mnt_namespace), GFP_KERNEL); if (!new_ns) { dec_mnt_namespaces(ucounts); return ERR_PTR(-ENOMEM); } if (!anon) { ret = ns_alloc_inum(&new_ns->ns); if (ret) { kfree(new_ns); dec_mnt_namespaces(ucounts); return ERR_PTR(ret); } } new_ns->ns.ops = &mntns_operations; if (!anon) new_ns->seq = atomic64_add_return(1, &mnt_ns_seq); atomic_set(&new_ns->count, 1); INIT_LIST_HEAD(&new_ns->list); init_waitqueue_head(&new_ns->poll); spin_lock_init(&new_ns->ns_lock); new_ns->user_ns = get_user_ns(user_ns); new_ns->ucounts = ucounts; return new_ns; } __latent_entropy struct mnt_namespace *copy_mnt_ns(unsigned long flags, struct mnt_namespace *ns, struct user_namespace *user_ns, struct fs_struct *new_fs) { struct mnt_namespace *new_ns; struct vfsmount *rootmnt = NULL, *pwdmnt = NULL; struct mount *p, *q; struct mount *old; struct mount *new; int copy_flags; BUG_ON(!ns); if (likely(!(flags & CLONE_NEWNS))) { get_mnt_ns(ns); return ns; } old = ns->root; new_ns = alloc_mnt_ns(user_ns, false); if (IS_ERR(new_ns)) return new_ns; namespace_lock(); /* First pass: copy the tree topology */ copy_flags = CL_COPY_UNBINDABLE | CL_EXPIRE; if (user_ns != ns->user_ns) copy_flags |= CL_SHARED_TO_SLAVE; new = copy_tree(old, old->mnt.mnt_root, copy_flags); if (IS_ERR(new)) { namespace_unlock(); free_mnt_ns(new_ns); return ERR_CAST(new); } if (user_ns != ns->user_ns) { lock_mount_hash(); lock_mnt_tree(new); unlock_mount_hash(); } new_ns->root = new; list_add_tail(&new_ns->list, &new->mnt_list); /* * Second pass: switch the tsk->fs->* elements and mark new vfsmounts * as belonging to new namespace. We have already acquired a private * fs_struct, so tsk->fs->lock is not needed. */ p = old; q = new; while (p) { q->mnt_ns = new_ns; new_ns->mounts++; if (new_fs) { if (&p->mnt == new_fs->root.mnt) { new_fs->root.mnt = mntget(&q->mnt); rootmnt = &p->mnt; } if (&p->mnt == new_fs->pwd.mnt) { new_fs->pwd.mnt = mntget(&q->mnt); pwdmnt = &p->mnt; } } p = next_mnt(p, old); q = next_mnt(q, new); if (!q) break; while (p->mnt.mnt_root != q->mnt.mnt_root) p = next_mnt(p, old); } namespace_unlock(); if (rootmnt) mntput(rootmnt); if (pwdmnt) mntput(pwdmnt); return new_ns; } struct dentry *mount_subtree(struct vfsmount *m, const char *name) { struct mount *mnt = real_mount(m); struct mnt_namespace *ns; struct super_block *s; struct path path; int err; ns = alloc_mnt_ns(&init_user_ns, true); if (IS_ERR(ns)) { mntput(m); return ERR_CAST(ns); } mnt->mnt_ns = ns; ns->root = mnt; ns->mounts++; list_add(&mnt->mnt_list, &ns->list); err = vfs_path_lookup(m->mnt_root, m, name, LOOKUP_FOLLOW|LOOKUP_AUTOMOUNT, &path); put_mnt_ns(ns); if (err) return ERR_PTR(err); /* trade a vfsmount reference for active sb one */ s = path.mnt->mnt_sb; atomic_inc(&s->s_active); mntput(path.mnt); /* lock the sucker */ down_write(&s->s_umount); /* ... and return the root of (sub)tree on it */ return path.dentry; } EXPORT_SYMBOL(mount_subtree); SYSCALL_DEFINE5(mount, char __user *, dev_name, char __user *, dir_name, char __user *, type, unsigned long, flags, void __user *, data) { int ret; char *kernel_type; char *kernel_dev; void *options; kernel_type = copy_mount_string(type); ret = PTR_ERR(kernel_type); if (IS_ERR(kernel_type)) goto out_type; kernel_dev = copy_mount_string(dev_name); ret = PTR_ERR(kernel_dev); if (IS_ERR(kernel_dev)) goto out_dev; options = copy_mount_options(data); ret = PTR_ERR(options); if (IS_ERR(options)) goto out_data; ret = do_mount(kernel_dev, dir_name, kernel_type, flags, options); kfree(options); out_data: kfree(kernel_dev); out_dev: kfree(kernel_type); out_type: return ret; } /* * Create a kernel mount representation for a new, prepared superblock * (specified by fs_fd) and attach to an open_tree-like file descriptor. */ SYSCALL_DEFINE3(fsmount, int, fs_fd, unsigned int, flags, unsigned int, attr_flags) { struct mnt_namespace *ns; struct fs_context *fc; struct file *file; struct path newmount; struct mount *mnt; struct fd f; unsigned int mnt_flags = 0; long ret; if (!may_mount()) return -EPERM; if ((flags & ~(FSMOUNT_CLOEXEC)) != 0) return -EINVAL; if (attr_flags & ~(MOUNT_ATTR_RDONLY | MOUNT_ATTR_NOSUID | MOUNT_ATTR_NODEV | MOUNT_ATTR_NOEXEC | MOUNT_ATTR__ATIME | MOUNT_ATTR_NODIRATIME)) return -EINVAL; if (attr_flags & MOUNT_ATTR_RDONLY) mnt_flags |= MNT_READONLY; if (attr_flags & MOUNT_ATTR_NOSUID) mnt_flags |= MNT_NOSUID; if (attr_flags & MOUNT_ATTR_NODEV) mnt_flags |= MNT_NODEV; if (attr_flags & MOUNT_ATTR_NOEXEC) mnt_flags |= MNT_NOEXEC; if (attr_flags & MOUNT_ATTR_NODIRATIME) mnt_flags |= MNT_NODIRATIME; switch (attr_flags & MOUNT_ATTR__ATIME) { case MOUNT_ATTR_STRICTATIME: break; case MOUNT_ATTR_NOATIME: mnt_flags |= MNT_NOATIME; break; case MOUNT_ATTR_RELATIME: mnt_flags |= MNT_RELATIME; break; default: return -EINVAL; } f = fdget(fs_fd); if (!f.file) return -EBADF; ret = -EINVAL; if (f.file->f_op != &fscontext_fops) goto err_fsfd; fc = f.file->private_data; ret = mutex_lock_interruptible(&fc->uapi_mutex); if (ret < 0) goto err_fsfd; /* There must be a valid superblock or we can't mount it */ ret = -EINVAL; if (!fc->root) goto err_unlock; ret = -EPERM; if (mount_too_revealing(fc->root->d_sb, &mnt_flags)) { pr_warn("VFS: Mount too revealing\n"); goto err_unlock; } ret = -EBUSY; if (fc->phase != FS_CONTEXT_AWAITING_MOUNT) goto err_unlock; ret = -EPERM; if ((fc->sb_flags & SB_MANDLOCK) && !may_mandlock()) goto err_unlock; newmount.mnt = vfs_create_mount(fc); if (IS_ERR(newmount.mnt)) { ret = PTR_ERR(newmount.mnt); goto err_unlock; } newmount.dentry = dget(fc->root); newmount.mnt->mnt_flags = mnt_flags; /* We've done the mount bit - now move the file context into more or * less the same state as if we'd done an fspick(). We don't want to * do any memory allocation or anything like that at this point as we * don't want to have to handle any errors incurred. */ vfs_clean_context(fc); ns = alloc_mnt_ns(current->nsproxy->mnt_ns->user_ns, true); if (IS_ERR(ns)) { ret = PTR_ERR(ns); goto err_path; } mnt = real_mount(newmount.mnt); mnt->mnt_ns = ns; ns->root = mnt; ns->mounts = 1; list_add(&mnt->mnt_list, &ns->list); mntget(newmount.mnt); /* Attach to an apparent O_PATH fd with a note that we need to unmount * it, not just simply put it. */ file = dentry_open(&newmount, O_PATH, fc->cred); if (IS_ERR(file)) { dissolve_on_fput(newmount.mnt); ret = PTR_ERR(file); goto err_path; } file->f_mode |= FMODE_NEED_UNMOUNT; ret = get_unused_fd_flags((flags & FSMOUNT_CLOEXEC) ? O_CLOEXEC : 0); if (ret >= 0) fd_install(ret, file); else fput(file); err_path: path_put(&newmount); err_unlock: mutex_unlock(&fc->uapi_mutex); err_fsfd: fdput(f); return ret; } /* * Move a mount from one place to another. In combination with * fsopen()/fsmount() this is used to install a new mount and in combination * with open_tree(OPEN_TREE_CLONE [| AT_RECURSIVE]) it can be used to copy * a mount subtree. * * Note the flags value is a combination of MOVE_MOUNT_* flags. */ SYSCALL_DEFINE5(move_mount, int, from_dfd, const char __user *, from_pathname, int, to_dfd, const char __user *, to_pathname, unsigned int, flags) { struct path from_path, to_path; unsigned int lflags; int ret = 0; if (!may_mount()) return -EPERM; if (flags & ~MOVE_MOUNT__MASK) return -EINVAL; /* If someone gives a pathname, they aren't permitted to move * from an fd that requires unmount as we can't get at the flag * to clear it afterwards. */ lflags = 0; if (flags & MOVE_MOUNT_F_SYMLINKS) lflags |= LOOKUP_FOLLOW; if (flags & MOVE_MOUNT_F_AUTOMOUNTS) lflags |= LOOKUP_AUTOMOUNT; if (flags & MOVE_MOUNT_F_EMPTY_PATH) lflags |= LOOKUP_EMPTY; ret = user_path_at(from_dfd, from_pathname, lflags, &from_path); if (ret < 0) return ret; lflags = 0; if (flags & MOVE_MOUNT_T_SYMLINKS) lflags |= LOOKUP_FOLLOW; if (flags & MOVE_MOUNT_T_AUTOMOUNTS) lflags |= LOOKUP_AUTOMOUNT; if (flags & MOVE_MOUNT_T_EMPTY_PATH) lflags |= LOOKUP_EMPTY; ret = user_path_at(to_dfd, to_pathname, lflags, &to_path); if (ret < 0) goto out_from; ret = security_move_mount(&from_path, &to_path); if (ret < 0) goto out_to; ret = do_move_mount(&from_path, &to_path); out_to: path_put(&to_path); out_from: path_put(&from_path); return ret; } /* * Return true if path is reachable from root * * namespace_sem or mount_lock is held */ bool is_path_reachable(struct mount *mnt, struct dentry *dentry, const struct path *root) { while (&mnt->mnt != root->mnt && mnt_has_parent(mnt)) { dentry = mnt->mnt_mountpoint; mnt = mnt->mnt_parent; } return &mnt->mnt == root->mnt && is_subdir(dentry, root->dentry); } bool path_is_under(const struct path *path1, const struct path *path2) { bool res; read_seqlock_excl(&mount_lock); res = is_path_reachable(real_mount(path1->mnt), path1->dentry, path2); read_sequnlock_excl(&mount_lock); return res; } EXPORT_SYMBOL(path_is_under); /* * pivot_root Semantics: * Moves the root file system of the current process to the directory put_old, * makes new_root as the new root file system of the current process, and sets * root/cwd of all processes which had them on the current root to new_root. * * Restrictions: * The new_root and put_old must be directories, and must not be on the * same file system as the current process root. The put_old must be * underneath new_root, i.e. adding a non-zero number of /.. to the string * pointed to by put_old must yield the same directory as new_root. No other * file system may be mounted on put_old. After all, new_root is a mountpoint. * * Also, the current root cannot be on the 'rootfs' (initial ramfs) filesystem. * See Documentation/filesystems/ramfs-rootfs-initramfs.rst for alternatives * in this situation. * * Notes: * - we don't move root/cwd if they are not at the root (reason: if something * cared enough to change them, it's probably wrong to force them elsewhere) * - it's okay to pick a root that isn't the root of a file system, e.g. * /nfs/my_root where /nfs is the mount point. It must be a mountpoint, * though, so you may need to say mount --bind /nfs/my_root /nfs/my_root * first. */ SYSCALL_DEFINE2(pivot_root, const char __user *, new_root, const char __user *, put_old) { struct path new, old, root; struct mount *new_mnt, *root_mnt, *old_mnt, *root_parent, *ex_parent; struct mountpoint *old_mp, *root_mp; int error; if (!may_mount()) return -EPERM; error = user_path_at(AT_FDCWD, new_root, LOOKUP_FOLLOW | LOOKUP_DIRECTORY, &new); if (error) goto out0; error = user_path_at(AT_FDCWD, put_old, LOOKUP_FOLLOW | LOOKUP_DIRECTORY, &old); if (error) goto out1; error = security_sb_pivotroot(&old, &new); if (error) goto out2; get_fs_root(current->fs, &root); old_mp = lock_mount(&old); error = PTR_ERR(old_mp); if (IS_ERR(old_mp)) goto out3; error = -EINVAL; new_mnt = real_mount(new.mnt); root_mnt = real_mount(root.mnt); old_mnt = real_mount(old.mnt); ex_parent = new_mnt->mnt_parent; root_parent = root_mnt->mnt_parent; if (IS_MNT_SHARED(old_mnt) || IS_MNT_SHARED(ex_parent) || IS_MNT_SHARED(root_parent)) goto out4; if (!check_mnt(root_mnt) || !check_mnt(new_mnt)) goto out4; if (new_mnt->mnt.mnt_flags & MNT_LOCKED) goto out4; error = -ENOENT; if (d_unlinked(new.dentry)) goto out4; error = -EBUSY; if (new_mnt == root_mnt || old_mnt == root_mnt) goto out4; /* loop, on the same file system */ error = -EINVAL; if (root.mnt->mnt_root != root.dentry) goto out4; /* not a mountpoint */ if (!mnt_has_parent(root_mnt)) goto out4; /* not attached */ if (new.mnt->mnt_root != new.dentry) goto out4; /* not a mountpoint */ if (!mnt_has_parent(new_mnt)) goto out4; /* not attached */ /* make sure we can reach put_old from new_root */ if (!is_path_reachable(old_mnt, old.dentry, &new)) goto out4; /* make certain new is below the root */ if (!is_path_reachable(new_mnt, new.dentry, &root)) goto out4; lock_mount_hash(); umount_mnt(new_mnt); root_mp = unhash_mnt(root_mnt); /* we'll need its mountpoint */ if (root_mnt->mnt.mnt_flags & MNT_LOCKED) { new_mnt->mnt.mnt_flags |= MNT_LOCKED; root_mnt->mnt.mnt_flags &= ~MNT_LOCKED; } /* mount old root on put_old */ attach_mnt(root_mnt, old_mnt, old_mp); /* mount new_root on / */ attach_mnt(new_mnt, root_parent, root_mp); mnt_add_count(root_parent, -1); touch_mnt_namespace(current->nsproxy->mnt_ns); /* A moved mount should not expire automatically */ list_del_init(&new_mnt->mnt_expire); put_mountpoint(root_mp); unlock_mount_hash(); chroot_fs_refs(&root, &new); error = 0; out4: unlock_mount(old_mp); if (!error) mntput_no_expire(ex_parent); out3: path_put(&root); out2: path_put(&old); out1: path_put(&new); out0: return error; } static void __init init_mount_tree(void) { struct vfsmount *mnt; struct mount *m; struct mnt_namespace *ns; struct path root; mnt = vfs_kern_mount(&rootfs_fs_type, 0, "rootfs", NULL); if (IS_ERR(mnt)) panic("Can't create rootfs"); ns = alloc_mnt_ns(&init_user_ns, false); if (IS_ERR(ns)) panic("Can't allocate initial namespace"); m = real_mount(mnt); m->mnt_ns = ns; ns->root = m; ns->mounts = 1; list_add(&m->mnt_list, &ns->list); init_task.nsproxy->mnt_ns = ns; get_mnt_ns(ns); root.mnt = mnt; root.dentry = mnt->mnt_root; mnt->mnt_flags |= MNT_LOCKED; set_fs_pwd(current->fs, &root); set_fs_root(current->fs, &root); } void __init mnt_init(void) { int err; mnt_cache = kmem_cache_create("mnt_cache", sizeof(struct mount), 0, SLAB_HWCACHE_ALIGN | SLAB_PANIC, NULL); mount_hashtable = alloc_large_system_hash("Mount-cache", sizeof(struct hlist_head), mhash_entries, 19, HASH_ZERO, &m_hash_shift, &m_hash_mask, 0, 0); mountpoint_hashtable = alloc_large_system_hash("Mountpoint-cache", sizeof(struct hlist_head), mphash_entries, 19, HASH_ZERO, &mp_hash_shift, &mp_hash_mask, 0, 0); if (!mount_hashtable || !mountpoint_hashtable) panic("Failed to allocate mount hash table\n"); kernfs_init(); err = sysfs_init(); if (err) printk(KERN_WARNING "%s: sysfs_init error: %d\n", __func__, err); fs_kobj = kobject_create_and_add("fs", NULL); if (!fs_kobj) printk(KERN_WARNING "%s: kobj create error\n", __func__); shmem_init(); init_rootfs(); init_mount_tree(); } void put_mnt_ns(struct mnt_namespace *ns) { if (!atomic_dec_and_test(&ns->count)) return; drop_collected_mounts(&ns->root->mnt); free_mnt_ns(ns); } struct vfsmount *kern_mount(struct file_system_type *type) { struct vfsmount *mnt; mnt = vfs_kern_mount(type, SB_KERNMOUNT, type->name, NULL); if (!IS_ERR(mnt)) { /* * it is a longterm mount, don't release mnt until * we unmount before file sys is unregistered */ real_mount(mnt)->mnt_ns = MNT_NS_INTERNAL; } return mnt; } EXPORT_SYMBOL_GPL(kern_mount); void kern_unmount(struct vfsmount *mnt) { /* release long term mount so mount point can be released */ if (!IS_ERR_OR_NULL(mnt)) { real_mount(mnt)->mnt_ns = NULL; synchronize_rcu(); /* yecchhh... */ mntput(mnt); } } EXPORT_SYMBOL(kern_unmount); void kern_unmount_array(struct vfsmount *mnt[], unsigned int num) { unsigned int i; for (i = 0; i < num; i++) if (mnt[i]) real_mount(mnt[i])->mnt_ns = NULL; synchronize_rcu_expedited(); for (i = 0; i < num; i++) mntput(mnt[i]); } EXPORT_SYMBOL(kern_unmount_array); bool our_mnt(struct vfsmount *mnt) { return check_mnt(real_mount(mnt)); } bool current_chrooted(void) { /* Does the current process have a non-standard root */ struct path ns_root; struct path fs_root; bool chrooted; /* Find the namespace root */ ns_root.mnt = &current->nsproxy->mnt_ns->root->mnt; ns_root.dentry = ns_root.mnt->mnt_root; path_get(&ns_root); while (d_mountpoint(ns_root.dentry) && follow_down_one(&ns_root)) ; get_fs_root(current->fs, &fs_root); chrooted = !path_equal(&fs_root, &ns_root); path_put(&fs_root); path_put(&ns_root); return chrooted; } static bool mnt_already_visible(struct mnt_namespace *ns, const struct super_block *sb, int *new_mnt_flags) { int new_flags = *new_mnt_flags; struct mount *mnt; bool visible = false; down_read(&namespace_sem); lock_ns_list(ns); list_for_each_entry(mnt, &ns->list, mnt_list) { struct mount *child; int mnt_flags; if (mnt_is_cursor(mnt)) continue; if (mnt->mnt.mnt_sb->s_type != sb->s_type) continue; /* This mount is not fully visible if it's root directory * is not the root directory of the filesystem. */ if (mnt->mnt.mnt_root != mnt->mnt.mnt_sb->s_root) continue; /* A local view of the mount flags */ mnt_flags = mnt->mnt.mnt_flags; /* Don't miss readonly hidden in the superblock flags */ if (sb_rdonly(mnt->mnt.mnt_sb)) mnt_flags |= MNT_LOCK_READONLY; /* Verify the mount flags are equal to or more permissive * than the proposed new mount. */ if ((mnt_flags & MNT_LOCK_READONLY) && !(new_flags & MNT_READONLY)) continue; if ((mnt_flags & MNT_LOCK_ATIME) && ((mnt_flags & MNT_ATIME_MASK) != (new_flags & MNT_ATIME_MASK))) continue; /* This mount is not fully visible if there are any * locked child mounts that cover anything except for * empty directories. */ list_for_each_entry(child, &mnt->mnt_mounts, mnt_child) { struct inode *inode = child->mnt_mountpoint->d_inode; /* Only worry about locked mounts */ if (!(child->mnt.mnt_flags & MNT_LOCKED)) continue; /* Is the directory permanetly empty? */ if (!is_empty_dir_inode(inode)) goto next; } /* Preserve the locked attributes */ *new_mnt_flags |= mnt_flags & (MNT_LOCK_READONLY | \ MNT_LOCK_ATIME); visible = true; goto found; next: ; } found: unlock_ns_list(ns); up_read(&namespace_sem); return visible; } static bool mount_too_revealing(const struct super_block *sb, int *new_mnt_flags) { const unsigned long required_iflags = SB_I_NOEXEC | SB_I_NODEV; struct mnt_namespace *ns = current->nsproxy->mnt_ns; unsigned long s_iflags; if (ns->user_ns == &init_user_ns) return false; /* Can this filesystem be too revealing? */ s_iflags = sb->s_iflags; if (!(s_iflags & SB_I_USERNS_VISIBLE)) return false; if ((s_iflags & required_iflags) != required_iflags) { WARN_ONCE(1, "Expected s_iflags to contain 0x%lx\n", required_iflags); return true; } return !mnt_already_visible(ns, sb, new_mnt_flags); } bool mnt_may_suid(struct vfsmount *mnt) { /* * Foreign mounts (accessed via fchdir or through /proc * symlinks) are always treated as if they are nosuid. This * prevents namespaces from trusting potentially unsafe * suid/sgid bits, file caps, or security labels that originate * in other namespaces. */ return !(mnt->mnt_flags & MNT_NOSUID) && check_mnt(real_mount(mnt)) && current_in_userns(mnt->mnt_sb->s_user_ns); } static struct ns_common *mntns_get(struct task_struct *task) { struct ns_common *ns = NULL; struct nsproxy *nsproxy; task_lock(task); nsproxy = task->nsproxy; if (nsproxy) { ns = &nsproxy->mnt_ns->ns; get_mnt_ns(to_mnt_ns(ns)); } task_unlock(task); return ns; } static void mntns_put(struct ns_common *ns) { put_mnt_ns(to_mnt_ns(ns)); } static int mntns_install(struct nsset *nsset, struct ns_common *ns) { struct nsproxy *nsproxy = nsset->nsproxy; struct fs_struct *fs = nsset->fs; struct mnt_namespace *mnt_ns = to_mnt_ns(ns), *old_mnt_ns; struct user_namespace *user_ns = nsset->cred->user_ns; struct path root; int err; if (!ns_capable(mnt_ns->user_ns, CAP_SYS_ADMIN) || !ns_capable(user_ns, CAP_SYS_CHROOT) || !ns_capable(user_ns, CAP_SYS_ADMIN)) return -EPERM; if (is_anon_ns(mnt_ns)) return -EINVAL; if (fs->users != 1) return -EINVAL; get_mnt_ns(mnt_ns); old_mnt_ns = nsproxy->mnt_ns; nsproxy->mnt_ns = mnt_ns; /* Find the root */ err = vfs_path_lookup(mnt_ns->root->mnt.mnt_root, &mnt_ns->root->mnt, "/", LOOKUP_DOWN, &root); if (err) { /* revert to old namespace */ nsproxy->mnt_ns = old_mnt_ns; put_mnt_ns(mnt_ns); return err; } put_mnt_ns(old_mnt_ns); /* Update the pwd and root */ set_fs_pwd(fs, &root); set_fs_root(fs, &root); path_put(&root); return 0; } static struct user_namespace *mntns_owner(struct ns_common *ns) { return to_mnt_ns(ns)->user_ns; } const struct proc_ns_operations mntns_operations = { .name = "mnt", .type = CLONE_NEWNS, .get = mntns_get, .put = mntns_put, .install = mntns_install, .owner = mntns_owner, };
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 /* SPDX-License-Identifier: GPL-2.0 */ #include <linux/fs.h> #include <linux/buffer_head.h> #include <linux/exportfs.h> #include <linux/iso_fs.h> #include <asm/unaligned.h> enum isofs_file_format { isofs_file_normal = 0, isofs_file_sparse = 1, isofs_file_compressed = 2, }; /* * iso fs inode data in memory */ struct iso_inode_info { unsigned long i_iget5_block; unsigned long i_iget5_offset; unsigned int i_first_extent; unsigned char i_file_format; unsigned char i_format_parm[3]; unsigned long i_next_section_block; unsigned long i_next_section_offset; off_t i_section_size; struct inode vfs_inode; }; /* * iso9660 super-block data in memory */ struct isofs_sb_info { unsigned long s_ninodes; unsigned long s_nzones; unsigned long s_firstdatazone; unsigned long s_log_zone_size; unsigned long s_max_size; int s_rock_offset; /* offset of SUSP fields within SU area */ s32 s_sbsector; unsigned char s_joliet_level; unsigned char s_mapping; unsigned char s_check; unsigned char s_session; unsigned int s_high_sierra:1; unsigned int s_rock:2; unsigned int s_cruft:1; /* Broken disks with high byte of length * containing junk */ unsigned int s_nocompress:1; unsigned int s_hide:1; unsigned int s_showassoc:1; unsigned int s_overriderockperm:1; unsigned int s_uid_set:1; unsigned int s_gid_set:1; umode_t s_fmode; umode_t s_dmode; kgid_t s_gid; kuid_t s_uid; struct nls_table *s_nls_iocharset; /* Native language support table */ }; #define ISOFS_INVALID_MODE ((umode_t) -1) static inline struct isofs_sb_info *ISOFS_SB(struct super_block *sb) { return sb->s_fs_info; } static inline struct iso_inode_info *ISOFS_I(struct inode *inode) { return container_of(inode, struct iso_inode_info, vfs_inode); } static inline int isonum_711(u8 *p) { return *p; } static inline int isonum_712(s8 *p) { return *p; } static inline unsigned int isonum_721(u8 *p) { return get_unaligned_le16(p); } static inline unsigned int isonum_722(u8 *p) { return get_unaligned_be16(p); } static inline unsigned int isonum_723(u8 *p) { /* Ignore bigendian datum due to broken mastering programs */ return get_unaligned_le16(p); } static inline unsigned int isonum_731(u8 *p) { return get_unaligned_le32(p); } static inline unsigned int isonum_732(u8 *p) { return get_unaligned_be32(p); } static inline unsigned int isonum_733(u8 *p) { /* Ignore bigendian datum due to broken mastering programs */ return get_unaligned_le32(p); } extern int iso_date(u8 *, int); struct inode; /* To make gcc happy */ extern int parse_rock_ridge_inode(struct iso_directory_record *, struct inode *, int relocated); extern int get_rock_ridge_filename(struct iso_directory_record *, char *, struct inode *); extern int isofs_name_translate(struct iso_directory_record *, char *, struct inode *); int get_joliet_filename(struct iso_directory_record *, unsigned char *, struct inode *); int get_acorn_filename(struct iso_directory_record *, char *, struct inode *); extern struct dentry *isofs_lookup(struct inode *, struct dentry *, unsigned int flags); extern struct buffer_head *isofs_bread(struct inode *, sector_t); extern int isofs_get_blocks(struct inode *, sector_t, struct buffer_head **, unsigned long); struct inode *__isofs_iget(struct super_block *sb, unsigned long block, unsigned long offset, int relocated); static inline struct inode *isofs_iget(struct super_block *sb, unsigned long block, unsigned long offset) { return __isofs_iget(sb, block, offset, 0); } static inline struct inode *isofs_iget_reloc(struct super_block *sb, unsigned long block, unsigned long offset) { return __isofs_iget(sb, block, offset, 1); } /* Because the inode number is no longer relevant to finding the * underlying meta-data for an inode, we are free to choose a more * convenient 32-bit number as the inode number. The inode numbering * scheme was recommended by Sergey Vlasov and Eric Lammerts. */ static inline unsigned long isofs_get_ino(unsigned long block, unsigned long offset, unsigned long bufbits) { return (block << (bufbits - 5)) | (offset >> 5); } /* Every directory can have many redundant directory entries scattered * throughout the directory tree. First there is the directory entry * with the name of the directory stored in the parent directory. * Then, there is the "." directory entry stored in the directory * itself. Finally, there are possibly many ".." directory entries * stored in all the subdirectories. * * In order for the NFS get_parent() method to work and for the * general consistency of the dcache, we need to make sure the * "i_iget5_block" and "i_iget5_offset" all point to exactly one of * the many redundant entries for each directory. We normalize the * block and offset by always making them point to the "." directory. * * Notice that we do not use the entry for the directory with the name * that is located in the parent directory. Even though choosing this * first directory is more natural, it is much easier to find the "." * entry in the NFS get_parent() method because it is implicitly * encoded in the "extent + ext_attr_length" fields of _all_ the * redundant entries for the directory. Thus, it can always be * reached regardless of which directory entry you have in hand. * * This works because the "." entry is simply the first directory * record when you start reading the file that holds all the directory * records, and this file starts at "extent + ext_attr_length" blocks. * Because the "." entry is always the first entry listed in the * directories file, the normalized "offset" value is always 0. * * You should pass the directory entry in "de". On return, "block" * and "offset" will hold normalized values. Only directories are * affected making it safe to call even for non-directory file * types. */ static inline void isofs_normalize_block_and_offset(struct iso_directory_record* de, unsigned long *block, unsigned long *offset) { /* Only directories are normalized. */ if (de->flags[0] & 2) { *offset = 0; *block = (unsigned long)isonum_733(de->extent) + (unsigned long)isonum_711(de->ext_attr_length); } } extern const struct inode_operations isofs_dir_inode_operations; extern const struct file_operations isofs_dir_operations; extern const struct address_space_operations isofs_symlink_aops; extern const struct export_operations isofs_export_ops;
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 /* SPDX-License-Identifier: GPL-2.0 */ /* File: linux/posix_acl_xattr.h Extended attribute system call representation of Access Control Lists. Copyright (C) 2000 by Andreas Gruenbacher <a.gruenbacher@computer.org> Copyright (C) 2002 SGI - Silicon Graphics, Inc <linux-xfs@oss.sgi.com> */ #ifndef _POSIX_ACL_XATTR_H #define _POSIX_ACL_XATTR_H #include <uapi/linux/xattr.h> #include <uapi/linux/posix_acl_xattr.h> #include <linux/posix_acl.h> static inline size_t posix_acl_xattr_size(int count) { return (sizeof(struct posix_acl_xattr_header) + (count * sizeof(struct posix_acl_xattr_entry))); } static inline int posix_acl_xattr_count(size_t size) { if (size < sizeof(struct posix_acl_xattr_header)) return -1; size -= sizeof(struct posix_acl_xattr_header); if (size % sizeof(struct posix_acl_xattr_entry)) return -1; return size / sizeof(struct posix_acl_xattr_entry); } #ifdef CONFIG_FS_POSIX_ACL void posix_acl_fix_xattr_from_user(void *value, size_t size); void posix_acl_fix_xattr_to_user(void *value, size_t size); #else static inline void posix_acl_fix_xattr_from_user(void *value, size_t size) { } static inline void posix_acl_fix_xattr_to_user(void *value, size_t size) { } #endif struct posix_acl *posix_acl_from_xattr(struct user_namespace *user_ns, const void *value, size_t size); int posix_acl_to_xattr(struct user_namespace *user_ns, const struct posix_acl *acl, void *buffer, size_t size); extern const struct xattr_handler posix_acl_access_xattr_handler; extern const struct xattr_handler posix_acl_default_xattr_handler; #endif /* _POSIX_ACL_XATTR_H */
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 /* SPDX-License-Identifier: GPL-2.0-or-later */ /* * AEAD: Authenticated Encryption with Associated Data * * Copyright (c) 2007-2015 Herbert Xu <herbert@gondor.apana.org.au> */ #ifndef _CRYPTO_INTERNAL_AEAD_H #define _CRYPTO_INTERNAL_AEAD_H #include <crypto/aead.h> #include <crypto/algapi.h> #include <linux/stddef.h> #include <linux/types.h> struct rtattr; struct aead_instance { void (*free)(struct aead_instance *inst); union { struct { char head[offsetof(struct aead_alg, base)]; struct crypto_instance base; } s; struct aead_alg alg; }; }; struct crypto_aead_spawn { struct crypto_spawn base; }; struct aead_queue { struct crypto_queue base; }; static inline void *crypto_aead_ctx(struct crypto_aead *tfm) { return crypto_tfm_ctx(&tfm->base); } static inline struct crypto_instance *aead_crypto_instance( struct aead_instance *inst) { return container_of(&inst->alg.base, struct crypto_instance, alg); } static inline struct aead_instance *aead_instance(struct crypto_instance *inst) { return container_of(&inst->alg, struct aead_instance, alg.base); } static inline struct aead_instance *aead_alg_instance(struct crypto_aead *aead) { return aead_instance(crypto_tfm_alg_instance(&aead->base)); } static inline void *aead_instance_ctx(struct aead_instance *inst) { return crypto_instance_ctx(aead_crypto_instance(inst)); } static inline void *aead_request_ctx(struct aead_request *req) { return req->__ctx; } static inline void aead_request_complete(struct aead_request *req, int err) { req->base.complete(&req->base, err); } static inline u32 aead_request_flags(struct aead_request *req) { return req->base.flags; } static inline struct aead_request *aead_request_cast( struct crypto_async_request *req) { return container_of(req, struct aead_request, base); } int crypto_grab_aead(struct crypto_aead_spawn *spawn, struct crypto_instance *inst, const char *name, u32 type, u32 mask); static inline void crypto_drop_aead(struct crypto_aead_spawn *spawn) { crypto_drop_spawn(&spawn->base); } static inline struct aead_alg *crypto_spawn_aead_alg( struct crypto_aead_spawn *spawn) { return container_of(spawn->base.alg, struct aead_alg, base); } static inline struct crypto_aead *crypto_spawn_aead( struct crypto_aead_spawn *spawn) { return crypto_spawn_tfm2(&spawn->base); } static inline void crypto_aead_set_reqsize(struct crypto_aead *aead, unsigned int reqsize) { aead->reqsize = reqsize; } static inline void aead_init_queue(struct aead_queue *queue, unsigned int max_qlen) { crypto_init_queue(&queue->base, max_qlen); } static inline int aead_enqueue_request(struct aead_queue *queue, struct aead_request *request) { return crypto_enqueue_request(&queue->base, &request->base); } static inline struct aead_request *aead_dequeue_request( struct aead_queue *queue) { struct crypto_async_request *req; req = crypto_dequeue_request(&queue->base); return req ? container_of(req, struct aead_request, base) : NULL; } static inline struct aead_request *aead_get_backlog(struct aead_queue *queue) { struct crypto_async_request *req; req = crypto_get_backlog(&queue->base); return req ? container_of(req, struct aead_request, base) : NULL; } static inline unsigned int crypto_aead_alg_chunksize(struct aead_alg *alg) { return alg->chunksize; } /** * crypto_aead_chunksize() - obtain chunk size * @tfm: cipher handle * * The block size is set to one for ciphers such as CCM. However, * you still need to provide incremental updates in multiples of * the underlying block size as the IV does not have sub-block * granularity. This is known in this API as the chunk size. * * Return: chunk size in bytes */ static inline unsigned int crypto_aead_chunksize(struct crypto_aead *tfm) { return crypto_aead_alg_chunksize(crypto_aead_alg(tfm)); } int crypto_register_aead(struct aead_alg *alg); void crypto_unregister_aead(struct aead_alg *alg); int crypto_register_aeads(struct aead_alg *algs, int count); void crypto_unregister_aeads(struct aead_alg *algs, int count); int aead_register_instance(struct crypto_template *tmpl, struct aead_instance *inst); #endif /* _CRYPTO_INTERNAL_AEAD_H */
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 /* SPDX-License-Identifier: GPL-2.0 */ #undef TRACE_SYSTEM #define TRACE_SYSTEM exceptions #if !defined(_TRACE_PAGE_FAULT_H) || defined(TRACE_HEADER_MULTI_READ) #define _TRACE_PAGE_FAULT_H #include <linux/tracepoint.h> #include <asm/trace/common.h> extern int trace_pagefault_reg(void); extern void trace_pagefault_unreg(void); DECLARE_EVENT_CLASS(x86_exceptions, TP_PROTO(unsigned long address, struct pt_regs *regs, unsigned long error_code), TP_ARGS(address, regs, error_code), TP_STRUCT__entry( __field( unsigned long, address ) __field( unsigned long, ip ) __field( unsigned long, error_code ) ), TP_fast_assign( __entry->address = address; __entry->ip = regs->ip; __entry->error_code = error_code; ), TP_printk("address=%ps ip=%ps error_code=0x%lx", (void *)__entry->address, (void *)__entry->ip, __entry->error_code) ); #define DEFINE_PAGE_FAULT_EVENT(name) \ DEFINE_EVENT_FN(x86_exceptions, name, \ TP_PROTO(unsigned long address, struct pt_regs *regs, \ unsigned long error_code), \ TP_ARGS(address, regs, error_code), \ trace_pagefault_reg, trace_pagefault_unreg); DEFINE_PAGE_FAULT_EVENT(page_fault_user); DEFINE_PAGE_FAULT_EVENT(page_fault_kernel); #undef TRACE_INCLUDE_PATH #undef TRACE_INCLUDE_FILE #define TRACE_INCLUDE_PATH . #define TRACE_INCLUDE_FILE exceptions #endif /* _TRACE_PAGE_FAULT_H */ /* This part must be outside protection */ #include <trace/define_trace.h>
1 1 1 1 1 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 /* SPDX-License-Identifier: GPL-2.0 */ #ifndef _LINUX_LOCAL_LOCK_H # error "Do not include directly, include linux/local_lock.h" #endif #include <linux/percpu-defs.h> #include <linux/lockdep.h> typedef struct { #ifdef CONFIG_DEBUG_LOCK_ALLOC struct lockdep_map dep_map; struct task_struct *owner; #endif } local_lock_t; #ifdef CONFIG_DEBUG_LOCK_ALLOC # define LOCAL_LOCK_DEBUG_INIT(lockname) \ .dep_map = { \ .name = #lockname, \ .wait_type_inner = LD_WAIT_CONFIG, \ .lock_type = LD_LOCK_PERCPU, \ }, \ .owner = NULL, static inline void local_lock_acquire(local_lock_t *l) { lock_map_acquire(&l->dep_map); DEBUG_LOCKS_WARN_ON(l->owner); l->owner = current; } static inline void local_lock_release(local_lock_t *l) { DEBUG_LOCKS_WARN_ON(l->owner != current); l->owner = NULL; lock_map_release(&l->dep_map); } static inline void local_lock_debug_init(local_lock_t *l) { l->owner = NULL; } #else /* CONFIG_DEBUG_LOCK_ALLOC */ # define LOCAL_LOCK_DEBUG_INIT(lockname) static inline void local_lock_acquire(local_lock_t *l) { } static inline void local_lock_release(local_lock_t *l) { } static inline void local_lock_debug_init(local_lock_t *l) { } #endif /* !CONFIG_DEBUG_LOCK_ALLOC */ #define INIT_LOCAL_LOCK(lockname) { LOCAL_LOCK_DEBUG_INIT(lockname) } #define __local_lock_init(lock) \ do { \ static struct lock_class_key __key; \ \ debug_check_no_locks_freed((void *)lock, sizeof(*lock));\ lockdep_init_map_type(&(lock)->dep_map, #lock, &__key, \ 0, LD_WAIT_CONFIG, LD_WAIT_INV, \ LD_LOCK_PERCPU); \ local_lock_debug_init(lock); \ } while (0) #define __local_lock(lock) \ do { \ preempt_disable(); \ local_lock_acquire(this_cpu_ptr(lock)); \ } while (0) #define __local_lock_irq(lock) \ do { \ local_irq_disable(); \ local_lock_acquire(this_cpu_ptr(lock)); \ } while (0) #define __local_lock_irqsave(lock, flags) \ do { \ local_irq_save(flags); \ local_lock_acquire(this_cpu_ptr(lock)); \ } while (0) #define __local_unlock(lock) \ do { \ local_lock_release(this_cpu_ptr(lock)); \ preempt_enable(); \ } while (0) #define __local_unlock_irq(lock) \ do { \ local_lock_release(this_cpu_ptr(lock)); \ local_irq_enable(); \ } while (0) #define __local_unlock_irqrestore(lock, flags) \ do { \ local_lock_release(this_cpu_ptr(lock)); \ local_irq_restore(flags); \ } while (0)
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SPDX-License-Identifier: GPL-2.0-only /* * mm/percpu.c - percpu memory allocator * * Copyright (C) 2009 SUSE Linux Products GmbH * Copyright (C) 2009 Tejun Heo <tj@kernel.org> * * Copyright (C) 2017 Facebook Inc. * Copyright (C) 2017 Dennis Zhou <dennis@kernel.org> * * The percpu allocator handles both static and dynamic areas. Percpu * areas are allocated in chunks which are divided into units. There is * a 1-to-1 mapping for units to possible cpus. These units are grouped * based on NUMA properties of the machine. * * c0 c1 c2 * ------------------- ------------------- ------------ * | u0 | u1 | u2 | u3 | | u0 | u1 | u2 | u3 | | u0 | u1 | u * ------------------- ...... ------------------- .... ------------ * * Allocation is done by offsets into a unit's address space. Ie., an * area of 512 bytes at 6k in c1 occupies 512 bytes at 6k in c1:u0, * c1:u1, c1:u2, etc. On NUMA machines, the mapping may be non-linear * and even sparse. Access is handled by configuring percpu base * registers according to the cpu to unit mappings and offsetting the * base address using pcpu_unit_size. * * There is special consideration for the first chunk which must handle * the static percpu variables in the kernel image as allocation services * are not online yet. In short, the first chunk is structured like so: * * <Static | [Reserved] | Dynamic> * * The static data is copied from the original section managed by the * linker. The reserved section, if non-zero, primarily manages static * percpu variables from kernel modules. Finally, the dynamic section * takes care of normal allocations. * * The allocator organizes chunks into lists according to free size and * memcg-awareness. To make a percpu allocation memcg-aware the __GFP_ACCOUNT * flag should be passed. All memcg-aware allocations are sharing one set * of chunks and all unaccounted allocations and allocations performed * by processes belonging to the root memory cgroup are using the second set. * * The allocator tries to allocate from the fullest chunk first. Each chunk * is managed by a bitmap with metadata blocks. The allocation map is updated * on every allocation and free to reflect the current state while the boundary * map is only updated on allocation. Each metadata block contains * information to help mitigate the need to iterate over large portions * of the bitmap. The reverse mapping from page to chunk is stored in * the page's index. Lastly, units are lazily backed and grow in unison. * * There is a unique conversion that goes on here between bytes and bits. * Each bit represents a fragment of size PCPU_MIN_ALLOC_SIZE. The chunk * tracks the number of pages it is responsible for in nr_pages. Helper * functions are used to convert from between the bytes, bits, and blocks. * All hints are managed in bits unless explicitly stated. * * To use this allocator, arch code should do the following: * * - define __addr_to_pcpu_ptr() and __pcpu_ptr_to_addr() to translate * regular address to percpu pointer and back if they need to be * different from the default * * - use pcpu_setup_first_chunk() during percpu area initialization to * setup the first chunk containing the kernel static percpu area */ #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt #include <linux/bitmap.h> #include <linux/memblock.h> #include <linux/err.h> #include <linux/lcm.h> #include <linux/list.h> #include <linux/log2.h> #include <linux/mm.h> #include <linux/module.h> #include <linux/mutex.h> #include <linux/percpu.h> #include <linux/pfn.h> #include <linux/slab.h> #include <linux/spinlock.h> #include <linux/vmalloc.h> #include <linux/workqueue.h> #include <linux/kmemleak.h> #include <linux/sched.h> #include <linux/sched/mm.h> #include <linux/memcontrol.h> #include <asm/cacheflush.h> #include <asm/sections.h> #include <asm/tlbflush.h> #include <asm/io.h> #define CREATE_TRACE_POINTS #include <trace/events/percpu.h> #include "percpu-internal.h" /* the slots are sorted by free bytes left, 1-31 bytes share the same slot */ #define PCPU_SLOT_BASE_SHIFT 5 /* chunks in slots below this are subject to being sidelined on failed alloc */ #define PCPU_SLOT_FAIL_THRESHOLD 3 #define PCPU_EMPTY_POP_PAGES_LOW 2 #define PCPU_EMPTY_POP_PAGES_HIGH 4 #ifdef CONFIG_SMP /* default addr <-> pcpu_ptr mapping, override in asm/percpu.h if necessary */ #ifndef __addr_to_pcpu_ptr #define __addr_to_pcpu_ptr(addr) \ (void __percpu *)((unsigned long)(addr) - \ (unsigned long)pcpu_base_addr + \ (unsigned long)__per_cpu_start) #endif #ifndef __pcpu_ptr_to_addr #define __pcpu_ptr_to_addr(ptr) \ (void __force *)((unsigned long)(ptr) + \ (unsigned long)pcpu_base_addr - \ (unsigned long)__per_cpu_start) #endif #else /* CONFIG_SMP */ /* on UP, it's always identity mapped */ #define __addr_to_pcpu_ptr(addr) (void __percpu *)(addr) #define __pcpu_ptr_to_addr(ptr) (void __force *)(ptr) #endif /* CONFIG_SMP */ static int pcpu_unit_pages __ro_after_init; static int pcpu_unit_size __ro_after_init; static int pcpu_nr_units __ro_after_init; static int pcpu_atom_size __ro_after_init; int pcpu_nr_slots __ro_after_init; static size_t pcpu_chunk_struct_size __ro_after_init; /* cpus with the lowest and highest unit addresses */ static unsigned int pcpu_low_unit_cpu __ro_after_init; static unsigned int pcpu_high_unit_cpu __ro_after_init; /* the address of the first chunk which starts with the kernel static area */ void *pcpu_base_addr __ro_after_init; EXPORT_SYMBOL_GPL(pcpu_base_addr); static const int *pcpu_unit_map __ro_after_init; /* cpu -> unit */ const unsigned long *pcpu_unit_offsets __ro_after_init; /* cpu -> unit offset */ /* group information, used for vm allocation */ static int pcpu_nr_groups __ro_after_init; static const unsigned long *pcpu_group_offsets __ro_after_init; static const size_t *pcpu_group_sizes __ro_after_init; /* * The first chunk which always exists. Note that unlike other * chunks, this one can be allocated and mapped in several different * ways and thus often doesn't live in the vmalloc area. */ struct pcpu_chunk *pcpu_first_chunk __ro_after_init; /* * Optional reserved chunk. This chunk reserves part of the first * chunk and serves it for reserved allocations. When the reserved * region doesn't exist, the following variable is NULL. */ struct pcpu_chunk *pcpu_reserved_chunk __ro_after_init; DEFINE_SPINLOCK(pcpu_lock); /* all internal data structures */ static DEFINE_MUTEX(pcpu_alloc_mutex); /* chunk create/destroy, [de]pop, map ext */ struct list_head *pcpu_chunk_lists __ro_after_init; /* chunk list slots */ /* chunks which need their map areas extended, protected by pcpu_lock */ static LIST_HEAD(pcpu_map_extend_chunks); /* * The number of empty populated pages by chunk type, protected by pcpu_lock. * The reserved chunk doesn't contribute to the count. */ int pcpu_nr_empty_pop_pages[PCPU_NR_CHUNK_TYPES]; /* * The number of populated pages in use by the allocator, protected by * pcpu_lock. This number is kept per a unit per chunk (i.e. when a page gets * allocated/deallocated, it is allocated/deallocated in all units of a chunk * and increments/decrements this count by 1). */ static unsigned long pcpu_nr_populated; /* * Balance work is used to populate or destroy chunks asynchronously. We * try to keep the number of populated free pages between * PCPU_EMPTY_POP_PAGES_LOW and HIGH for atomic allocations and at most one * empty chunk. */ static void pcpu_balance_workfn(struct work_struct *work); static DECLARE_WORK(pcpu_balance_work, pcpu_balance_workfn); static bool pcpu_async_enabled __read_mostly; static bool pcpu_atomic_alloc_failed; static void pcpu_schedule_balance_work(void) { if (pcpu_async_enabled) schedule_work(&pcpu_balance_work); } /** * pcpu_addr_in_chunk - check if the address is served from this chunk * @chunk: chunk of interest * @addr: percpu address * * RETURNS: * True if the address is served from this chunk. */ static bool pcpu_addr_in_chunk(struct pcpu_chunk *chunk, void *addr) { void *start_addr, *end_addr; if (!chunk) return false; start_addr = chunk->base_addr + chunk->start_offset; end_addr = chunk->base_addr + chunk->nr_pages * PAGE_SIZE - chunk->end_offset; return addr >= start_addr && addr < end_addr; } static int __pcpu_size_to_slot(int size) { int highbit = fls(size); /* size is in bytes */ return max(highbit - PCPU_SLOT_BASE_SHIFT + 2, 1); } static int pcpu_size_to_slot(int size) { if (size == pcpu_unit_size) return pcpu_nr_slots - 1; return __pcpu_size_to_slot(size); } static int pcpu_chunk_slot(const struct pcpu_chunk *chunk) { const struct pcpu_block_md *chunk_md = &chunk->chunk_md; if (chunk->free_bytes < PCPU_MIN_ALLOC_SIZE || chunk_md->contig_hint == 0) return 0; return pcpu_size_to_slot(chunk_md->contig_hint * PCPU_MIN_ALLOC_SIZE); } /* set the pointer to a chunk in a page struct */ static void pcpu_set_page_chunk(struct page *page, struct pcpu_chunk *pcpu) { page->index = (unsigned long)pcpu; } /* obtain pointer to a chunk from a page struct */ static struct pcpu_chunk *pcpu_get_page_chunk(struct page *page) { return (struct pcpu_chunk *)page->index; } static int __maybe_unused pcpu_page_idx(unsigned int cpu, int page_idx) { return pcpu_unit_map[cpu] * pcpu_unit_pages + page_idx; } static unsigned long pcpu_unit_page_offset(unsigned int cpu, int page_idx) { return pcpu_unit_offsets[cpu] + (page_idx << PAGE_SHIFT); } static unsigned long pcpu_chunk_addr(struct pcpu_chunk *chunk, unsigned int cpu, int page_idx) { return (unsigned long)chunk->base_addr + pcpu_unit_page_offset(cpu, page_idx); } /* * The following are helper functions to help access bitmaps and convert * between bitmap offsets to address offsets. */ static unsigned long *pcpu_index_alloc_map(struct pcpu_chunk *chunk, int index) { return chunk->alloc_map + (index * PCPU_BITMAP_BLOCK_BITS / BITS_PER_LONG); } static unsigned long pcpu_off_to_block_index(int off) { return off / PCPU_BITMAP_BLOCK_BITS; } static unsigned long pcpu_off_to_block_off(int off) { return off & (PCPU_BITMAP_BLOCK_BITS - 1); } static unsigned long pcpu_block_off_to_off(int index, int off) { return index * PCPU_BITMAP_BLOCK_BITS + off; } /* * pcpu_next_hint - determine which hint to use * @block: block of interest * @alloc_bits: size of allocation * * This determines if we should scan based on the scan_hint or first_free. * In general, we want to scan from first_free to fulfill allocations by * first fit. However, if we know a scan_hint at position scan_hint_start * cannot fulfill an allocation, we can begin scanning from there knowing * the contig_hint will be our fallback. */ static int pcpu_next_hint(struct pcpu_block_md *block, int alloc_bits) { /* * The three conditions below determine if we can skip past the * scan_hint. First, does the scan hint exist. Second, is the * contig_hint after the scan_hint (possibly not true iff * contig_hint == scan_hint). Third, is the allocation request * larger than the scan_hint. */ if (block->scan_hint && block->contig_hint_start > block->scan_hint_start && alloc_bits > block->scan_hint) return block->scan_hint_start + block->scan_hint; return block->first_free; } /** * pcpu_next_md_free_region - finds the next hint free area * @chunk: chunk of interest * @bit_off: chunk offset * @bits: size of free area * * Helper function for pcpu_for_each_md_free_region. It checks * block->contig_hint and performs aggregation across blocks to find the * next hint. It modifies bit_off and bits in-place to be consumed in the * loop. */ static void pcpu_next_md_free_region(struct pcpu_chunk *chunk, int *bit_off, int *bits) { int i = pcpu_off_to_block_index(*bit_off); int block_off = pcpu_off_to_block_off(*bit_off); struct pcpu_block_md *block; *bits = 0; for (block = chunk->md_blocks + i; i < pcpu_chunk_nr_blocks(chunk); block++, i++) { /* handles contig area across blocks */ if (*bits) { *bits += block->left_free; if (block->left_free == PCPU_BITMAP_BLOCK_BITS) continue; return; } /* * This checks three things. First is there a contig_hint to * check. Second, have we checked this hint before by * comparing the block_off. Third, is this the same as the * right contig hint. In the last case, it spills over into * the next block and should be handled by the contig area * across blocks code. */ *bits = block->contig_hint; if (*bits && block->contig_hint_start >= block_off && *bits + block->contig_hint_start < PCPU_BITMAP_BLOCK_BITS) { *bit_off = pcpu_block_off_to_off(i, block->contig_hint_start); return; } /* reset to satisfy the second predicate above */ block_off = 0; *bits = block->right_free; *bit_off = (i + 1) * PCPU_BITMAP_BLOCK_BITS - block->right_free; } } /** * pcpu_next_fit_region - finds fit areas for a given allocation request * @chunk: chunk of interest * @alloc_bits: size of allocation * @align: alignment of area (max PAGE_SIZE) * @bit_off: chunk offset * @bits: size of free area * * Finds the next free region that is viable for use with a given size and * alignment. This only returns if there is a valid area to be used for this * allocation. block->first_free is returned if the allocation request fits * within the block to see if the request can be fulfilled prior to the contig * hint. */ static void pcpu_next_fit_region(struct pcpu_chunk *chunk, int alloc_bits, int align, int *bit_off, int *bits) { int i = pcpu_off_to_block_index(*bit_off); int block_off = pcpu_off_to_block_off(*bit_off); struct pcpu_block_md *block; *bits = 0; for (block = chunk->md_blocks + i; i < pcpu_chunk_nr_blocks(chunk); block++, i++) { /* handles contig area across blocks */ if (*bits) { *bits += block->left_free; if (*bits >= alloc_bits) return; if (block->left_free == PCPU_BITMAP_BLOCK_BITS) continue; } /* check block->contig_hint */ *bits = ALIGN(block->contig_hint_start, align) - block->contig_hint_start; /* * This uses the block offset to determine if this has been * checked in the prior iteration. */ if (block->contig_hint && block->contig_hint_start >= block_off && block->contig_hint >= *bits + alloc_bits) { int start = pcpu_next_hint(block, alloc_bits); *bits += alloc_bits + block->contig_hint_start - start; *bit_off = pcpu_block_off_to_off(i, start); return; } /* reset to satisfy the second predicate above */ block_off = 0; *bit_off = ALIGN(PCPU_BITMAP_BLOCK_BITS - block->right_free, align); *bits = PCPU_BITMAP_BLOCK_BITS - *bit_off; *bit_off = pcpu_block_off_to_off(i, *bit_off); if (*bits >= alloc_bits) return; } /* no valid offsets were found - fail condition */ *bit_off = pcpu_chunk_map_bits(chunk); } /* * Metadata free area iterators. These perform aggregation of free areas * based on the metadata blocks and return the offset @bit_off and size in * bits of the free area @bits. pcpu_for_each_fit_region only returns when * a fit is found for the allocation request. */ #define pcpu_for_each_md_free_region(chunk, bit_off, bits) \ for (pcpu_next_md_free_region((chunk), &(bit_off), &(bits)); \ (bit_off) < pcpu_chunk_map_bits((chunk)); \ (bit_off) += (bits) + 1, \ pcpu_next_md_free_region((chunk), &(bit_off), &(bits))) #define pcpu_for_each_fit_region(chunk, alloc_bits, align, bit_off, bits) \ for (pcpu_next_fit_region((chunk), (alloc_bits), (align), &(bit_off), \ &(bits)); \ (bit_off) < pcpu_chunk_map_bits((chunk)); \ (bit_off) += (bits), \ pcpu_next_fit_region((chunk), (alloc_bits), (align), &(bit_off), \ &(bits))) /** * pcpu_mem_zalloc - allocate memory * @size: bytes to allocate * @gfp: allocation flags * * Allocate @size bytes. If @size is smaller than PAGE_SIZE, * kzalloc() is used; otherwise, the equivalent of vzalloc() is used. * This is to facilitate passing through whitelisted flags. The * returned memory is always zeroed. * * RETURNS: * Pointer to the allocated area on success, NULL on failure. */ static void *pcpu_mem_zalloc(size_t size, gfp_t gfp) { if (WARN_ON_ONCE(!slab_is_available())) return NULL; if (size <= PAGE_SIZE) return kzalloc(size, gfp); else return __vmalloc(size, gfp | __GFP_ZERO); } /** * pcpu_mem_free - free memory * @ptr: memory to free * * Free @ptr. @ptr should have been allocated using pcpu_mem_zalloc(). */ static void pcpu_mem_free(void *ptr) { kvfree(ptr); } static void __pcpu_chunk_move(struct pcpu_chunk *chunk, int slot, bool move_front) { if (chunk != pcpu_reserved_chunk) { struct list_head *pcpu_slot; pcpu_slot = pcpu_chunk_list(pcpu_chunk_type(chunk)); if (move_front) list_move(&chunk->list, &pcpu_slot[slot]); else list_move_tail(&chunk->list, &pcpu_slot[slot]); } } static void pcpu_chunk_move(struct pcpu_chunk *chunk, int slot) { __pcpu_chunk_move(chunk, slot, true); } /** * pcpu_chunk_relocate - put chunk in the appropriate chunk slot * @chunk: chunk of interest * @oslot: the previous slot it was on * * This function is called after an allocation or free changed @chunk. * New slot according to the changed state is determined and @chunk is * moved to the slot. Note that the reserved chunk is never put on * chunk slots. * * CONTEXT: * pcpu_lock. */ static void pcpu_chunk_relocate(struct pcpu_chunk *chunk, int oslot) { int nslot = pcpu_chunk_slot(chunk); if (oslot != nslot) __pcpu_chunk_move(chunk, nslot, oslot < nslot); } /* * pcpu_update_empty_pages - update empty page counters * @chunk: chunk of interest * @nr: nr of empty pages * * This is used to keep track of the empty pages now based on the premise * a md_block covers a page. The hint update functions recognize if a block * is made full or broken to calculate deltas for keeping track of free pages. */ static inline void pcpu_update_empty_pages(struct pcpu_chunk *chunk, int nr) { chunk->nr_empty_pop_pages += nr; if (chunk != pcpu_reserved_chunk) pcpu_nr_empty_pop_pages[pcpu_chunk_type(chunk)] += nr; } /* * pcpu_region_overlap - determines if two regions overlap * @a: start of first region, inclusive * @b: end of first region, exclusive * @x: start of second region, inclusive * @y: end of second region, exclusive * * This is used to determine if the hint region [a, b) overlaps with the * allocated region [x, y). */ static inline bool pcpu_region_overlap(int a, int b, int x, int y) { return (a < y) && (x < b); } /** * pcpu_block_update - updates a block given a free area * @block: block of interest * @start: start offset in block * @end: end offset in block * * Updates a block given a known free area. The region [start, end) is * expected to be the entirety of the free area within a block. Chooses * the best starting offset if the contig hints are equal. */ static void pcpu_block_update(struct pcpu_block_md *block, int start, int end) { int contig = end - start; block->first_free = min(block->first_free, start); if (start == 0) block->left_free = contig; if (end == block->nr_bits) block->right_free = contig; if (contig > block->contig_hint) { /* promote the old contig_hint to be the new scan_hint */ if (start > block->contig_hint_start) { if (block->contig_hint > block->scan_hint) { block->scan_hint_start = block->contig_hint_start; block->scan_hint = block->contig_hint; } else if (start < block->scan_hint_start) { /* * The old contig_hint == scan_hint. But, the * new contig is larger so hold the invariant * scan_hint_start < contig_hint_start. */ block->scan_hint = 0; } } else { block->scan_hint = 0; } block->contig_hint_start = start; block->contig_hint = contig; } else if (contig == block->contig_hint) { if (block->contig_hint_start && (!start || __ffs(start) > __ffs(block->contig_hint_start))) { /* start has a better alignment so use it */ block->contig_hint_start = start; if (start < block->scan_hint_start && block->contig_hint > block->scan_hint) block->scan_hint = 0; } else if (start > block->scan_hint_start || block->contig_hint > block->scan_hint) { /* * Knowing contig == contig_hint, update the scan_hint * if it is farther than or larger than the current * scan_hint. */ block->scan_hint_start = start; block->scan_hint = contig; } } else { /* * The region is smaller than the contig_hint. So only update * the scan_hint if it is larger than or equal and farther than * the current scan_hint. */ if ((start < block->contig_hint_start && (contig > block->scan_hint || (contig == block->scan_hint && start > block->scan_hint_start)))) { block->scan_hint_start = start; block->scan_hint = contig; } } } /* * pcpu_block_update_scan - update a block given a free area from a scan * @chunk: chunk of interest * @bit_off: chunk offset * @bits: size of free area * * Finding the final allocation spot first goes through pcpu_find_block_fit() * to find a block that can hold the allocation and then pcpu_alloc_area() * where a scan is used. When allocations require specific alignments, * we can inadvertently create holes which will not be seen in the alloc * or free paths. * * This takes a given free area hole and updates a block as it may change the * scan_hint. We need to scan backwards to ensure we don't miss free bits * from alignment. */ static void pcpu_block_update_scan(struct pcpu_chunk *chunk, int bit_off, int bits) { int s_off = pcpu_off_to_block_off(bit_off); int e_off = s_off + bits; int s_index, l_bit; struct pcpu_block_md *block; if (e_off > PCPU_BITMAP_BLOCK_BITS) return; s_index = pcpu_off_to_block_index(bit_off); block = chunk->md_blocks + s_index; /* scan backwards in case of alignment skipping free bits */ l_bit = find_last_bit(pcpu_index_alloc_map(chunk, s_index), s_off); s_off = (s_off == l_bit) ? 0 : l_bit + 1; pcpu_block_update(block, s_off, e_off); } /** * pcpu_chunk_refresh_hint - updates metadata about a chunk * @chunk: chunk of interest * @full_scan: if we should scan from the beginning * * Iterates over the metadata blocks to find the largest contig area. * A full scan can be avoided on the allocation path as this is triggered * if we broke the contig_hint. In doing so, the scan_hint will be before * the contig_hint or after if the scan_hint == contig_hint. This cannot * be prevented on freeing as we want to find the largest area possibly * spanning blocks. */ static void pcpu_chunk_refresh_hint(struct pcpu_chunk *chunk, bool full_scan) { struct pcpu_block_md *chunk_md = &chunk->chunk_md; int bit_off, bits; /* promote scan_hint to contig_hint */ if (!full_scan && chunk_md->scan_hint) { bit_off = chunk_md->scan_hint_start + chunk_md->scan_hint; chunk_md->contig_hint_start = chunk_md->scan_hint_start; chunk_md->contig_hint = chunk_md->scan_hint; chunk_md->scan_hint = 0; } else { bit_off = chunk_md->first_free; chunk_md->contig_hint = 0; } bits = 0; pcpu_for_each_md_free_region(chunk, bit_off, bits) pcpu_block_update(chunk_md, bit_off, bit_off + bits); } /** * pcpu_block_refresh_hint * @chunk: chunk of interest * @index: index of the metadata block * * Scans over the block beginning at first_free and updates the block * metadata accordingly. */ static void pcpu_block_refresh_hint(struct pcpu_chunk *chunk, int index) { struct pcpu_block_md *block = chunk->md_blocks + index; unsigned long *alloc_map = pcpu_index_alloc_map(chunk, index); unsigned int rs, re, start; /* region start, region end */ /* promote scan_hint to contig_hint */ if (block->scan_hint) { start = block->scan_hint_start + block->scan_hint; block->contig_hint_start = block->scan_hint_start; block->contig_hint = block->scan_hint; block->scan_hint = 0; } else { start = block->first_free; block->contig_hint = 0; } block->right_free = 0; /* iterate over free areas and update the contig hints */ bitmap_for_each_clear_region(alloc_map, rs, re, start, PCPU_BITMAP_BLOCK_BITS) pcpu_block_update(block, rs, re); } /** * pcpu_block_update_hint_alloc - update hint on allocation path * @chunk: chunk of interest * @bit_off: chunk offset * @bits: size of request * * Updates metadata for the allocation path. The metadata only has to be * refreshed by a full scan iff the chunk's contig hint is broken. Block level * scans are required if the block's contig hint is broken. */ static void pcpu_block_update_hint_alloc(struct pcpu_chunk *chunk, int bit_off, int bits) { struct pcpu_block_md *chunk_md = &chunk->chunk_md; int nr_empty_pages = 0; struct pcpu_block_md *s_block, *e_block, *block; int s_index, e_index; /* block indexes of the freed allocation */ int s_off, e_off; /* block offsets of the freed allocation */ /* * Calculate per block offsets. * The calculation uses an inclusive range, but the resulting offsets * are [start, end). e_index always points to the last block in the * range. */ s_index = pcpu_off_to_block_index(bit_off); e_index = pcpu_off_to_block_index(bit_off + bits - 1); s_off = pcpu_off_to_block_off(bit_off); e_off = pcpu_off_to_block_off(bit_off + bits - 1) + 1; s_block = chunk->md_blocks + s_index; e_block = chunk->md_blocks + e_index; /* * Update s_block. * block->first_free must be updated if the allocation takes its place. * If the allocation breaks the contig_hint, a scan is required to * restore this hint. */ if (s_block->contig_hint == PCPU_BITMAP_BLOCK_BITS) nr_empty_pages++; if (s_off == s_block->first_free) s_block->first_free = find_next_zero_bit( pcpu_index_alloc_map(chunk, s_index), PCPU_BITMAP_BLOCK_BITS, s_off + bits); if (pcpu_region_overlap(s_block->scan_hint_start, s_block->scan_hint_start + s_block->scan_hint, s_off, s_off + bits)) s_block->scan_hint = 0; if (pcpu_region_overlap(s_block->contig_hint_start, s_block->contig_hint_start + s_block->contig_hint, s_off, s_off + bits)) { /* block contig hint is broken - scan to fix it */ if (!s_off) s_block->left_free = 0; pcpu_block_refresh_hint(chunk, s_index); } else { /* update left and right contig manually */ s_block->left_free = min(s_block->left_free, s_off); if (s_index == e_index) s_block->right_free = min_t(int, s_block->right_free, PCPU_BITMAP_BLOCK_BITS - e_off); else s_block->right_free = 0; } /* * Update e_block. */ if (s_index != e_index) { if (e_block->contig_hint == PCPU_BITMAP_BLOCK_BITS) nr_empty_pages++; /* * When the allocation is across blocks, the end is along * the left part of the e_block. */ e_block->first_free = find_next_zero_bit(<